3.80 star(s) 32 Votes

Joshy92

Devoted Member
Mar 25, 2021
11,513
25,642
It depends on your path Joshy, the dev has soften her a lot on the High path to the point she is tolerable. Low path I think she is a bit more bitchy then I remember, while the med path is much the same. That's my opinion anyway, some may disagree.

Very little has been said about the sequels mate.
Thank for the answers mate I appreciate it
Steph seems to me to be a character people will either love or hate
I honestly like her on all paths
It's like I'm drawn to her or something Even tho she would probably be bad for me

Also, I'm at my reaction limit again
So, I can't give a thumbs up
 
  • Like
Reactions: Grumpy Old Aussie

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,932
10,339
Especially in a game with multiple paths. I love NTR and still have to work to get on the NTR path I want to be on. If you are making choices and ending up on the hardcore NTR path, then you're the fucking cuck.
I disagree with this reductionist characterization one often finds in other threads as well like Evakiss games. As if there couldn't possibly be any case where a game presents a variety of choices, but those choices are heavily skewed/misrepresent/poorly telegraph towards one end. This argument is usually made by those that already support that "one end" or status quo as a way of dismissing any criticism as fault of the player when there are legitimate design issues.

Or, in graphical form:

choices.jpg

"YOU ENDED UP AT OUTCOME C YOU CANT COMPLAIN ABOUT THE CHOICES YOU MADE!"

I can understand why they step into it like a rake in the grass, though. They seem to think that being defensive, possessive, and telling the wife not to fuck Donny instead of trusting her judgment is the high confidence decision. Whereas you telling her that you are prepared to let her take it as far as she wants awards confidence points, which she finds attractive. The scoring system of the game inhabits the upside down as far as their worldview is concerned.
This is true, but it's not always consistent. What I mean is I agree with you in this example - and often the real world "high confidence" answer would just be to chill out and stop trying to control everything. But then you have weird cases like "Tell her you dont want her to do this if she doesnt agree to Tori" (Friday night) being the HC pick. Or all the dialogue with Jason at the very start.

But indeed, your point is well taken, this is something many games go wrong with; this prompt in my post here singlehandedly made me stop playing this other game: https://f95zone.to/threads/swinging-experience-v0-3-doukruv.167238/post-11518812
Whiny insecure talk posturing as "alpha talk" is a pet peeve of mine in games.
 
Last edited:

Grumpy Old Aussie

Engaged Member
May 6, 2023
2,341
4,898
Thank for the answers mate I appreciate it
Steph seems to me to be a character people will either love or hate
I honestly like her on all paths
It's like I'm drawn to her or something Even tho she would probably be bad for me

Also, I'm at my reaction limit again
So, I can't give a thumbs up
You do have some odd taste in women at times lmao. Except Ann of course. You got that one right :LOL:
 

Grumpy Old Aussie

Engaged Member
May 6, 2023
2,341
4,898
This is such a lazy platitude you see often spouted in other threads too like Evakiss games. As if there couldn't possibly be any case where a game presents a variety of choices, but those choices are heavily skewed towards one end. This argument is usually made by those that already support that "one end" or status quo as a way of dismissing any criticism as fault of the player when there are legitimate design issues.


This is true, but it's not always consistent. What I mean is I agree with you in this example - and often the real world "high confidence" answer would just be to chill out and stop trying to control everything. But then you have weird cases like "Tell her you dont want her to do this if she doesnt agree to Tori" (Friday night) being the HC pick. Or all the dialogue with Jason at the very start.

But indeed, your point is well taken, this is something many games go wrong with; this prompt in my post here singlehandedly made me stop playing this other game: https://f95zone.to/threads/swinging-experience-v0-3-doukruv.167238/post-11518812
Whiny insecure talk posturing as "alpha talk" is a pet peeve of mine in games.
Chilling out and not controlling things is one thing, but when you are disrespected that is another. Does allowing Steph to disrespect you as MC a High or Low confidence? Letting her take things where she wants to go has limits. Disrespect is crossing the line. Steph lying to the MC to get him out of their bedroom and their bed so she can have one on one time with Donnie is crossing the line. Accepting that to me is weak and low confidence. High confidence is standing up to yourself and saying no this isn't acceptable and not giving a fuck if you piss off Steph or not. Trying to throw Donnie out on his ass might get you belted up, but you take that chance because you are confident you are doing the right thing.

Maybe I'm just in a unique situation. My wife wouldn't dream of doing that shit to me, she can't stand me being disrespected and is very conscious of doing it herself. Likewise I won't tolerate people we play with disrespecting her. We are very confident in our relationship and each other. In AMW we would cop a low confidence penalty for that.
 
  • Like
Reactions: Nafig

Nafig

Member
Oct 14, 2020
197
425
High path you are suppose to have control of it. Nothing much has been said about the Med path, Low path will be a soft cuck path approach the dev has said, whatever that means in his mind.
Tori will never be attractive to the player. Now, if she came to MS with a Steph problem, then yes. Right now it looks like Steph/Tori are trying to force the MC into a situation where the MC will have no choice in how to react to the "secret"
Now all control is uncontrolled. All versions of MS's agreement are rhetorical. Rhetorical agreement cannot be seen as control. The author created a very crooked selection mechanic. He needed to make a kinetic novel with three routes. In fact, the player must make a decision about an event that has not yet happened. MC's name is Nostradamus? In order for the player to feel in control, he must make a decision based on the situation.
Author: “help him convince his wife that this is a journey they want to take together.” Does Steph need convincing? She rushes ahead of her own squeal.
The author did not fulfill a single promise about the game's plot.
 
  • Like
Reactions: Grumpy Old Aussie

Slick Bean

Well-Known Member
Sep 9, 2023
1,060
1,697
This was the breaking point on many occasions in TAC, even using the most well made effort a modder could give
to such a game, where the MC was JUST STANDING THERE WHILE BULLS WOULD DISRESPECT
+ manhandle + hurt ANN AND SOMETIMES RAPE HER :
- no, surprise butt fuck with no lube or prior preparation is rape!
What a fking joke that game became after that!

Maybe I'm just in a unique situation. My wife wouldn't dream of doing that shit to me, she can't stand me being disrespected and is very conscious of doing it herself. Likewise I won't tolerate people we play with disrespecting her. We are very confident in our relationship and each other. In AMW we would cop a low confidence penalty for that.
Knowing TAC dev is a voyeur himself, I dear not imagine
he would stand by jerking off while bulls RAPE HIS WIFE SO HE CAN WATCH.
 

Steve Carter

Member
Apr 28, 2017
444
832
This is such a lazy platitude you see often spouted in other threads too like Evakiss games. As if there couldn't possibly be any case where a game presents a variety of choices, but those choices are heavily skewed towards one end. This argument is usually made by those that already support that "one end" or status quo as a way of dismissing any criticism as fault of the player when there are legitimate design issues.
The underlying fantasy of the game is that you and your wife have a strong relationship and you are enticed by the possibility of having sex with another woman. In order to accomplish this, you plant the seed in your wife's brain to open up your marriage to swinging. How you act depends on how much control you do or don't have in how things proceed. Your wife, although reluctant, can find that she enjoys this new lifestyle much more than you may be comfortable with. If this basic fantasy isn't also your fantasy then you are playing the wrong game and the problem is YOU and not the developer. You need to stop being so lazy yourself and do some of your own homework and recognize exactly what game you are playing.

The second thing is you need to understand what character you're playing. You are NOT a top 20% "in demand" male that everyone complaining about cuckolding in games imagines that they are, or acknowledge that they aren't but want to fantasize about being one. There is dialogue in the bar that establishes that your wife is probably a little out of your league. Al these "you need to control your woman" posts are a bunch of men that are alpha males in their own minds. If you are in a relationship and it is completely one sided, where she is always just trying to have her needs met and ignoring yours, then yea, you need to set limits and establish boundaries. My personal philosophy is that it would probably be better to just end the relationship and look for something else and that maintaining a relationship where you have to "control your woman" is the sign of an insecure person. If you are in a relationship where you have to "control your woman", then you are in a relationship where there is a power dynamic, and an option always more available to women than men is to establish power in the relationship is to cheat. If this "I'm in charge" attitude is your relationship philosophy, then I guarantee you that you are more likely than not a cuck and don't even know it. There are women who do look for that philosophy in a relationship, but they do not represent 100% of the women out there, and it shouldn't take long for the player to understand that your wife is not one of those women. At least she isn't at the start of the game.

What should be apparent immediately is the amount of communication you and your wife have. People have complained in the thread how much dialogue there is. She has no trouble telling you how she feels and encourages communication. This would mean that she prefers to talk about problems. It also means that she would not be very receptive to the "control your woman" relationship philosophy. If she was, she'd close off communication and force you to "control your woman". instead, she prefers to talk things through. If you didn't pick up on this in your first five minutes of gameplay then I don't know what to say. It will be perfectly logical for her to respond negatively to efforts to exert control over her and make her look less favorably on you for doing so. She specifically has open communication in the relationship for a reason. If you chose not to use it and instead try to exert control in the relationship, then that becomes borderlines abusive. She will also be meeting other men in this game and comparing them to you, and, depending on how you play, may discover that she likes traits she finds in these men that you don't have. If you are acting in a way SHE finds unattractive, then you will lower your desirability to her and may increase the desirability of others. This game requires you to look at your partner and try to figure out HER wants and needs. That goes for other characters in the game too. The blond girl in the bar is interested in you because she wants to compete with your wife for your affection, not because she wants to secretly be your personal fantasy fuck doll. Your wife also recognizes her motivations and your receptiveness to this also affects how your wife behaves. This refusal of NPC's to all have an underlying desire to be this fantasy fuck doll seems to infuriate a lot of players on this site and when they say there is "bad writing", this is usually what they are talking about.

This is what makes a good cuckold game, that everyone has their own motivations that may or may not include you and you have to figure these out. I'm not going to lie, there is a LOT of shitty writing out there for cuckold games, but this game isn't one of them. The main problem I'm seeing here is that people are not understanding the character they are playing in this game and the dynamics between the NPC's. The main character is behaving in a way that, if her were in the relationship with this particular woman for as long as the game says he has been, he would be behaving. He would not be this alpha male asshole telling her what's what. How the game presents their relationship is the dynamic they would have fallen into. The game introduces an element that disrupts that stable dynamic, and dealing with that dynamic is the point of the game. Characters are going to act inconsistently later in the game than they did at the beginning. That is not bad writing, that is the ENTIRE POINT of the game. Dealing with these shifts and attempting to control (or choosing not to control) these shifts is the gameplay.
 

Grumpy Old Aussie

Engaged Member
May 6, 2023
2,341
4,898
Interesting points but i will say
This isn't a cuckold game it's a swinging game
It even says so on the steam page
It depends on what type of cuckolding you are talking about Joshy, there are four types of cuckolding these days: NTR; cuckolding; hotwifing; stag/vixen. The Low confidence route will be soft cuckolding whatever that is.

The dev has said it isn't an NTR game, he did say there will be cuckolding on Low confidence. Of course there are those who think a tag on a pirate porn site is more accurate than the dev who wrote the game, but whatever I don't care either way.

The Steam page says it is a swinging game yes. Something some of us are annoyed about, the game isn't what was advertised. I think its understandable people buy a game based on its description and when it isn't what is advertised they have a right to be annoyed.
 

Joshy92

Devoted Member
Mar 25, 2021
11,513
25,642
It depends on what type of cuckolding you are talking about Joshy, there are four types of cuckolding these days: NTR; cuckolding; hotwifing; stag/vixen. The Low confidence route will be soft cuckolding whatever that is.

The dev has said it isn't an NTR game, he did say there will be cuckolding on Low confidence. Of course there are those who think a tag on a pirate porn site is more accurate than the dev who wrote the game, but whatever I don't care either way.

The Steam page says it is a swinging game yes. Something some of us are annoyed about, the game isn't what was advertised. I think its understandable people buy a game based on its description and when it isn't what is advertised they have a right to be annoyed.
About the NTR tag
I personally don't think it should even be there Unless I missed an NTR scene?

It's just that dude made it sound like this was a cuck game
But it's a game with possible cuck stuff
There is a difference imo
 

grahegri

you can't regex stupidity
Donor
Feb 23, 2023
10,223
5,744
AnotherMansWife-1.07d
You don't have permission to view the spoiler content. Log in or register now.
rpdl torrents are unaffiliated with F95Zone and the game developer.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us on !
, . Downloading issues? Look here.​
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,932
10,339
WARNING: LONG BLOATED POST, I do appreciate your lengthy reply and discussion
The underlying fantasy of the game is that you and your wife have a strong relationship and you are enticed by the possibility of having sex with another woman. In order to accomplish this, you plant the seed in your wife's brain to open up your marriage to swinging. How you act depends on how much control you do or don't have in how things proceed. Your wife, although reluctant, can find that she enjoys this new lifestyle much more than you may be comfortable with. If this basic fantasy isn't also your fantasy then you are playing the wrong game and the problem is YOU and not the developer. You need to stop being so lazy yourself and do some of your own homework and recognize exactly what game you are playing.
Relevant text bolded. This is the core of so many discussions on this page. This is a fundamentally NTR setup. To claim that this theme/setup governs the enter game, well, the cynic in me wouldn't neccesarily disagree with you - and that's exactly what all the hubbub is about.

I don't know what you're on about with this being lazy and homework business though.

You are NOT a top 20% "in demand" male that everyone complaining about cuckolding in games imagines that they are, or acknowledge that they aren't but want to fantasize about being one. There is dialogue in the bar that establishes that your wife is probably a little out of your league.
Depends on the path. That's the whole point of path diversity, on some paths it's intended you're in the 20%, on some paths it's intended you're on the bottom 20%. Do note that the "out of your league" dialogue only occurs on the low confidence path. For either men or women, all this comes down to boundaries.

1) Does each party clearly communicate their boundaries?

2) Does the other partner respect those boundaries?

3) If the other party doesn't respect those boundaries, does the original partner calmly communicate they can't be in a relationship where habitual overstep of those boundaries occurs?

Ask yourself how all of these questions are answered by the in-game characters.

For 1), the friday night bar talk is done fairly well with MC deciding (Based on player choice) what Steph's boundaries should be. Steph, for her part, doesn't do a great job of communicating her own boundaries on what she's comfortable with the MC doing with Tori, it immediately becomes a conversation full of attacks and defensiveness. It needn't be that, the answer should simply be Steph saying either "Yes MC, I'm comfortable with you having a threesome with someone else under these conditions", or "No MC, I'm not comfortable with that", or "I'm not sure yet MC, let's talk about it more". This boundaries concept completely falls apart during the Tori house segment.

For 2), there's not much discussion on this other than the Sat midday talk where MC mentions he met Amber, and how Steph feels. Still, there's an overall unease of whether each party in the relationship is actually obeying the others boundaries (the whole "well if you do THAT then ill probably call donnie over" - it's not that she's wrong, it's that the whole tonality is off)

For 3), the game is a mess. From Steph's perspective, never is there a calm conversation about times she feels the MC is overstepping her boundaries of comfort. From MC's perspective, you simply aren't ever given the chance to interject, aside from perhaps the recently added "Safe word" fork.

While you're not wrong that many on this forum like to posture as MegaAlphaChadMcThunderCocks, I don't think those types are common in this thread, they're more often found spazzing out in ntr game threads. When people use words like "control" here, I interpret it as a synonym for "set boundaries and communicate overstep of those boundaries", which the MC rarely does.

She will also be meeting other men in this game and comparing them to you, and, depending on how you play, may discover that she likes traits she finds in these men that you don't have.
This refusal of NPC's to all have an underlying desire to be this fantasy fuck doll seems to infuriate a lot of players on this site and when they say there is "bad writing", this is usually what they are talking about.
Except curiously, all of that goes out the window for certain npc characters. Said another way, you're 50% correct that MC is written more realistically; with not all women tripping over themselves to take a ride. But then none of that nuance is applied to characters like Jason.

On what paths does Steph meet Jason and discover she DOESN'T like the traits he brings? On what paths does Steph NOT have an underlying desire to be this fantasy fuck dolll for Jason? There's no path where she's actively turned off, yet there are SEVERAL paths where MC's behavior can cause her to be turned off towards MC.

Again I'll bring up Evakiss, because it reminds me a lot of ORS-style writing. Lena and Ian's attraction is highly variable and very realistic. On the other hand, all the Lena hookup paths with other men (excluding Robert, he's well written) come down to either "fuck his brains out" or "laugh but politely decline". There's rarely active revulsion on her part, whereas many a real life Lena would respond to someone like Jeremy with "what the fuck are you doing trying to go behind your friends back?"

This is what makes a good cuckold game, that everyone has their own motivations that may or may not include you and you have to figure these out. I'm not going to lie, there is a LOT of shitty writing out there for cuckold games, but this game isn't one of them. The main problem I'm seeing here is that people are not understanding the character they are playing in this game and the dynamics between the NPC's. The main character is behaving in a way that, if her were in the relationship with this particular woman for as long as the game says he has been, he would be behaving. He would not be this alpha male asshole telling her what's what. How the game presents their relationship is the dynamic they would have fallen into. The game introduces an element that disrupts that stable dynamic, and dealing with that dynamic is the point of the game. Characters are going to act inconsistently later in the game than they did at the beginning. That is not bad writing, that is the ENTIRE POINT of the game. Dealing with these shifts and attempting to control (or choosing not to control) these shifts is the gameplay.
It's what makes a good cuckold game in 2 out of those 4 categories Grumpy posted above. (NTR; cuckolding; hotwifing; stag/vixen) The problem is many players who prefer the latter 2 subcategories leave feeling misled, because, well, they were. I've long said NTR and sharing are opposites, not bedfellows, and don't belong anywhere near each other, no closer than harem and swinging. The NTR player WANTS to see a betrayal, a story that starts off with a couple seemingly in love, then a flip where everything goes wrong.

In case I wasn't clear though, half of me agrees completely with what you've said, and that the entire point of the game is an ntr setup, and that's all by design from the dev - and should be enjoyed as such in that category. But the dev certainly hasn't marketed it in that way. Just read this game's description from the dev compared to the description for something like "A Promise Best Left Unkept". There's a stark difference.
 

Joshy92

Devoted Member
Mar 25, 2021
11,513
25,642
WARNING: LONG BLOATED POST, I do appreciate your lengthy reply and discussion

Relevant text bolded. This is the core of so many discussions on this page. This is a fundamentally NTR setup. To claim that this theme/setup governs the enter game, well, the cynic in me wouldn't neccesarily disagree with you - and that's exactly what all the hubbub is about.

I don't know what you're on about with this being lazy and homework business though.


Depends on the path. That's the whole point of path diversity, on some paths it's intended you're in the 20%, on some paths it's intended you're on the bottom 20%. Do note that the "out of your league" dialogue only occurs on the low confidence path. For either men or women, all this comes down to boundaries.

1) Does each party clearly communicate their boundaries?

2) Does the other partner respect those boundaries?

3) If the other party doesn't respect those boundaries, does the original partner calmly communicate they can't be in a relationship where habitual overstep of those boundaries occurs?

Ask yourself how all of these questions are answered by the in-game characters.

For 1), the friday night bar talk is done fairly well with MC deciding (Based on player choice) what Steph's boundaries should be. Steph, for her part, doesn't do a great job of communicating her own boundaries on what she's comfortable with the MC doing with Tori, it immediately becomes a conversation full of attacks and defensiveness. It needn't be that, the answer should simply be Steph saying either "Yes MC, I'm comfortable with you having a threesome with someone else under these conditions", or "No MC, I'm not comfortable with that", or "I'm not sure yet MC, let's talk about it more". This boundaries concept completely falls apart during the Tori house segment.

For 2), there's not much discussion on this other than the Sat midday talk where MC mentions he met Amber, and how Steph feels. Still, there's an overall unease of whether each party in the relationship is actually obeying the others boundaries (the whole "well if you do THAT then ill probably call donnie over" - it's not that she's wrong, it's that the whole tonality is off)

For 3), the game is a mess. From Steph's perspective, never is there a calm conversation about times she feels the MC is overstepping her boundaries of comfort. From MC's perspective, you simply aren't ever given the chance to interject, aside from perhaps the recently added "Safe word" fork.

While you're not wrong that many on this forum like to posture as MegaAlphaChadMcThunderCocks, I don't think those types are common in this thread, they're more often found spazzing out in ntr game threads. When people use words like "control" here, I interpret it as a synonym for "set boundaries and communicate overstep of those boundaries", which the MC rarely does.



Except curiously, all of that goes out the window for certain npc characters. Said another way, you're 50% correct that MC is written more realistically; with not all women tripping over themselves to take a ride. But then none of that nuance is applied to characters like Jason.

On what paths does Steph meet Jason and discover she DOESN'T like the traits he brings? On what paths does Steph NOT have an underlying desire to be this fantasy fuck dolll for Jason? There's no path where she's actively turned off, yet there are SEVERAL paths where MC's behavior can cause her to be turned off towards MC.

Again I'll bring up Evakiss, because it reminds me a lot of ORS-style writing. Lena and Ian's attraction is highly variable and very realistic. On the other hand, all the Lena hookup paths with other men (excluding Robert, he's well written) come down to either "fuck his brains out" or "laugh but politely decline". There's rarely active revulsion on her part, whereas many a real life Lena would respond to someone like Jeremy with "what the fuck are you doing trying to go behind your friends back?"


It's what makes a good cuckold game in 2 out of those 4 categories Grumpy posted above. (NTR; cuckolding; hotwifing; stag/vixen) The problem is many players who prefer the latter 2 subcategories leave feeling misled, because, well, they were. I've long said NTR and sharing are opposites, not bedfellows, and don't belong anywhere near each other, no closer than harem and swinging. The NTR player WANTS to see a betrayal, a story that starts off with a couple seemingly in love, then a flip where everything goes wrong.

In case I wasn't clear though, half of me agrees completely with what you've said, and that the entire point of the game is an ntr setup, and that's all by design from the dev - and should be enjoyed as such in that category. But the dev certainly hasn't marketed it in that way. Just read this game's description from the dev compared to the description for something like "A Promise Best Left Unkept". There's a stark difference.
Good points you made there Johnny
You always have well thought out responses to people on this site
I respect that
 

Grumpy Old Aussie

Engaged Member
May 6, 2023
2,341
4,898
Good points you made there Johnny
You always have well thought out responses to people on this site
I respect that
I agree. I try not to get caught up on differences with people over this game. I would point out the dynamics in this game are constantly changing. The mechanics are being tweaked nearly weekly, the characters are constantly changing. Gina's dialogues have changed significantly and with that her personality. Steph was an utter bitch on High Confidence, she has been rewritten several times so that now she is tolerable. Even Suzy has had re-writes so instead of being a bitch she is now a toxic woman. Scenes are constantly changing and added, Friday night has had dialogues added and removed several times, Tori/Jason scene is radically different now and there are more radical changes to come. The developers plans are constantly changing. The current content is not what it will be in the months ahead.

My point is, people are at different stages, most here have played different versions they have been changing so rapidly, some people are up to date with devs plans and many not and so on, all of these things means people will see the game differently. I try to keep that in mind. This game is ridiculously fluid at the moment.
 

Joshy92

Devoted Member
Mar 25, 2021
11,513
25,642
I agree. I try not to get caught up on differences with people over this game. I would point out the dynamics in this game are constantly changing. The mechanics are being tweaked nearly weekly, the characters are constantly changing. Gina's dialogues have changed significantly and with that her personality. Steph was an utter bitch on High Confidence, she has been rewritten several times so that now she is tolerable. Even Suzy has had re-writes so instead of being a bitch she is now a toxic woman. Scenes are constantly changing and added, Friday night has had dialogues added and removed several times, Tori/Jason scene is radically different now and there are more radical changes to come. The developers plans are constantly changing. The current content is not what it will be in the months ahead.

My point is, people are at different stages, most here have played different versions they have been changing so rapidly, some people are up to date with devs plans and many not and so on, all of these things means people will see the game differently. I try to keep that in mind. This game is ridiculously fluid at the moment.
Probably my biggest criticism of the game
Is that stuff keeps changing
I know they want to tell a good story
But things change so much sometimes it can be confusing to keep track
For me at least
Hopefully they are done with old content now and can focus on the future

Edit - I just saw your comment that they still plan on changing things
Jeez I need to learn to read lol
 
Last edited:

Grumpy Old Aussie

Engaged Member
May 6, 2023
2,341
4,898
Probably my biggest criticism of the game
Is that stuff keeps changing
I know they want to tell a good story
But things change so much sometimes it can be confusing to keep track
For me at least
Hopefully they are done with old content now and can focus on the future
Reached my reaction limit ugh.
OOPS Dev said he has plans to rewrite sections based on my feedback and another guys as well. He wants to remove red herrings he thinks are confusing people and change some areas to be clearer. So more changes ahead. He also has big changes planned for the Tori/Jason scene. It will be very different it sounds like.

I have no doubt once the reveal is out he will want to make more changes if he starts losing too many fans.

Sorry mate.
 
  • Like
Reactions: Nurikabe

Joshy92

Devoted Member
Mar 25, 2021
11,513
25,642
Reached my reaction limit ugh.
OOPS Dev said he has plans to rewrite sections based on my feedback and another guys as well. He wants to remove red herrings he thinks are confusing people and change some areas to be clearer. So more changes ahead. He also has big changes planned for the Tori/Jason scene. It will be very different it sounds like.

I have no doubt once the reveal is out he will want to make more changes if he starts losing too many fans.

Sorry mate.
Ahh well I'll still play the game because I do think it's good
I just think it could be even better

P.S. I'm still at my limit too lol
 
  • Like
Reactions: Grumpy Old Aussie

Steve Carter

Member
Apr 28, 2017
444
832
WARNING: LONG BLOATED POST, I do appreciate your lengthy reply and discussion
I don't know what you're on about with this being lazy and homework business though.
Some of the responsibility for playing content that you will enjoy is for you to understand what it is you're playing. If I don't like horror movies and go see Friday the 13th part pi to the 23rd power in theaters because I thought it was a movie about a hockey player and I love sports movies, is my dislike of the film the movie's fault for being a horror movie or my fault for not knowing a little something about it before I went to go see it.


Depends on the path. That's the whole point of path diversity, on some paths it's intended you're in the 20%, on some paths it's intended you're on the bottom 20%. Do note that the "out of your league" dialogue only occurs on the low confidence path. For either men or women, all this comes down to boundaries.

1) Does each party clearly communicate their boundaries?

2) Does the other partner respect those boundaries?

3) If the other party doesn't respect those boundaries, does the original partner calmly communicate they can't be in a relationship where habitual overstep of those boundaries occurs?

Ask yourself how all of these questions are answered by the in-game characters.

For 1), the friday night bar talk is done fairly well with MC deciding (Based on player choice) what Steph's boundaries should be. Steph, for her part, doesn't do a great job of communicating her own boundaries on what she's comfortable with the MC doing with Tori, it immediately becomes a conversation full of attacks and defensiveness. It needn't be that, the answer should simply be Steph saying either "Yes MC, I'm comfortable with you having a threesome with someone else under these conditions", or "No MC, I'm not comfortable with that", or "I'm not sure yet MC, let's talk about it more". This boundaries concept completely falls apart during the Tori house segment.

For 2), there's not much discussion on this other than the Sat midday talk where MC mentions he met Amber, and how Steph feels. Still, there's an overall unease of whether each party in the relationship is actually obeying the others boundaries (the whole "well if you do THAT then ill probably call donnie over" - it's not that she's wrong, it's that the whole tonality is off)

For 3), the game is a mess. From Steph's perspective, never is there a calm conversation about times she feels the MC is overstepping her boundaries of comfort. From MC's perspective, you simply aren't ever given the chance to interject, aside from perhaps the recently added "Safe word" fork.

While you're not wrong that many on this forum like to posture as MegaAlphaChadMcThunderCocks, I don't think those types are common in this thread, they're more often found spazzing out in ntr game threads. When people use words like "control" here, I interpret it as a synonym for "set boundaries and communicate overstep of those boundaries", which the MC rarely does.
Having characters constantly and accurately emoting their inner feelings clearly is bad writing. Most people are full of shit, especially with themselves. Having characters say one thing and act another isn't bad writing, it's realistic Having them think they will act a certain way and then they find they act another way, especially in the heat of passion, is absolutely realistic.


Except curiously, all of that goes out the window for certain npc characters. Said another way, you're 50% correct that MC is written more realistically; with not all women tripping over themselves to take a ride. But then none of that nuance is applied to characters like Jason.

On what paths does Steph meet Jason and discover she DOESN'T like the traits he brings? On what paths does Steph NOT have an underlying desire to be this fantasy fuck dolll for Jason? There's no path where she's actively turned off, yet there are SEVERAL paths where MC's behavior can cause her to be turned off towards MC.
So Jason has qualities that Steph likes and treats him differently. I don't see how that is problematic. Having Steph act perfectly consistently with everyone she meets would be bad writing. She will react differently to different people.

Again I'll bring up Evakiss, because it reminds me a lot of ORS-style writing. Lena and Ian's attraction is highly variable and very realistic. On the other hand, all the Lena hookup paths with other men (excluding Robert, he's well written) come down to either "fuck his brains out" or "laugh but politely decline". There's rarely active revulsion on her part, whereas many a real life Lena would respond to someone like Jeremy with "what the fuck are you doing trying to go behind your friends back?"
I don't see what possible faults with Evakiss' game has to do with perceived faults of this game, so I'll just respond to this with dispassionate indifference.


It's what makes a good cuckold game in 2 out of those 4 categories Grumpy posted above. (NTR; cuckolding; hotwifing; stag/vixen) The problem is many players who prefer the latter 2 subcategories leave feeling misled, because, well, they were. I've long said NTR and sharing are opposites, not bedfellows, and don't belong anywhere near each other, no closer than harem and swinging. The NTR player WANTS to see a betrayal, a story that starts off with a couple seemingly in love, then a flip where everything goes wrong.

In case I wasn't clear though, half of me agrees completely with what you've said, and that the entire point of the game is an ntr setup, and that's all by design from the dev - and should be enjoyed as such in that category. But the dev certainly hasn't marketed it in that way. Just read this game's description from the dev compared to the description for something like "A Promise Best Left Unkept". There's a stark difference.
The game was exactly what I thought it was going to be based on the description. Well, I never got the impression that the MC was particularly brilliant, but other than that I don't think the game has lied to me so far.

"Navigate your way through this erotic story as a brilliant young professional whose choices are never just his alone. Join him in adventures reserved for swingers and help him convince his wife that this is a journey they want to take together. But travel this path with care. You are surrounded by women who are as confident as they are beautiful. They will let you make your own choices, but then they will make life altering choices as well. Make good choices and uncover the secret connection between your new lifestyle and other oddities you and your wife encounter along the way. Make poor choices, and watch helplessly as your wife brings the whole adventure to a premature end."
 
  • Like
Reactions: Surprise & Delight
3.80 star(s) 32 Votes