Hi,
regarding enforced increase of assets: Thanks for your feedback. It was never my intention that having e.g. huge boobed people everywhere as the only real way to progress. I've now changed the level up mechanism to make the increase of body part sizes optional, it will be included in the next game version.
For the player body stats itself I still see an increase as optional. I've gotten the feedback quite often that people think they have to get huge assets there to increase their damage, but they don't see that they become much easier to hit when doing so. In the end it comes down to different enemies being easier or more difficult depending on which way to go - against few strong enemies you want to put out as much damage as possible, while against a mass of small enemies that you anway one-shot, you rather would like to have fewer attacks hitting you. Maybe I need to make this mechanic a bit more visible though..
This bug should only happen in old versions of the game. Try playing on
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, there the latest version is hosted.