Feb 21, 2023
286
1,278
They abandoned the entire game :Kappa:
How do you figure?
Quite easy, really. It's elementary memematics.
When :KEK: and :LUL: are seen as continuous variables in the :4Head:-equation, then :FacePalm: can be assumed as being roughly equal to :WutFace:^2 divided by 3x:HideThePain:. If you extract the square root of :WutFace:now and multiply by :WaitWhat:, then you will see the definite proof of :Kappa: being part of the :illuminati:-operator, hence it is impossible for NebulousShooter 's statement being anything but undeniable proof and a constant force in the universe. All games are abandoned all the time, even the day before or after an update. All those people posting stuff like that are indisputably correct, you heard it here first. Cheers.
I am thinking about finishing the post with a :Kappa:, but I don't know if that would do much good :KEK:
 
Last edited:

rambo455

Active Member
Apr 25, 2020
896
508
I´m replaying the game right now, the withdrawal symptoms are being too much.
Trying out the content I didn´t get to explore before, and I´ve got to say...

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its really a shame its this one or zelda not both on 2 different days as i liked both of those stories.
 

PervyParadox

Member
Apr 26, 2022
385
1,165
It´s the game telling us to not to stray from our Vampire Queen.

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I regret everything. I feel like shit now and I deserve it.
Weirdly it had the opposite impact on me, made my decision to stray from her way more easy. She's not sad if you choose Katy over her. Katy doesn't care, she doesn't care. Everyone's happy. No regret.
 

Onibaku

Member
Feb 7, 2018
368
1,096
Weirdly it had the opposite impact on me, made my decision to stray from her way more easy. She's not sad if you choose Katy over her. Katy doesn't care, she doesn't care. Everyone's happy. No regret.
But then you are not happy because you dont have enough of the Vampire Queen in the game
 
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superwulfram

Newbie
Mar 19, 2018
35
24
With the recent post, we are probably looking at a September Release (likely mid-late September) if last updates beta testing time frame is anything to go by. Though I would be pleasantly surprised if it turned out to be early September.
 

Onibaku

Member
Feb 7, 2018
368
1,096




Unlocked

Good morning!
Posting this one a bit earlier than usual. I mentioned passing on an early alpha/beta last week and after looking at the script. I felt if I just kept focus and pushed, I'd get this last scene finished. Which I am very glad to say that got it done just now. This scene ended up being just over 600 renders by itself. Scenes on average are usually 30-120 renders long. Very few go past that. The server is currently chomping away at these renders.
There are still a very small handful of renders I need to do/re-do. One scene that involves a bit of choreography, so I held off on those so I can better plan them out. I added three more people to the beta team, two whome are devs I'm tight with and one of them being Stew who devs Unbroken. He'll be helping me out with the choreography I mentioned earlier. It's nice to finally be at this point though. This week, I'll be cleaning things up and going through the renders and inserting them into the code for the beta testing for the weekend.
It's 7AM right now and barely heading off to bed. So sorry for any typos/odd phrasing lol. Going to take it easy today and will start the processing tonight and throughout this week so the testers can get testin'!
Also, to answer a few questions asked from last week. Old saves should work. I generally don't do major changes to code/variables for previous chapters. So I don't see any issues with saves. But I'll be sure to report it if the testers encounter this.
Also, the program I used for the clothing simulation is Marvelous Designer.
Have yoursleves a great week and be safe out there!
- digi.B
 

Elhemeer

Conversation Conqueror
Jun 20, 2022
6,388
10,639




Unlocked

Good morning!
Posting this one a bit earlier than usual. I mentioned passing on an early alpha/beta last week and after looking at the script. I felt if I just kept focus and pushed, I'd get this last scene finished. Which I am very glad to say that got it done just now. This scene ended up being just over 600 renders by itself. Scenes on average are usually 30-120 renders long. Very few go past that. The server is currently chomping away at these renders.
There are still a very small handful of renders I need to do/re-do. One scene that involves a bit of choreography, so I held off on those so I can better plan them out. I added three more people to the beta team, two whome are devs I'm tight with and one of them being Stew who devs Unbroken. He'll be helping me out with the choreography I mentioned earlier. It's nice to finally be at this point though. This week, I'll be cleaning things up and going through the renders and inserting them into the code for the beta testing for the weekend.
It's 7AM right now and barely heading off to bed. So sorry for any typos/odd phrasing lol. Going to take it easy today and will start the processing tonight and throughout this week so the testers can get testin'!
Also, to answer a few questions asked from last week. Old saves should work. I generally don't do major changes to code/variables for previous chapters. So I don't see any issues with saves. But I'll be sure to report it if the testers encounter this.
Also, the program I used for the clothing simulation is Marvelous Designer.
Have yoursleves a great week and be safe out there!
- digi.B
(y) *This message has been brought to you by "FARL" (Fappers Against Reaction Limits)*
 

chuck69

Active Member
Apr 9, 2023
501
1,034
It´s the game telling us to not to stray from our Vampire Queen.

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I regret everything. I feel like shit now and I deserve it.
yes, i believe that digi is telling us something when he made her a vampire. hes letting us know that youll need life eternal to get into those pants.
 

ShatteredEnigma616

Active Member
Nov 22, 2021
558
716
Can't say when its coming 100% but can say it will be worth the wait. So far digi hasn't dropped an update that disappointed. They are all amazing.
 

akkurt

Newbie
Nov 1, 2020
95
1,462




Unlocked

Good morning!
Posting this one a bit earlier than usual. I mentioned passing on an early alpha/beta last week and after looking at the script. I felt if I just kept focus and pushed, I'd get this last scene finished. Which I am very glad to say that got it done just now. This scene ended up being just over 600 renders by itself. Scenes on average are usually 30-120 renders long. Very few go past that. The server is currently chomping away at these renders.
There are still a very small handful of renders I need to do/re-do. One scene that involves a bit of choreography, so I held off on those so I can better plan them out. I added three more people to the beta team, two whome are devs I'm tight with and one of them being Stew who devs Unbroken. He'll be helping me out with the choreography I mentioned earlier. It's nice to finally be at this point though. This week, I'll be cleaning things up and going through the renders and inserting them into the code for the beta testing for the weekend.
It's 7AM right now and barely heading off to bed. So sorry for any typos/odd phrasing lol. Going to take it easy today and will start the processing tonight and throughout this week so the testers can get testin'!
Also, to answer a few questions asked from last week. Old saves should work. I generally don't do major changes to code/variables for previous chapters. So I don't see any issues with saves. But I'll be sure to report it if the testers encounter this.
Also, the program I used for the clothing simulation is Marvelous Designer.
Have yoursleves a great week and be safe out there!
- digi.B
bro ı hope you wait release of unbroken 0.7 for stew ı've been refreshing his patreon nonstop lol
 
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iglesss

New Member
Aug 24, 2023
11
6
I have to say how surprised I am with the story. I thought it was gonna be super cheesy with the whole AI stuff... but the
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had me laughing for a good few minutes. Absolutely brilliant.
 
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