- Aug 18, 2021
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View attachment 3201456
You can get a full, 4k version of this imageYou must be registered to see the links!
Yes, V.0.8.0. is now available to subscribers! The public release will be on the 9th of March (I didn't quite manage the thursday release, unfortunately).TL; DR Looks like the update is coming to patrons Thursday, and public release 2 weeks after (~7th March)
"Do you want to see virgin blood in this scene?"
menu:
"Yes":
jump keikovirginsex
$ virbloon = True
"No":
jump keikovirginsex
"Do you want to see virgin blood in this scene?"
menu:
"Yes":
$ virbloon = True
jump keikovirginsex
"No":
jump keikovirginsex
label ayatrain:
play music ayabg fadein 2.0
if mainev6 == False or yukiev8 == True:
label ayatrain:
play music ayabg fadein 2.0
if mainev6 == False or yukiev8 == True and aya_abi < 55:
Thank you for this! You're totally right on that first one, that was a pretty dumb mistake on my part. V.0.8.1. will be coming out soon, so I will make sure it's fixed in there and I will make a fix patch until then.Found 2 bugs
Well, I wasn't able to trigger her signature moves training so I looked at the code and changed some things after which I was able to trigger the signature move training.The second one is correct, though. That's Aya's 'default' training scene, so we should be able to jump to that one whenever a new move isn't triggered, regardless of her ability score.
Thanks again, much appreciated!
I've found the problem. The default training scene should have been listed BELOW the new moves, but instead, the code's seeing that scene first and jumping straight to it. I'll make a patch tonight for this and the Keiko bug you found and post it here.Well, I wasn't able to trigger her signature moves training so I looked at the code and changed some things after which I was able to trigger the signature move training.
You're right that her default training scene should be triggered irrespective of her ability points. So my second suggestion will break your game.
Still, please check if you are able to trigger her signature move training from your end. If you are able to do that then I'll send you my save to check for any problems because it's not getting triggered for me.
If you wanna let me know what name you want for your MC and a rough idea of what major choices you made (like which romance paths you're following etc.) I can build you a new save later today, if nobody else has one for you before thenAnyone have a game save from before the update? I lost my primary hard drive and the save files I had in the folder are auto save from right in the middle of the scene with the scottish "nobles". When the scene finishes I get the usual ending type stuff followed by saki promoting some games, then it kicks me out.
Have you ever though about making a built-in walkthrough, like Secret Island? The game is getting a bit complicated with many long-term choices and it's a bit hard to follow them all.If you wanna let me know what name you want for your MC and a rough idea of what major choices you made (like which romance paths you're following etc.) I can build you a new save later today, if nobody else has one for you before then
Ouch, now that you mention it, there are a lot of choices aren't there. Maybe I should just start over. It's probably safer that way.If you wanna let me know what name you want for your MC and a rough idea of what major choices you made (like which romance paths you're following etc.) I can build you a new save later today, if nobody else has one for you before then
I think we've had this conversation before, no? Haha! But, no, I don't think there's a need for it. You have the Saki Guide and the game will tell you if any choice is going to affect the ending of the game or cut you off from a particular romance route.Have you ever though about making a built-in walkthrough, like Secret Island? The game is getting a bit complicated with many long-term choices and it's a bit hard to follow them all.
It's true that the game warns you about big decisions but during my 2 playthroughs I behaved almost the same with Mirai, the first time she used the restraining order while the second she was a tiny bit less crazy. I think that comes from one or two key choices I made differently and not from the cumulative effect (Aka route points).I think we've had this conversation before, no? Haha! But, no, I don't think there's a need for it. You have the Saki Guide and the game will tell you if any choice is going to affect the ending of the game or cut you off from a particular romance route.
There is no 'right' or 'wrong' way to play the game. You make decisions based on what you want your relationships to be with the girls. For example,It's all a trade off. You can build your relationships with the girls in different ways but the story isn't gonna change...EXCEPT for the major decisions, which, as I said, the game will warn you about anyway.You don't have permission to view the spoiler content. Log in or register now.
The main takeaway from this is, play the game how YOU WANT TO. You won't get any nasty surprise endings. You'll get the ending you've been playing for, whether that's the harem ending with whichever girls you want to include (or not), a solo ending or even the VERY BAD ENDING. (You will be warned several times about that one, so you will NOT get it by accident!).
And if you find that you've gone in the wrong direction with a particular girl? You'll always have the chance to remedy things before an end game decison is 'locked in'.
Anyway, always appreciate your interest in the game, DBAV, good to hear from you!