- May 14, 2017
- 191
- 126
If people believe that they are not getting their money's worth, then they should definitely stop funding. I don't understand what you're saying. BB particularly has been in development for over a year and the incremental versions have been only up to 0.13. I'm not even discussing the length and/or quality of each individual update, which is a different topic altogether. By the looks of it, the v1.0 version which tends to be the Release Candidate at a rate of 1 update per month would be out in give or take 7 years from now.LOL All we did was give him money....And how did we get that Money to give him?
By doing an incomplete job at work and telling our Boss, "hey you didn't pay me to finish the job, just do it for a month!"?
And you do realize that this attitude is going to stop that Patreon Money Train from pulling into the developer station if you keep telling the folks with the Money that they really aren't getting anything but lip service.
In time people will not patreonize you UNTIL a project is completed.
Developers need to stop thinking of Patreon as some sort of Unemployment Insurance where they can write 500 lines of code each month for a quick $2K and then dump it when something else comes along.
That attitude may make you believe you are servicing your customers....
But it's more like the way the Bull Services the Cow!
If we assume this project was funded at 6k a month (which I'm fairly certain is much higher but for argument's sake I'm using this) then patrons payed 72.000$/y for a project that nominally was in alpha. If we further assume (word of the day) that it would take 7 years for this project to finish, we're looking at 576k/8y. Does this project look like something worth over half a million bucks to you? This is the only question that you really need to answer my friend.
People need to be more selective with which games they are willing to support. Just like Steam early access. Everything is a risk, but after a while you can easily discern the projects that make it and the projects that don't. Fool me once, shame on me. Fool me twice shame on you. And considering past experience with DS (Glamour which was also abandoned), I already got fooled.