- Oct 19, 2017
- 625
- 118
The problem many have with this solution is that in the end it create unbelievable dialogs like "we can't do that, you're my roommate/tenant/whatever". To patch a game this way you need to go further than just words substitutions and sometimes replace whole sentences to keep the natural feeling of the dialogs.It is usingYou must be registered to see the linksto show a variable value (in this case, the relationship). So when the English line "Your arm hurts so you wake up before your [RebRel] calls you for breakfast. You wish you have slept more" is displayed, the [RebRel] part is replaced by whatever the relationship is called.
Why not just use a declaration in an init block ? The values don't need to be saved and, because of this, it let the player revert to a none patched version whenever he want, if he want it. Just put the declaration in the patch at an higher level.But it will check if the label SetHousemates exists, and call it if it does. This label is in stringinterpolation.rpy, and will alter the value to stepmom or mama depending on the language selected.
init python:
RebRel = "Landlady"
init 1 python:
RebRel = "whatever you want instead"
Does this happens every time? it was just supposed to happen when its more than midnight, since we remove the energy system we are now just looking at the hours^same error..day loops trying to exit bedroom and says i have no energy and just want to go to sleep meanwhile all my stats drop to zero..lol
Dude, do you even check it? Or you just publish games without even looking if it's working or not?Does this happens every time? it was just supposed to happen when its more than midnight, since we remove the energy system we are now just looking at the hours
It happens every time... i woke up at 6am... get up... time changes to 8am... then.. not matter if i click door or computer... it says: You are too tired do anything, you go straight to bedDoes this happens every time? it was just supposed to happen when its more than midnight, since we remove the energy system we are now just looking at the hours
We are sorry to read it, we, ourselfs, don´t try the game since we have seen it so many times, we give it to a tester friend of us who told us it was fine. We will fix the problem right awayDude, do you even check it? Or you just publish games without even looking if it's working or not?
Game is unplayable because of stupid lock. It's like 20 cliks to check it yourself.
Well, this friend crealy didn't passed after day 2 with his "checks"...We are sorry to read it, we, ourselfs, don´t try the game since we have seen it so many times, we give it to a tester friend of us who told us it was fine. We will fix the problem right away
It is fixed now, we test it our selfs now and we are just waiting for OP to upload it. Sorry for so many inconvinients, we know our builds have been a little buggy over time, we try to work it out as soon as we can, ty for the patience and if you ever encounter more bugs, let us know!Well, this friend crealy didn't passed after day 2 with his "checks"...
This project seems very interesting - but each time I download it - it's unplayable. I never made to day 4. In 0.5 game was shutting down, 0.6 was cracking after entering school, 0.7 unplayable cause of energy, 0.8 hardlocking. I'm realy trying to get my opinion on this project but at the moment it's seems to be impossible
Waiting for fix!
For bugs patch from one day to another, for content we took between 2 and 3 months, but now we will make 1 new content patch every 2 weeks for patrons and 1 more for public releasehow quick are the updates on this game ?
ok, so new content every 2 weeks for public ?For bugs patch from one day to another, for content we took between 2 and 3 months, but now we will make 1 new content patch every 2 weeks for patrons and 1 more for public release