- Nov 2, 2019
- 22
- 6
So I was thinking about this problem, maybe you could allow people to get some kind of pass after they do something else, or progressively slow the challenges/ease the challenges as the player does certain things.What mini games cause your difficulties?
Wow.A lot of not great English.
In the beginning if you click on the cat when it is outside the bathroom it shows Russian text.
The 9 bones game is bad design. You can almost always win it, since rolling a 4 or higher on first roll is around 70% guaranteed to win. So doing single wins and deciding the whole game from there is the most beneficial. Game needs more rules like more money on doubles and triple wins or exactly 9 is worth more. Or you aren't allowed to get the same number twice. Something. Also forcing the opponent to roll even if they are already higher than you seems like a bad rule.
Should probably put time gates in place. Like Picnic, if you have the wine you can auto ask to go. However story wise she wouldn't have been able to prepare anything.
Also is weird if you did the training to beat Ygritte that MC gets tired during a hike.
MC doesn't seem to heal if he ever is injured in ice biome.
-----------------
Also Emilia having reservations while her original title is "maid" seems like a bad default choice. A maid is someone paid to take care of a place, so having any "oh no it is wrong" would only work if the MC was a higher class than her. Which then he could just kick her out of her own house. Hell her big bed should be his in that concept. I understand the "real" title is not maid, but just pointing out to find a better default while still avoiding the real one.
Maybe just hard cap the levels until you have need of upgrading them so players don't waste time pumping them.
As a quality of life, knowing what you can and can't do in the release would be nice (What girls still have quests even if you haven't started them). Also when everything is done to tell you that is the end of what you can do for now (right now it is only if you talk to them again that it says more later versus the whole game saying "that's all folks").
I would also make it so the player can access Ygritte in the morning. This allows players to get the ice crystal without having to waste time. Also give the player a heads up Ygritte will give the crystal post successfully beating her and becoming the guardian. I had the wood and plant quest and didn't know I had to challenge her to get the item instead of just requesting it.
I do hope post MCs first conquest that he starts growing out of his shy/weak shell, him this way at the start is cool, him this way after banging the whole town would not make sense.
I am already working on this.So I was thinking about this problem, maybe you could allow people to get some kind of pass after they do something else, or progressively slow the challenges/ease the challenges as the player does certain things.
Make it so you can level up to make the challenges easier. Eg. an int of 10 means that the path stays light for 10 seconds after you start moving. Or a strength of 10 means you have more hearts.
Basically let the challenges scale down if people are willing to do more grinding.
The save files will most likely work in the new version.Just read your Patreon post and saw that you intend to unlink the Ygritte story and that players can go to Ice area without go to her for the crystal in the next update, I wonder will it affect the saves and make people to start a new game?
all the links with latest versions are here, we didn't post anything on gamcoreIs the version on Gamcore the latest version?
The version on gamecore is v17b, the version here is v17c..Is the version on Gamcore the latest version?
OK this one has been answered several times already in the thread - but one more time:how do i get the lapenia plant?
I think the save is on page 15 someone uploaded oneAnyone got a save for this game, mine got deleted
I saw this guide that might help:cant skip mini games
can't do "TEST OF STRENGTH" keep getting beat, anyway to skip it.I saw this guide that might help:
As for backseatdevcommenting: I think you can get used to the minigames but also there's people who cannot or will not do time/precision games and people who just want to jerk off without having to solve challenges. I think it'd be OK if there was - at least after the first failure - an option to skip.
Personally, I find the "remember the safe path over the tiles" minigame the most annoying, 1. because my short time memory is shit and 2. because the top part of each path is shown for only a fraction of a second.
Still managed to finish them all. Even without the video.
In the next version, it will be possible to skip the Ygritte challenge.can't do "TEST OF STRENGTH" keep getting beat, anyway to skip it.
thank you can't waitIn the next version, it will be possible to skip the Ygritte challenge.
I am wondering about the difficulty of the Test of Strength and why some people seem to have more trouble with it than others.In the next version, it will be possible to skip the Ygritte challenge.