- Sep 20, 2018
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That's certainly possible. But it occurs to me that there might be another explanation for it. Maybe things like D&G and the new mansion "mini"-game let DPC branch out and do different things without having to stop working on BaDIK?Here's an interesting question: does anybody else think that DPC's ambition could be detrimental to the game?
What I mean by that is that, in this episode, we saw a lot of very big new features and fantasy scenes, like the free-roam map, hidden items, the DIK laptop, and the DnG game, and as a result it somewhat left this episode feeling a little hollow because there wasn't a great deal of progress with a lot of the established plotlines and even felt quite light on real-world content with the various female characters. Even the affinity/status system is very ambitious and is starting to throw up some issues and inconsistencies.
So it would seem that, perhaps, in focusing on these things, that DPC might have lost a bit of sight on what's really important which is the story and the girls, and I would hope that the focus returns there in the next episode rather than focus on introducing any more ambitious side elements.
We all worry from time to time about DPC burning out, given how insane his work schedule seems to be. It wouldn't surprise me if he inflated the D&G session just to scratch an itch to make a sword and sorcery game, and then incorporated the lewd scenes as a way to 'justify' the length of the digression.
I'm certainly not happy with how the D&G session turned out and I don't want any more. But I'll admit that if this sort of chaff is the price of keeping DPC sane, I would at least be more willing to turn a blind eye to it. No idea if that's true or just me trying to rationalize an excuse for the time wasted, but it's something to consider.