- Jan 8, 2019
- 9
- 13
Easy. The others are better.Im lost hows it the worst?
Easy. The others are better.Im lost hows it the worst?
For the past couple of chapters I've been doing this too, but before the "save now" had fooled me several timesI usually save during the final free roam, or something right before it.
You're gonna love Episode 8View attachment 4475850
Quinn route is underway, probably not a surprise but she Is way more likeable on her route, don't see her completely changing and being Into wholesome shit but I have enjoyed her slight breaks in her defenses.
they lied to youIm lost hows it the worst?
Really? Shes gae? I had no idea lolthey lied to you
Maya gae
Even more Tuition talks
My standard new episode play order:View attachment 4475803
Another replay in the bag. Maya is my boo
Oh, and Josy is also in the vicinity
Don't have a lot to say this time around. I think it's safe to say Maya is my 3rd favorite Main Girl, Josy is obviously much better when dating her, the threesome is awesome, can't wait to fuck their asses
Tomorrow will be Jillybean's turn!
Mine used to be Sage> Bella(my blind DIK and Chick runs, with the same choices I did the first time I started playing) > Others > rest.My standard new episode play order:
1-)Josy and Maya
2-)Sage
3-)Others
Her route is very different than the others which is why I strictly prefer it. Their banter and flirtation is like a slow dance, culminating in her being seduced by the MC, opening herself to him and being vulnerable. Ultimately this girl seeks an escape from her "family" situation, by making as much money as she can even if it means using other people and fucking them over. She trusts or relies on nobody, she is self-serving and is loyal only to herself.View attachment 4475850
Quinn route is underway, probably not a surprise but she Is way more likeable on her route, don't see her completely changing and being Into wholesome shit but I have enjoyed her slight breaks in her defenses.
Updated BigTable™ with the recent informations.You must be registered to see the links
This will be the next-to-last status update for episode 11. After beta testing has started, I'll post the final status update on episode 11. [...]
EP | Renders | Animations | (min) | Music* | Δ | Size_GB | Release | Development Time | Ratio* | R/W | sA/W |
---|---|---|---|---|---|---|---|---|---|---|---|
EP1 | 1301 (+00%) | 51 (+000) | 3:29 | — | 7 | 1.1 (new) | 07 Feb, 19 | — days | — | — | — |
EP2 | 1709 (+31%) | 77 (+026) | 3:36 | — | 8 | 2.3 (+1.2) | 04 May, 19 | 087 (2 months, 28 days |≈12 weeks) | 155 | 138 | 17.4 |
EP3 | 2289 (+34%) | 99 (+022) | 4:42 | — | 10 | 4.1 (+1.8) | 16 Aug, 19 | 105 (3 months, 13 days |≈15 weeks) | 177 | 153 | 18.8 |
EP4 | 2532 (+11%) | 134 (+035) | 7:57 | — | 15 | 6.1 (+2.0) | 10 Jan, 20 | 148 (4 months, 26 days |≈21 weeks) | 142 | 120 | 22.6 |
EP5 | 2456 (-03%) | 157 (+023) | 8:35 | 17 (3.4K$) | 11 | 8.0 (+1.9) | 29 May, 20 | 141 (4 months, 20 days |≈20 weeks) | 147 | 122 | 25.6 |
EP6 | 3336 (+35%) | 162 (+005) | 8:33 | 24 (4.8K$) | 19 | 11.1 (+3.1) | 13 Nov, 20 | 169 (5 months, 16 days |≈24 weeks) | 159 | 138 | 21.2 |
EP7 | 3723 (+12%) | 250 (+055) | 18:14 | 18 (3.6K$) | 15 | 14.5 (+3.4) | 23 Apr, 21 | 162 (5 months, 11 days |≈23 weeks) | 208 | 161 | 47.3 |
EP8 | 4158 (+12%) | 358 (+108) | 26:21 | 34 (6.8K$) | 16 | 19.5 (+5.0) | 19 Nov, 21 | 211 (6 months, 28 days |≈30 weeks) | 190 | 138 | 52.5 |
EPI | 0794 (+00%) | 36 (+000) | 4:36 | 19 (3.8K$) | 2 | 2.6 (new) | 4 Mar, 22 | 105 (3 months, 13 days |≈15 weeks) | 71 | 53 | 17.7 |
EP9 | 5037 (+21%) | 303 (-055) | 26:08 | 21 (4.2K$) | 18 | 7.3 (+4.7) | 16 Dec, 22 | 287 (9 months, 12 days |≈41 weeks) | 161 | 123 | 38.2 |
EP10 | 5868 (+16%) | 335 (+032) | 25:10 | 21 (4.2K$) | 16 | 12.3 (+5.0) | 8 Dec, 23 | 357 (11 months, 22 day |≈51 weeks).. | 145 | 115 | 29.6 |
EP11 | 7113 (+21%) | 389 (+057) | — | 42 (8.4K$) | — | 18.5 (+6.2) | — | 414 (13 months, 17 days |≈59 weeks). | — | — | — |
This round I think I will also start from others, it is usually the last one. With Jade and Zoey I expect some new developments....Mine used to be Sage> Bella(my blind DIK and Chick runs, with the same choices I did the first time I started playing) > Others > rest.
But, starting with 9 I'm playing Others first, seems to be the most fun anyway, might as well maximize that with being a blind run.
I like the way you describe this route, it really makes me want to try it. But sadly, the character’s appearance is not to my taste at all, and it ruins the experience for me...Her route is very different than the others which is why I strictly prefer it. Their banter and flirtation is like a slow dance, culminating in her being seduced by the MC, opening herself to him and being vulnerable. Ultimately this girl seeks an escape from her "family" situation, by making as much money as she can even if it means using other people and fucking them over. She trusts or relies on nobody, she is self-serving and is loyal only to herself.
But then she meets this freshman. He doesn't accept disrespect, knows how to defend and take care of himself, he is fun and he tolerates her bullshit. He shows her that she can trust him, becomes her anchor and rock.
I believe there is character development in all routes, some get it more than others. But here MC gets a real chance to fundamentally change a person and their direction in life. Having tried all other routes, I can honestly say her relationship with the MC is the one that excites me the most. There is also Sage but it feels like MC is a rebound in that relationship even if she says he isn't, perhaps a college relationship that will soon end after she graduates which I find hard to invest in.
He makes regular dev logs about his progress, so it isn't abandoned, not by the site's rules or by anyone who is reasonable.can I ask this? I know a lot of people follow, fund, like this game. But its been well over a year now for any update. Why isn't this abandoned yet? Or at least mark as such until an update come along or even "On Hold"
And yes he's taking a long time, but again, not long enough per the rules.Abandoned: used in the following cases:
* The developer states that the development has been permanently suspended.
* After 3 months of inactivity from the developer's public creator/crowdfunding accounts (Patreon, SS, etc), we will resolve special circumstances or scenarios on a case-by-case basis (no creator accounts, creators developing for free, Patreon accounts under review/ban).
* No game update has been released for an abnormally long period of time (>18 months).
* Game threads that are marked On-hold for over 6 months with no game update.
Honest question. And this pertains to everyone who asks this question (if they read this post).can I ask this? I know a lot of people follow, fund, like this game. But its been well over a year now for any update. Why isn't this abandoned yet? Or at least mark as such until an update come along or even "On Hold"
Because it's in active development, that's why. The dev posts updates every single week on a Friday with details about the ongoing development. They also post lots of render previews too at fairly frequent intervals. It's also about a month or so away from the next update too, so definitely not "abandoned" or "on-hold".can I ask this? I know a lot of people follow, fund, like this game. But its been well over a year now for any update. Why isn't this abandoned yet? Or at least mark as such until an update come along or even "On Hold"
That's mostly because Josy only has mundale levels of family bullshit (divorced parents, angry stepmom, DIK stepbro), while Maya's family is biblically fucked. They teased us with Josy drama in the beginning that resolved when we found out that her dad did all the CHICK choices in his run, and was a sweetheart. Patrick became a completely abusive fundamentalist crackhead, after starting out cool and mellow before his wife got sick.Really? Shes gae? I had no idea lol
Yeah I will agree I wish after 10 episodes tho they touched Josy's life a little more than Maya's with 90% of it.
Should of been wrapped up a lot quicker.
18 GB? I'll have to delete a lot of files from my PC
Big ups to my 1TB SSDBloody hell 18gb. Compressed requests incoming
18 + gb is quite big compare to his previous update if he completed season 3 I think it wil be around 20 + gb for a four episodeYou must be registered to see the links
This will be the next-to-last status update for episode 11. After beta testing has started, I'll post the final status update on episode 11.
I won't have much more to report on Episode 11 until then, and I'll let you know the status as soon as I have something to share. I am playtesting the episode but also working on episode 12 development. I won't report on that until after v0.11.0 is released.
The estimate for the animation queue remains unchanged as it's steadily shrinking. Lately, the daily average render count has been somewhat higher than normal. I'd still say February 7-9 holds as the completion date for the render queue, and beta testing will start shortly thereafter.
Episode 11 pre-release details
Episode 11 will be somewhere around ~18.5 GB in size for the full download (likely slightly less; it depends on the remaining animations).
The patch will be somewhere around ~6.3 GB in size. This means the MEGA host won't work without a subscription, but there will be other free hosts for downloading everything upon release, as always.
If you want to patch the game instead of downloading the full v0.11.0 at release, make sure you have an unmodified version of the game downloaded. You can only patch v0.10.0 and v0.10.1. You must download the full v0.11.0 version if you have an older version.
If you're unsure about patching, I recommend you download the full version (18.5 GB), extract it and play - it's that simple.
A reminder: save your game at the end of episode 10, where the game tells you to save to avoid any save game issues when playing the upcoming episode.
Keep backup copies of the previous version until you're sure the new version works for you and your save files.
Here is a preliminary changelog for episode 11.
-- Changelog v0.11.0 --
Added Episode 11 that includes
7113 renders
392 animations
6 2D-art pieces
2 2D-art animations
42 songs
32 sound effects
Have a nice weekend
- Menus in Brawler can now be closed using the middle mouse button.
- Improved the text spacing in the Bios app.
- Fixed a bug where the final free roam event of episode 10 didn't end if you failed the main task.
- Fixed an issue with money messages staying on screen when fast traveling from the desk area.
- Fixed a missing image error for an animation.
- Fixed a bug with the on-screen text message conversation that could happen if a game was saved at specific points during these conversations.
- Fixed an issue that prevented Envy's events from being added to her Bios history.
- Fixed a rounding issue with the Happiness % in the Party Planner mini-game that caused a mismatch in % gained or lost during evaluation.
- Fixed an issue with missing text in the Stats app and Party Planner tab when participating in the CUM-petition in Episode 9.
- Fixed an issue with the Party Planning mini-game that didn't update the emotes correctly according to the happiness level.
- Fixed an issue with the episode report of episode 10 that would show a choice that potentially didn't happen for Lily.
- Slightly increased timer for the English class.
- Fixed an issue potentially causing a scene with Sage, Maya and Josy to be skipped if the player didn't spend time with Zoey in episode 10.
- Corrected typos
Dr PinkCake