Geralt From Rivia

Forum Fanatic
Jun 15, 2022
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View attachment 2936474

Reddit periodically goes through a round of whining and complaining. I understand their frustration, but they ( and you) don't have some solution to help shorten the development time. Hiring new staff is just bullshit, it does nothing to speed up development time knowing how toxic DPС is and his zero teamwork skills.
The new animations are what makes DPС stand out from other games. A lot of other games do cinematic inserts too, but they don't have the kind of staging that DPС has. DPС apparently wants to get better with each episode and so the number of animations will increase.
Anything it could do, it has done. Branching doesn't imply shorter development time, quite the opposite.
Just think back to episode 9. In it, the player could 1) choose who would win the costume contest( that's 4-5 separate scenes) 2) the people around you reacted to whether you called Zoey an ex-girlfriend or not( that's also separate renders) 3) you could organize Halloween contests with different content( that's also renders).
Now the game just reacts to any action of the player. Theoretically, if the player sneezes, the game will remember it and react with a replica of the girl or someone else.
This is actually very cool, such immersive games are few, but it affects the development time. It is clear that 90% of players will not notice this difference and details, but it is there and it is nice.
There is also a lot of dissatisfaction here because of this, and I understand that: about 11 months of waiting is a shock for people and this trend is scary. The development of the next episode, which is shorter than the previous one, was only in two waiting cycles out of nine. Not everyone will be able to maintain interest in the game for such a long time.
But unlike Reddit, we at least react to it with humor. They just whine, delete posts about the game even on topic, delete “wrong” fan art. The most boring community.
 

rj677

Member
May 30, 2020
203
1,017
View attachment 2936474

Reddit periodically goes through a round of whining and complaining. I understand their frustration, but they ( and you) don't have some solution to help shorten the development time. Hiring new staff is just bullshit, it does nothing to speed up development time knowing how toxic DPС is and his zero teamwork skills.
The new animations are what makes DPС stand out from other games. A lot of other games do cinematic inserts too, but they don't have the kind of staging that DPС has. DPС apparently wants to get better with each episode and so the number of animations will increase.
Anything it could do, it has done. Branching doesn't imply shorter development time, quite the opposite.
Just think back to episode 9. In it, the player could 1) choose who would win the costume contest( that's 4-5 separate scenes) 2) the people around you reacted to whether you called Zoey an ex-girlfriend or not( that's also separate renders) 3) you could organize Halloween contests with different content( that's also renders).
Now the game just reacts to any action of the player. Theoretically, if the player sneezes, the game will remember it and react with a replica of the girl or someone else.
This is actually very cool, such immersive games are few, but it affects the development time. It is clear that 90% of players will not notice this difference and details, but it is there and it is nice.
Someone mentioning Intertwined in the same breath as Artemis and Being a DIK should be permanently banned from playing AVNs ever again :FacePalm: :FacePalm:. Even if I happened to agree with a thing or 2 that he said, they just get buried by how many stupid things he said in between :HideThePain:.

Sure its frustrating how much time we have to wait, but BaD is the only AVN Im willing to wait for this long because it still has one of if not THE best ratio between content and waiting time between releases :geek:

But I guess we cant ask a lot from a rediter after all :KEK:
 

The Senior Perv

Active Member
May 4, 2022
987
5,258
Someone mentioning Intertwined in the same breath as Artemis and Being a DIK should be permanently banned from playing AVNs ever again :FacePalm: :FacePalm:. Even if I happened to agree with a thing or 2 that he said, they just get buried by how many stupid things he said in between :HideThePain:.

Sure its frustrating how much time we have to wait, but BaD is the only AVN Im willing to wait for this long because it still has one of if not THE best ratio between content and waiting time between releases :geek:

But I guess we cant ask a lot from a rediter after all :KEK:
Pretty sure that guy it's gonna be among the first ones to download the new episode here (but he's gonna claim to have bought it from Patreon like the typical Reddit white knight you find in that sub :BootyTime:) despite his post about "losing interest in the game".
 
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hsaIV

Member
Nov 7, 2020
292
98
Is the pic of Sally running to the MC & him picking her up as she kisses his chest in the game? Or is it a jebait?
 

SirDawcio

Member
Sep 22, 2020
244
1,034
I remember how much people whined about Assassin's Creed games being the same every single time. Now we've got people whining that Assassin's Creed games are Warrior Creed games and are too RPG and nothing like they used to be.

Nowadays, people whine and complain a lot about some stuff regarding BaDIK, its development, and DPC. But now I kinda wonder... would a new complaining crowd arise because fans would get a lot shorter episodes every 3 months, or would the quality of basically everything drop after DPC hired someone to help him?

Like some smart person once said, you can't please everyone, so try to please at least someone and do it your way if you are able.

That smart person was me, thank you.
 

Pax Draconis

Member
Aug 18, 2023
309
603
View attachment 2936474

Reddit periodically goes through a round of whining and complaining. I understand their frustration, but they ( and you) don't have some solution to help shorten the development time. Hiring new staff is just bullshit, it does nothing to speed up development time knowing how toxic DPС is and his zero teamwork skills.
The new animations are what makes DPС stand out from other games. A lot of other games do cinematic inserts too, but they don't have the kind of staging that DPС has. DPС apparently wants to get better with each episode and so the number of animations will increase.
Anything it could do, it has done. Branching doesn't imply shorter development time, quite the opposite.
Just think back to episode 9. In it, the player could 1) choose who would win the costume contest( that's 4-5 separate scenes) 2) the people around you reacted to whether you called Zoey an ex-girlfriend or not( that's also separate renders) 3) you could organize Halloween contests with different content( that's also renders).
Now the game just reacts to any action of the player. Theoretically, if the player sneezes, the game will remember it and react with a replica of the girl or someone else.
This is actually very cool, such immersive games are few, but it affects the development time. It is clear that 90% of players will not notice this difference and details, but it is there and it is nice.
Complaints like this come from people who have no conception of game development. AAA games take years to develop with teams of hundreds of people. Adding people to a project does not immediately speed up game time. For one you have to have a proper infrastructure for teams across a project to communicate, which means more meetings and more bureaucracy. Development cycles are long and games typically come out as a buggy mess because the people who set release dates are the guys in marketing rather than the programming or QA teams. Ideas and features get cut in order to meet deadlines.

A game from a solo dev will take years but they get the satisfaction of putting out the quality they want. Stardew Valley and Terraria took years to complete and those are simplistic when it comes to graphics/sound.

I suppose I'm just sick of bitching by people who have no concept of the time it takes to do anything creative.
 

exazubi

Well-Known Member
Dec 12, 2020
1,284
2,428
I remember how much people whined about Assassin's Creed games being the same every single time. Now we've got people whining that Assassin's Creed games are Warrior Creed games and are too RPG and nothing like they used to be.

Nowadays, people whine and complain a lot about some stuff regarding BaDIK, its development, and DPC. But now I kinda wonder... would a new complaining crowd arise because fans would get a lot shorter episodes every 3 months, or would the quality of basically everything drop after DPC hired someone to help him?

Like some smart person once said, you can't please everyone, so try to please at least someone and do it your way if you are able.

That smart person was me, thank you.
For me, Ac lost its bite when, after the Desmond series, the present part that concerned the Isu was almost completely left out of the games or this content was just slapped in pointlessly, without any real connection to the story. Because this mystique was what defined the soul of this franchise for me. Without it it's just 0815 mainstream. :cry:

--

About BaDik. Of course complaint will happen. There are always people who have something to complain about. It is simply not possible to please everyone. :unsure:;)

I can handle getting one update once a year. In return, we always get a complete chapter that covers pretty much every route equally. There are many other developers there, we get a lot less in the same amount of time. I for one love BaDik as it is. A lot of Li that you can't have all at once. Each one with its own story and own lewd scene, each one of which is unique, with its own charm and attention to detail. That's why I actually enjoy playing it from scratch more often and trying out the routes that I haven't played before. It therefore also has great replay value. And that is really rare.

The game has a smart atmosphere that always captivates me. It's just a bit of a shame that the storyline has so far been carried almost exclusively through the individual characters, while to this day it's not really clear to anyone what the actually main story is. Therefore it may not be the perfect game, but it's very close to what I actually want to play. And that really means something coming from my mouth, since I'm not really into vanilla content, but rather into taboo stuff. But that depends on the atmosphere and storytelling. If the overall package is appealing, I'm happy with a lot of stuff. (y)
 

ProxyGist

Member
May 8, 2023
479
2,015
it doesn't seem to me that the size of the episode and the possible degree of branching (some quite supreflue) are an antidote to the loss of interest.

in a month or two the new chapter will arrive, why should I rush to download it? what should I expect to happen that is 'unmissable'?

little comes to mind for me today, the usual plot points that are always being put off and which, if you wait for them, will be resolved one day (or should we say one year). but apart from the faint hope of finding out what happened to James, that Sage will notice what Quinn is doing behind his back, thar Maya solves her loan problem... I see nothing
To start with, we know that as soon as ep 10 comes out you're going to start playing it right away. I don't know if it was the original business model of DPС or if it was an accident, but now the release of each episode is an event comparable to the release of a new season of Stranger Things. When we start playing, we know we're going to get high quality production.
People haven't played BAD just for the story for a long time, it's been in the background for a long time. They play for their favorite girls. The game's script has gotten really weak, but for the most part, fans don't care about that. Anything other than the storyline is being discussed in this thread. People are tired of waiting, but they keep chatting because they love this game.

There is also a lot of dissatisfaction here because of this, and I understand that: about 11 months of waiting is a shock for people and this trend is scary. The development of the next episode, which is shorter than the previous one, was only in two waiting cycles out of nine. Not everyone will be able to maintain interest in the game for such a long time.
But unlike Reddit, we at least react to it with humor. They just whine, delete posts about the game even on topic, delete “wrong” fan art. The most boring community.
I have a faint hope that it will still be limited to one year of development. I think for his business model one release per year is the best option. Otherwise there will be more whining and complaining, and patreon and steam scores will start to drop. I'd like to ask him if he'll try to keep it to one year of development or if he'll let it go.
 
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Geralt From Rivia

Forum Fanatic
Jun 15, 2022
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I have a faint hope that it will still be limited to one year of development. I think for his business model one release per year is the best option. Otherwise there will be more whining and complaining, and patreon and steam scores will start to drop. I'd like to ask him if he'll try to keep it to one year of development or if he'll let it go.
So far, his Patreon is stable at 12-13k donators, and Steam sales reach their peak only after the release of the whole season, after which they usually fall. DPC doesn't marketing his game, unlike the Fresh Woman developer. So dissatisfaction may begin to have some effect if DPC start to lose his patrons, but it must be massive.
Or maybe he won’t start doing anything, he’ll write an angry letter to the audience about how bad they are and how they’re harming his business. In the end, making excuses by saying that “fans are bad” is a modern unhealthy trend.
 

ChipLecsap

Conversation Conqueror
Aug 4, 2019
6,034
22,799
View attachment 2936474

Reddit periodically goes through a round of whining and complaining. I understand their frustration, but they ( and you) don't have some solution to help shorten the development time. Hiring new staff is just bullshit, it does nothing to speed up development time knowing how toxic DPС is and his zero teamwork skills.
The new animations are what makes DPС stand out from other games. A lot of other games do cinematic inserts too, but they don't have the kind of staging that DPС has. DPС apparently wants to get better with each episode and so the number of animations will increase.
Anything it could do, it has done. Branching doesn't imply shorter development time, quite the opposite.
Just think back to episode 9. In it, the player could 1) choose who would win the costume contest( that's 4-5 separate scenes) 2) the people around you reacted to whether you called Zoey an ex-girlfriend or not( that's also separate renders) 3) you could organize Halloween contests with different content( that's also renders).
Now the game just reacts to any action of the player. Theoretically, if the player sneezes, the game will remember it and react with a replica of the girl or someone else.
This is actually very cool, such immersive games are few, but it affects the development time. It is clear that 90% of players will not notice this difference and details, but it is there and it is nice.
Yeah, well, plenty of the thing in episode 9, the big content, and immersion and all the blah blah, in the end just a placebo effect.
Except with Sage. The haunted Mansion play out exactly the same way, no matter who you with, so just a placebo effect, makes you believe there is so much content.
No matter what, Bella show up at the party despite that she should not have any business to be there, except when you are on her path. But instead we get, 2 same scene with either Jill welcoming her in her Bee or her Banna custume, Placebo effect, more Render, but in reallity not more content.
Jill presence at the party purely necessary for, that scene where She , Sage and Maya talk, so they can all became BFF by realizing they all hate Tybalt, and she can join the crusade of Maya's case.

90% of the choices, in the end does not really have effect, it can't have effect, because it can't be allowed to derail the overall narrative.
so what happens when you fail the party?, nothing, you gonna make the next party anyway.

Yeah yeah, the costume competition has different outcome, where that will lead us, well probably " extra " Render, in the name of " more content ", and may be seeing that trophy in the winner girl's room, or may be not, does it really matter?.

It is about time people stop pretending that this is some kind of Witcher 3 level of immersion and all. and accept, that yes, DPC lost the track and the focus, what make the game, stand out in the first place.
 
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felicemastronzo

Devoted Member
May 17, 2020
11,096
21,712
To start with, we know that as soon as ep 10 comes out you're going to start playing it right away. I don't know if it was the original business model of DPС or if it was an accident, but now the release of each episode is an event comparable to the release of a new season of Stranger Things. When we start playing, we know we're going to get high quality production.
People haven't played BAD just for the story for a long time, it's been in the background for a long time. They play for their favorite girls. The game's script has gotten really weak, but for the most part, fans don't care about that. Anything other than the storyline is being discussed in this thread. People are tired of waiting, but they keep chatting because they love this game.
I will play it sooner or later, but in no hurry.

then why shouldn't i play it? i never said it's bad, but that i've lost a lot of interest. playing it for free doesn't seem like such a big commitment to me. i will play a lot of worse games than badik...
i also watched the last season of Lost, i'll also watch the tenth chapter of BADIK.

it is of course not a change in the quality of the writing, that is more or less always the same, at the limit it could be improved by working on it. it seems to me that in general the story has lost context, theoretically anything or nothing can happen, there is no expected event in sight (like it was the hells week, the scavenger hunt, the repair of the mansion, the halloween party etc)

in the ninth chapter one was waiting for the halloween party, in the eighth for the issue of Chad and the season finale which would have involved some important choices and so on

as of today, i don't have a reason to wait for the tenth chapter, then most probably i'll find something interesting in it. if it's coming out in a month or in 2 it doesn't really change anything for me at the moment. what hype should i have? for what? because i'll see the LIs again? i'm too cynical for that

when the sixth chapter came out I was at my parents house who have a very bad connection, to download it I used to wake up and check if everything was ok, today I definitely wouldn't do that
 

mostar65

Newbie
Aug 18, 2018
48
77
Yeah, well, plenty of the thing in episode 9, the big content, and immersion and all the blah blah, in the end just a placebo effect.
Except with Sage. The haunted Mansion play out exactly the same way, no matter who you with, so just a placebo effect, makes you believe there is so much content.
No matter what, Bella show up at the party despite that she should not have any business to be there, except when you are on her path. But instead we get, 2 same scene with either Jill welcoming her in her Bee or her Banna custume, Placebo effect, more Render, but in reallity not more content.
Jill presence at the party purely necessary for, that scene where She , Sage and Maya talk, so they can all became BFF by realizing they all hate Tybalt, and she can join the crusade of Maya's case.

90% of the choices, in the end does not really have effect, it can't have effect, because it can't be allowed to derail the overall narrative.
so what happens when you fail the party?, nothing, you gonna make the next party anyway.

Yeah yeah, the costume competition has different outcome, where that will lead us, well probably " extra " Render, in the name of " more content ", by may be seeing that trophy in the winner girl's room, or may be not, does it really matter?.

It is about time people stop pretending that this is some kind of Witcher 3 level of immersion and all. and accept, that yes, DPC lost the track and the focus, what make the game, stand out in the frist place.
Placebo effect? Yeah, maybe. But this is similar to the "forced" kisses with all the main girls for to have a plot. Or asking Jill out for the first date. Although some players are not interested in anyone except for 1 or 2 (Josy/Maya for example) to get a solo path and to avoid to not be in "trouble" with other girls
 

SirDawcio

Member
Sep 22, 2020
244
1,034
For me, Ac lost its bite when, after the Desmond series, the present part that concerned the Isu was almost completely left out of the games or this content was just slapped in pointlessly, without any real connection to the story. Because this mystique was what defined the soul of this franchise for me. Without it it's just 0815 mainstream. :cry:

--

About BaDik. Of course complaint will happen. There are always people who have something to complain about. It is simply not possible to please everyone. :unsure:;)

I can handle getting one update once a year. In return, we always get a complete chapter that covers pretty much every route equally. There are many other developers there, we get a lot less in the same amount of time. I for one love BaDik as it is. A lot of Li that you can't have all at once. Each one with its own story and own lewd scene, each one of which is unique, with its own charm and attention to detail. That's why I actually enjoy playing it from scratch more often and trying out the routes that I haven't played before. It therefore also has great replay value. And that is really rare.

The game has a smart atmosphere that always captivates me. It's just a bit of a shame that the storyline has so far been carried almost exclusively through the individual characters, while to this day it's not really clear to anyone what the actually main story is. Therefore it may not be the perfect game, but it's very close to what I actually want to play. And that really means something coming from my mouth, since I'm not really into vanilla content, but rather into taboo stuff. But that depends on the atmosphere and storytelling. If the overall package is appealing, I'm happy with a lot of stuff. (y)
AC series lost me when they let go of the idea that would tie everything together. Modern AC where we don't use anymus anymore but we play as Desmond and finish the story.

That's why one of my biggest needs in entertainment of any kind (tv, trilogies, vns) is to have a story that is coherent from beginning to the end, a story that feels planned. That's why I love Mr. Robot and why I like this game. BaDIK seems, for now, to be on route to accomplish that goal but we won't know for certain till final episode hits.

As I said in one of my previous posts. I see BaDIK and DPC as Rockstar of visual novels. Huge production value? Check. Unnecessery additions to game? Check. Long waiting for an episode or a game? Check. If I can still wait for GTA 6 I will wait for once a year episode that will take me many hours of pleasent fun to finish.

Also, I really like you pointing out the lack of focus or clear showing what is the main story of BaDIK and I would like to present an option to look at it.

Maybe BaDIK is like Tarantino's Once Upon a Time in Holywood. Yeah, not of the same quality by any means but the movie was criticised for the same thing. And I couldn't understand why. Sometimes story doesn't have to have a clear end goal to be enjoyable. We are just following the life and adventures of a student guy named Karol or Fuckface or God please no, Joshy. And that's alright.
 
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