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jak1165

Well-Known Member
Mar 10, 2018
1,013
1,285
Yo this science mini game straight up makes me not want to play the game anymore what the fuck was DPC thinking? Its not difficult or anything. It's just annoying. I actually like the brawler minigame but everything for classes just sucks chode
 
Last edited:

LizaS

Active Member
Jan 20, 2022
817
21,928




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
 

felicemastronzo

Devoted Member
May 17, 2020
11,736
22,651




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
I anticipate a strong revaluation of the ninth chapter. In the end it wasn't that bad, still better than 11
 

seyrios

New Member
Jul 22, 2020
3
5




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
you're a goat, keep enjoying what you're doing it's important, we'll wait
 

iamcomming

Well-Known Member
Apr 22, 2024
1,122
817




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
-10% and more of the needed? super
 

Roger-a-Dale

Active Member
May 9, 2024
730
1,074




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
I'm going to be ultra optimist about this and say we'll get episode 11 on Nov 30th at 11:52 pm.
 

Macky009

Well-Known Member
Oct 29, 2020
1,691
1,818




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
that70s-show-you-are-a-god.gif
 

Znar26

Member
Jul 8, 2024
400
845




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
Compared to the past, this episode is super hard for our talented number-crunchers to gauge progress.
 

bZokko1

Newbie
Feb 2, 2019
51
71




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
The pessimist in me tells me early 2025, but it would be a nice surprise if it arrived before December despite being the Christmas episode.

However I did finally play Jillybeans path.
I was a little surprised you reveal your relationship so publicly, and still go as Maya's beard to Thanksgiving. Sure, their father is probably not always online, but he does stalk Maya after all. This gotta blow up in their faces somehow.
If not this, then something else. No way the good Doc didn't take that decision out of players hand, without using it as an iceberg for relationship to crash into.
 

L1m1tl3ss

Active Member
Sep 27, 2023
638
1,648
The pessimist in me tells me early 2025, but it would be a nice surprise if it arrived before December despite being the Christmas episode.

However I did finally play Jillybeans path.
I was a little surprised you reveal your relationship so publicly, and still go as Maya's beard to Thanksgiving. Sure, their father is probably not always online, but he does stalk Maya after all. This gotta blow up in their faces somehow.
If not this, then something else. No way the good Doc didn't take that decision out of players hand, without using it as an iceberg for relationship to crash into.
Aren't there variations as to how Patrick behaves at Thanksgiving dinner, like when he smiles if you hug Maya if you're actually on her path but doesn't if you're not? I'm not entirely sure how it went, but somebody else can probably confirm it. I think there are other things which also make Patrick more suspicious, like the choices that you can make when you first meet him in Maya's dorm. And also the choices you make when you're at their house, for example: whether you punch him, confront him or don't.
 
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felicemastronzo

Devoted Member
May 17, 2020
11,736
22,651
The pessimist in me tells me early 2025, but it would be a nice surprise if it arrived before December despite being the Christmas episode.

However I did finally play Jillybeans path.
I was a little surprised you reveal your relationship so publicly, and still go as Maya's beard to Thanksgiving. Sure, their father is probably not always online, but he does stalk Maya after all. This gotta blow up in their faces somehow.
If not this, then something else. No way the good Doc didn't take that decision out of players hand, without using it as an iceberg for relationship to crash into.
Dpc will do everything he can to get it out this year, but he will fail as he does every time he has set a goal yes time to chapter size
 
May 31, 2024
170
438
-10% and more of the needed? super
I assume it is very easy to misjudge something like a big free roam. I may be in the minority but I actually quite enjoy free roam events one the first few play through of each update. They can get a bit annoying on repeat playthrough but if there are enough branches within and some story related dialogue I really don’t mind them.
 

felicemastronzo

Devoted Member
May 17, 2020
11,736
22,651
I assume it is very easy to misjudge something like a big free roam. I may be in the minority but I actually quite enjoy free roam events one the first few play through of each update. They can get a bit annoying on repeat playthrough but if there are enough branches within and some story related dialogue I really don’t mind them.
It also doesn't help to always add stuff to it....
 
4.80 star(s) 1,573 Votes