- Mar 2, 2022
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Not taking rendering into account, he did about 400 renders in a week? According to him, he's got about 200 renders left. I don't know how to feel about that. 5400 renders is about how many he was planning on doing? Or does he want to do 6,000 renders?
Overall he completed 293 static renders this week, which is a huge achievement and wouldn't suprise me if it set a new record. So in terms of renders per week this week was exceptional news. Hopefully this new record can also translate over to his animations per week!Based on the scenes above, I estimate I must pose an additional ~600 static renders and 70-100 animations.
Current static render count: 4892 produced. 220 posed renders in the render queue. 5112 renders total.
Renders per week: 145.5
Animations per week: 6.46
Animations are progressing 13% slower than episode 9 which was already a 38% drop in production speed compared to episode 8. *Based on count rather than duration.
Best we can do is hope the production rate on animations picks up.
From last weeks status update we know he is planning around 5700 static renders for episode 10. That leaves just above another full week of static renders to be developed. But static renders are not really a major factor for the final delivery timeframe that sadly is animations.
If anyone is interested in the Animations I have a post detailing the development progress below.
This is a excellent point!
As stated in the orginal post the assumption "Animation durations are evenly distributed by DPC throughout" was taken.
However, it's better for me to adjust the calculations to adhear to the remaining 85 animations being lewd.
Kaiser-ST also noted that of the 265 animations DPC described in the most upto date animation report, 28 were posed animation but NOT rendered. These animations will also require additional rendering time.
So instead of just doing the calculation of how long it might take DPC to develop 85 animations based on the average 00:05 animation duration, the better calculation is:
85 Lewd Animations -> For this I will be using the Episode 9 average lewd animation duration of 00:04.
28 Mixed Lewd and Non Lewd Animations -> For this I will be using the Episode 9 average animation duration of 00:05.
*A/S = Animation seconds
Episode 10 Animation estimation Animation frames during vacation 4353 Vacation Frames per day 310.93 Vacation Animations Per day 2.07 Last Reported Animations 26/08/2023 Animations Rendered 237 Animations Rendered Duration 0:19:58 Animations Posed 28 Animation Target 350 Animations to be completed 85 Animation Duration remaining 0:08:34 To be Posed and Rendered 0:06:13 To be Rendered 0:02:21 A/S per day (Vacation) 0:00:10 A/S per day (Episode 10 Average) 0:00:05 Days shared static and animations 14 14 Days of Average Episode 10 A/S per day 0:01:06 Animation duration remaining after 14 Days 0:07:28 Days to complete remaining animation using A/S per day (Vacation) 42.79 Days Estimated finishing time 21/10/2023
Drilling down past this point won't provide more accurate estimation. But during my caclulations I didn't take into account the remaining animation type. So thank you for pointing that out!
Bonus Stat
Take this with a grain of salt! It is just speculation with the numbers available. There is no real way of knowing if you're not DPC
I wanted to take the oppurtunity to compare what full focus on animations were between episode 9 and episode 10.
For episode 10 we know that within a two week period DPC was able to produce 4353 frames. As we will never know the exact rate in which DPC developed animation for episode 9, I attempted to find the largest period for episode 9 where we know DPC only developed animations.
Between the 5th of November 2022 and the 25th of November 2022 DPC reported animations numbers without developing static renders. So we have a three week period of Animations without split resources. Three weeks also provides a large-ish sample group so we can assume the average duration is close to the overall episode 9 average.
From this we know DPC produced 27 animations in a three week period. This results in DPC producing 00:08 seconds of animation per day or 240 frames.
We know Episode 10 during his vacation produced 10.36 seconds of animation per day or 311 frames. A 23% Increase in efficiency!
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