|XenoN|

Member
May 6, 2023
283
506
So, you're telling me this MC was once a arrogant asshole? And now he's like white Knight simp.I would love that arrogant asshole personality over this simp personality...
Look,i enjoyed this game quite a bit...but MC's inabilities of taking action just left me with frustrations..Like every most of the Lis tells him to shut the fuck up and he's like ok...except with aya but it was more of a tough act from MC which wasn’t really good....dude i know you were a arrogant asshole bastard and now you're trying to change but don't lose your dignity just to satisfy them...and i don't see any reason why MC feel entitled to obey Sunsets every order (i didn’t like her tbh).When the villains started to beat up MC's allies one by one...i thought at last MC gonna be furious with them..but nope nothing from him.
I'll keep playing it as i want to see how MC takes his revenge.Good luck Dev.
 
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nyatd

Creator Of Falling Stars
Game Developer
Jan 22, 2021
256
541
TL; DR Looks like the update is coming to patrons Thursday, and public release 2 weeks after (~7th March)
Yes, V.0.8.0. is now available to subscribers! The public release will be on the 9th of March (I didn't quite manage the thursday release, unfortunately).
The new version contains well over 3 hours of new content (assuming you're reading everything and not just skipping, obviously!) including more new lewd scenes than in any previous release, a BIG improvement to the look of the wrestling arena AND the start of the new training mode!
Now, when you go into training, you can use your Ability Points to unlock animated signature and finishing moves for use in House Show matches.
Aya and Yuki both have a signature and a finisher each to unlock in V.0.8.0. The twins will have moves added in V.0.8.1. and all four girls will have more moves added as we go on :)
 

bitsybobs3

Ultimate Torrent Dude
Donor
Jun 13, 2021
3,718
2,085
FallingStars-0.8
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SonsOfLiberty

Board Buff
Game Compressor
Sep 3, 2022
18,119
147,407
Falling Stars [v0.8.0.] [nyatd]

COMPRESSED:

Win/Linux:
- -

Mac:
- -
 

Harem4life

Member
Jul 21, 2023
316
819
Found 2 bugs

1)
Code:
"Do you want to see virgin blood in this scene?"
            menu:
                "Yes":
                    jump keikovirginsex
                    $ virbloon = True
                "No":
                    jump keikovirginsex
It should be

Code:
"Do you want to see virgin blood in this scene?"
            menu:
                "Yes":
                    $ virbloon = True
                    jump keikovirginsex
                "No":
                    jump keikovirginsex
2)

Code:
label ayatrain:
    play music ayabg fadein 2.0
    if mainev6 == False or yukiev8 == True:
It should be

Code:
label ayatrain:
    play music ayabg fadein 2.0
    if mainev6 == False or yukiev8 == True and aya_abi < 55:
 
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nyatd

Creator Of Falling Stars
Game Developer
Jan 22, 2021
256
541
Found 2 bugs
Thank you for this! You're totally right on that first one, that was a pretty dumb mistake on my part. V.0.8.1. will be coming out soon, so I will make sure it's fixed in there and I will make a fix patch until then.
The second one is correct, though. That's Aya's 'default' training scene, so we should be able to jump to that one whenever a new move isn't triggered, regardless of her ability score.
Thanks again, much appreciated! :)
 

Harem4life

Member
Jul 21, 2023
316
819
The second one is correct, though. That's Aya's 'default' training scene, so we should be able to jump to that one whenever a new move isn't triggered, regardless of her ability score.
Thanks again, much appreciated! :)
Well, I wasn't able to trigger her signature moves training so I looked at the code and changed some things after which I was able to trigger the signature move training.

You're right that her default training scene should be triggered irrespective of her ability points. So my second suggestion will break your game.

Still, please check if you are able to trigger her signature move training from your end. If you are able to do that then I'll send you my save to check for any problems because it's not getting triggered for me.
 

nyatd

Creator Of Falling Stars
Game Developer
Jan 22, 2021
256
541
Well, I wasn't able to trigger her signature moves training so I looked at the code and changed some things after which I was able to trigger the signature move training.

You're right that her default training scene should be triggered irrespective of her ability points. So my second suggestion will break your game.

Still, please check if you are able to trigger her signature move training from your end. If you are able to do that then I'll send you my save to check for any problems because it's not getting triggered for me.
I've found the problem. The default training scene should have been listed BELOW the new moves, but instead, the code's seeing that scene first and jumping straight to it. I'll make a patch tonight for this and the Keiko bug you found and post it here.
Thank you for your help!
 
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terjitt

New Member
Mar 9, 2024
8
5
Anyone have a game save from before the update? I lost my primary hard drive and the save files I had in the folder are auto save from right in the middle of the scene with the scottish "nobles". When the scene finishes I get the usual ending type stuff followed by saki promoting some games, then it kicks me out.
 

nyatd

Creator Of Falling Stars
Game Developer
Jan 22, 2021
256
541
Anyone have a game save from before the update? I lost my primary hard drive and the save files I had in the folder are auto save from right in the middle of the scene with the scottish "nobles". When the scene finishes I get the usual ending type stuff followed by saki promoting some games, then it kicks me out.
If you wanna let me know what name you want for your MC and a rough idea of what major choices you made (like which romance paths you're following etc.) I can build you a new save later today, if nobody else has one for you before then
 

DBAV

Member
Jul 22, 2017
448
289
If you wanna let me know what name you want for your MC and a rough idea of what major choices you made (like which romance paths you're following etc.) I can build you a new save later today, if nobody else has one for you before then
Have you ever though about making a built-in walkthrough, like Secret Island? The game is getting a bit complicated with many long-term choices and it's a bit hard to follow them all.
 
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terjitt

New Member
Mar 9, 2024
8
5
If you wanna let me know what name you want for your MC and a rough idea of what major choices you made (like which romance paths you're following etc.) I can build you a new save later today, if nobody else has one for you before then
Ouch, now that you mention it, there are a lot of choices aren't there. Maybe I should just start over. It's probably safer that way.
 
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nyatd

Creator Of Falling Stars
Game Developer
Jan 22, 2021
256
541
Have you ever though about making a built-in walkthrough, like Secret Island? The game is getting a bit complicated with many long-term choices and it's a bit hard to follow them all.
I think we've had this conversation before, no? Haha! But, no, I don't think there's a need for it. You have the Saki Guide and the game will tell you if any choice is going to affect the ending of the game or cut you off from a particular romance route.
There is no 'right' or 'wrong' way to play the game. You make decisions based on what you want your relationships to be with the girls. For example,
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It's all a trade off. You can build your relationships with the girls in different ways but the story isn't gonna change...EXCEPT for the major decisions, which, as I said, the game will warn you about anyway.
The main takeaway from this is, play the game how YOU WANT TO. You won't get any nasty surprise endings. You'll get the ending you've been playing for, whether that's the harem ending with whichever girls you want to include (or not), a solo ending or even the VERY BAD ENDING. (You will be warned several times about that one, so you will NOT get it by accident!).
And if you find that you've gone in the wrong direction with a particular girl? You'll always have the chance to remedy things before an end game decison is 'locked in'.
Anyway, always appreciate your interest in the game, DBAV, good to hear from you!
 

DBAV

Member
Jul 22, 2017
448
289
I think we've had this conversation before, no? Haha! But, no, I don't think there's a need for it. You have the Saki Guide and the game will tell you if any choice is going to affect the ending of the game or cut you off from a particular romance route.
There is no 'right' or 'wrong' way to play the game. You make decisions based on what you want your relationships to be with the girls. For example,
You don't have permission to view the spoiler content. Log in or register now.
It's all a trade off. You can build your relationships with the girls in different ways but the story isn't gonna change...EXCEPT for the major decisions, which, as I said, the game will warn you about anyway.
The main takeaway from this is, play the game how YOU WANT TO. You won't get any nasty surprise endings. You'll get the ending you've been playing for, whether that's the harem ending with whichever girls you want to include (or not), a solo ending or even the VERY BAD ENDING. (You will be warned several times about that one, so you will NOT get it by accident!).
And if you find that you've gone in the wrong direction with a particular girl? You'll always have the chance to remedy things before an end game decison is 'locked in'.
Anyway, always appreciate your interest in the game, DBAV, good to hear from you!
It's true that the game warns you about big decisions but during my 2 playthroughs I behaved almost the same with Mirai, the first time she used the restraining order while the second she was a tiny bit less crazy. I think that comes from one or two key choices I made differently and not from the cumulative effect (Aka route points).
 
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