- Nov 5, 2018
- 237
- 354
As promised there has been a rollback of features available inside the demo version of the game. Sex content outside of battles (that should includes ALL closeups now) are now patron exclusive.. I'm cautious/wary that this might have the potential for breakage/errors etc, but I'm always open to feedback and input, as per usual.
>Fixed small segment of code that was possibly preventing the decrease of lust whilst battlefucking
>Enemies in the bandit dungeon should now respawn incrementally each time you leave the dungeon before beating Jeren in her sanctum
>Slightly edited the code for Lust gains increases/decreases, it now should no longer end with a decimal place, unless this has been superceded by the engine.
>General tidy-up of the plugins
>Kelpvale tour guide will now no longer point you in the *opposite* direction(west) in order to access the undercaverns
>Overhauled exp boost items and made them accessible from shops
>Changed coin pouch Item into "Loot Bags". Loot bags provide the player with a roll which grants the player an opportunity to acquire potions, coins and resurrection items in the field from a single item rather than just a random amount of coins (though the old coin bag is still a RNG drop from the bag itself as well).
>Characters being battlefucked should now no longer be able to evade
>Fixed Faulty lighting in initial bandit cave
>Overhauled Health Potions
>Fixed Bandit Recruitment in prison
>Fixed Missing Jenele Boss Fights in the prison levels
As previously stated I've removed all of *MY* links to the older files.
You must be registered to see the links
>Fixed small segment of code that was possibly preventing the decrease of lust whilst battlefucking
>Enemies in the bandit dungeon should now respawn incrementally each time you leave the dungeon before beating Jeren in her sanctum
>Slightly edited the code for Lust gains increases/decreases, it now should no longer end with a decimal place, unless this has been superceded by the engine.
>General tidy-up of the plugins
>Kelpvale tour guide will now no longer point you in the *opposite* direction(west) in order to access the undercaverns
>Overhauled exp boost items and made them accessible from shops
>Changed coin pouch Item into "Loot Bags". Loot bags provide the player with a roll which grants the player an opportunity to acquire potions, coins and resurrection items in the field from a single item rather than just a random amount of coins (though the old coin bag is still a RNG drop from the bag itself as well).
>Characters being battlefucked should now no longer be able to evade
>Fixed Faulty lighting in initial bandit cave
>Overhauled Health Potions
>Fixed Bandit Recruitment in prison
>Fixed Missing Jenele Boss Fights in the prison levels
As previously stated I've removed all of *MY* links to the older files.