- Jun 15, 2022
- 6,133
- 39,065
I know, just noticing that the DPC should have rendered each scene separately, where we see Josy's pubis, in two versions.You can pick the variation in the reply gallery, it is more like an on/off switch, everything is the same, except a couple of word differences.
I can't rate this episode more than a strong 7. who am I kidding, a strong 6.
the final part is indeed strong. But I feel like there were lots of missed opportunity here and there, Madame was definitely waste, Zoey running animation was totally unnecessary, even Sage walking animation was unnesecary, and frankly she didnt looked good at all. the scene with her and Cammy where they playing that board game, was better than the date.
I hate the new Math, since is unnecessary long, and animated sex-toy scene, was also totally pointless. The only sfv animations I liked was Joey's hair pulling, and Derek's face during mushroom that was funny. and Sally's headpating or whatever that was it .
Well, this is DAZ. For animations, this is a really weak engine and there are no default physics at all. And the bridge for daz assets to other engines is like hands growing out of the ass. I'm not against no-lewds animations, the game seems more alive, but damn, let this guy buy more hardware if he wants cinematic. I'm not including mini-games in the overall rating because they're optional, and Madame...if she doesn't turn out to be an important character, then DPC is just a troll.
Sfw also can be fun. For especially important negotiations: