- May 17, 2020
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I hadn't read this part, but it's the only scene I can connect to your reference to the terrible choices for Katie to make.Specifically, I was not the one who referred to it. I have responded to someone who told me about some listings I made in the options I chose that the most serious mistake could be because I chose not to have sex with Natasha. And then others have justified the fact that not having sex with Natasha was a clear sign of losing points by arguing that they were bullied and revenge was very important to her and having denied you was disappointing for her. I didn't say it, and I don't know if that is the specific reason for the drastic loss of points.
however, it is wrong to say that the reason was not to have sex with Natasha. that choice in itself carries few extra points (Are 6 points relationship and 6 points lust, nothing more and nothing less). so at most ALSO that choice, but on par with many other "morally" fairer ones
by the way, it is also something you can easily verify with the "start at any episode." not fucking Natasha in no way prevents Katie from accepting your proposal
here i lost you. there are 2 scores with each girl, relationship points and lust points. let's assume that they are just namesIn the end, my not-so-positive opinion of the situation is specifically due to the fact that it doesn't matter what you choose, since if you want to follow a specific path with Katie alone, you will do it and it will end the same with the date of candles, sex and asking her to be pregnant . But the only change in the final scene is whether or not she agrees to marry you, and that is where the choices do influence. And I see it as enormously illogical that for a final romance situation, the I DO is based more on the lust score and not the romance score when I consider that the most logical thing would be the opposite.
It may or may not be argued whether I have misinterpreted Katie's character, perhaps, but that does not change the fact that the scoring method seemed absurd to me, as well as paranoid, because as I have already said, the development of the character, from a At first, she appears to be a bitch and a sex machine who hates romance, but gives you clues that that's not what she appears to be and that it's all a facade. Damn, but it turns out she was a virgin.
For me, the most logical thing would be that if you are given two paths, that of romance or lust, and the girl, whoever she is, ends up becoming your girlfriend, it is because precisely the options you chose were the correct ones. Hence discovering that following a path of respect and romance takes you to the same place, except with the difference that with the romantic path they reject your marriage proposal, because honestly it seems like a big mistake to me.
But hey, it's my opinion, you don't have to like it.
but the lust points would be what? relationship points i guess.
but at this point in the game it matters little because the 2 scores are merged into one score and that's what matters
I'm not really a code ace but the only other condition I can find is KDate, which you increase by going on dates with Katie, but this condition is triggered first, if you don't meet the requirement we don't really have the opportunity to invite Katie to the rooftopI "Katie, will you marry me?"
if Katie >= 666:
K "Oh, wow! Are you actually asking me? I... I... Yes! Oh, yes! Definitely. I sooo want to be your wife!"
K "Yes, yes, yes... YES!"
else:
$Katie += 100
$E24_KProposal = -1
K "What you did is absolutely beautiful. I love it. I love you. But marriage? [MC]... It's too soon."
K "Ask me again next year, you romantic fool. Don't get carried away with the romance of tonight. *Laughs* But I am sooo impressed."
the mechanism with the thresholds is always questionable, because for a relationship to end because you only said hello 12 times and not 13 is not fair, but here I still don't quite understand the problem