Jul 27, 2018
10
4
please could someone tell me where do i find Amantha's son for her quest ? i fond the base then she tells me to look EVERYWHERE in the roads except that... well it's not super detailed
 

elg

Newbie
Feb 11, 2018
93
35
please could someone tell me where do i find Amantha's son for her quest ? i fond the base then she tells me to look EVERYWHERE in the roads except that... well it's not super detailed
7 blocks right from the base
 
Aug 6, 2016
94
106
Honestly the only real problem with the game is the speed/repetitiveness of the main gameplay loop. Sure I have complaints about the amount/variety of the content, but that's just 'I want more'. Aside from that, everything that makes the game annoying to play comes down to the speed with which you can do the main loop (without missing anything). Everything that annoys me (the lack of manual saving, hunting down the random events by going into shops, min/maxing credits by checking trashcans every day, etc) comes down to the fact that doing the 1-day loop takes like 5-20 minutes depending whether there's an infiltration and other stuff.

I think in general (with one exception) you can have a slow main gameplay loop as long as there's a lot of variety in it. If every day there was a new random shop event and different things happening on the streets or something like that, it wouldn't be as annoying to spend 10 minutes checking all the shops/trashcans every day.

The lack of manual saving is always going to be annoying if you have a slow gameplay loop, though. Fucking something up at the end of the day and having to re-do everything you just did is just unavoidably going to be annoying. I can understand wanting to make people's choices matter more by making it harder to save-scum, but you can do that well or you can do it badly. If you intentionally make the save-to-save loop long, you need to give people the information needed for them to make good choices. Using the infiltration system as an example - it incentivizes you to not rest (for better rewards) and to get to the end in one go (because it just resets to another infiltration next time). It also incentivizes you to retreat instead of losing. This is all fine, except that even normal fights vary wildly in difficulty based on sheer RNG. If I'm deciding 'do I do the next fight?' and all I know is 'there's like a 50% chance that the next fight is 4 mobs (which I will lose) and a 50% chance that it's 2 mobs (which I will win)' the choice isn't interesting, its just 'how much pain are you willing to go through for the chance of better rewards?'
 

Repreive

Member
Oct 19, 2019
338
291
Is there any non-tentacle "Bestiality"?
Just asking, because every time someone tags "tentacles" they also slap on "Bestiality"...

And it's basically made knowing if anything other than tentacles is actually in-game or not. It's a useless, bloody bait tag when included alongside 'tentacles'... And I hate never being sure.
 

Hauk

Newbie
Jan 14, 2021
48
28
Is there any non-tentacle "Bestiality"?
Just asking, because every time someone tags "tentacles" they also slap on "Bestiality"...

And it's basically made knowing if anything other than tentacles is actually in-game or not. It's a useless, bloody bait tag when included alongside 'tentacles'... And I hate never being sure.
the second boss fight is against a pair of wolves
 

Repreive

Member
Oct 19, 2019
338
291
third is bee for example
...I don't really consider bugs to be "Bestiality" proper, but eh... Good to know.
Really feel that "Tentacles" and "Bugs" should be mutually-exclusive... Or at least be specific to their content, rather than being glued under another tag by default.

Really makes searching for non-bug, non-tentacle bestiality difficult.
Like, you never wonder if "tentacles" are or aren't in a game... Tentacles are tagged if there's any tentacles, period.

But a horse? Pig? Dog? Any typical bestiality? Well...
If "Tentacles" are tagged, since "Bestiality" is added in addition just be-fuckin'-'cause...
Good luck, because there's a fair chance you won't find what you're actually looking for.
 

franconia

Newbie
Feb 26, 2019
36
9
...I don't really consider bugs to be "Bestiality" proper, but eh... Good to know.
Really feel that "Tentacles" and "Bugs" should be mutually-exclusive... Or at least be specific to their content, rather than being glued under another tag by default.

Really makes searching for non-bug, non-tentacle bestiality difficult.
Like, you never wonder if "tentacles" are or aren't in a game... Tentacles are tagged if there's any tentacles, period.

But a horse? Pig? Dog? Any typical bestiality? Well...
If "Tentacles" are tagged, since "Bestiality" is added in addition just be-fuckin'-'cause...
Good luck, because there's a fair chance you won't find what you're actually looking for.
i found only one beast for now - its wolfs yeah
tentacles.. well i saw two and one the girl with some sort of them as like it doctor octopus
maybe there s some more beastlike enemys but they ll be more sci-fi loocks like i think
 
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