This is such a lazy platitude you see often spouted in other threads too like Evakiss games. As if there couldn't possibly be any case where a game presents a variety of choices, but those choices are heavily skewed towards one end. This argument is usually made by those that already support that "one end" or status quo as a way of dismissing any criticism as fault of the player when there are legitimate design issues.
The underlying fantasy of the game is that you and your wife have a strong relationship and you are enticed by the possibility of having sex with another woman. In order to accomplish this, you plant the seed in your wife's brain to open up your marriage to swinging. How you act depends on how much control you do or don't have in how things proceed. Your wife, although reluctant, can find that she enjoys this new lifestyle much more than you may be comfortable with. If this basic fantasy isn't also your fantasy then you are playing the wrong game and the problem is YOU and not the developer. You need to stop being so lazy yourself and do some of your own homework and recognize exactly what game you are playing.
The second thing is you need to understand what character you're playing. You are NOT a top 20% "in demand" male that everyone complaining about cuckolding in games imagines that they are, or acknowledge that they aren't but want to fantasize about being one. There is dialogue in the bar that establishes that your wife is probably a little out of your league. Al these "you need to control your woman" posts are a bunch of men that are alpha males in their own minds. If you are in a relationship and it is completely one sided, where she is always just trying to have her needs met and ignoring yours, then yea, you need to set limits and establish boundaries. My personal philosophy is that it would probably be better to just end the relationship and look for something else and that maintaining a relationship where you have to "control your woman" is the sign of an insecure person. If you are in a relationship where you have to "control your woman", then you are in a relationship where there is a power dynamic, and an option always more available to women than men is to establish power in the relationship is to cheat. If this "I'm in charge" attitude is your relationship philosophy, then I guarantee you that you are more likely than not a cuck and don't even know it. There are women who do look for that philosophy in a relationship, but they do not represent 100% of the women out there, and it shouldn't take long for the player to understand that your wife is not one of those women. At least she isn't at the start of the game.
What should be apparent immediately is the amount of communication you and your wife have. People have complained in the thread how much dialogue there is. She has no trouble telling you how she feels and encourages communication. This would mean that she prefers to talk about problems. It also means that she would not be very receptive to the "control your woman" relationship philosophy. If she was, she'd close off communication and force you to "control your woman". instead, she prefers to talk things through. If you didn't pick up on this in your first five minutes of gameplay then I don't know what to say. It will be perfectly logical for her to respond negatively to efforts to exert control over her and make her look less favorably on you for doing so. She specifically has open communication in the relationship for a reason. If you chose not to use it and instead try to exert control in the relationship, then that becomes borderlines abusive. She will also be meeting other men in this game and comparing them to you, and, depending on how you play, may discover that she likes traits she finds in these men that you don't have. If you are acting in a way SHE finds unattractive, then you will lower your desirability to her and may increase the desirability of others. This game requires you to look at your partner and try to figure out HER wants and needs. That goes for other characters in the game too. The blond girl in the bar is interested in you because she wants to compete with your wife for your affection, not because she wants to secretly be your personal fantasy fuck doll. Your wife also recognizes her motivations and your receptiveness to this also affects how your wife behaves. This refusal of NPC's to all have an underlying desire to be this fantasy fuck doll seems to infuriate a lot of players on this site and when they say there is "bad writing", this is usually what they are talking about.
This is what makes a good cuckold game, that everyone has their own motivations that may or may not include you and you have to figure these out. I'm not going to lie, there is a LOT of shitty writing out there for cuckold games, but this game isn't one of them. The main problem I'm seeing here is that people are not understanding the character they are playing in this game and the dynamics between the NPC's. The main character is behaving in a way that, if her were in the relationship with this particular woman for as long as the game says he has been, he would be behaving. He would not be this alpha male asshole telling her what's what. How the game presents their relationship is the dynamic they would have fallen into. The game introduces an element that disrupts that stable dynamic, and dealing with that dynamic is the point of the game. Characters are going to act inconsistently later in the game than they did at the beginning. That is not bad writing, that is the ENTIRE POINT of the game. Dealing with these shifts and attempting to control (or choosing not to control) these shifts is the gameplay.