- Dec 18, 2023
- 184
- 391
I have mixed emotions.The episode count has increased since the start of the project. Originally, I thought I'd need something close to 8-12 episodes to tell the story, with way shorter episodes. Today, I'm fairly sure that Season 4 will be the final season. I also suspect it won't be a traditional season, as it includes the endings. How many episodes Season 4 will have isn't decided yet, but I know the rough outline of the final season, and I will enjoy every moment of creating the conclusion to the story.
We are getting closer to the end as episodes start answering more questions than asking new ones. I believe my previous estimate was 15-17 episodes, and depending on how the episodes will be counted in the final season, I believe we're looking at something like 14-16 episodes total for the game. I know I need up until episode 14, for sure. At that point, it gets blurry, but I'm not stopping until the endings are what I want them to be. I don't want to rush the end of the game, but I don't intend to linger to extend it beyond what's needed.
On the one hand, we got specifics. The game will end on episode 14 and that means there are 4 more episodes left before the game ends, which is about 4-5 years.
But on the other hand how is he going to have time to close all the character arcs in 4 episodes? He's been pulling character arcs before very slowly and some arcs were closed quickly and even unexpectedly.
For example, Tybalt's arc ended with Jill asking one prep and them walking into Tybalt's room and seeing him humping a watermelon. A lazier arch closure is hard to imagine. Jill could have done it at any time, but she did it at ep10 when DPС realized it was time to end the game.
Or Burke's arc, for example. Why did he decide to divorce now?
And I think we're in for something similar. Some character arcs will be closed quickly and spontaneously, on the fly. This is especially true for secondary characters whose arcs have been dragging on for too long. This increase in narrative speed never helped the story. The story becomes unbalanced and jagged.
The only explanation for all of this is only one. DPС is tired of the game and tired of the characters. He'll finish the game, he'll say that's exactly what he intended, but that's sly. I don't think he originally intended such a lazy closing of the Tybalt arc and such a rather lazy impending breakup of Josy and Maya.
What sad feeling does he want to convey to us in the epilogue? Is it the parting of the beloved characters over so many years? Or is it something more?While I'm certain players will want more, and it will be a sad moment when everything ends, those are the feelings and memories I want to leave players with.
It's unpleasant to realize, but it's a fact: the game is coming to an end.