bts
Newbie
- Nov 21, 2017
- 26
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Tried this, but couldn't get wine up and running (encountered a lot of issues because my xcode version is the latest and 1.7.48 doesn't seem to be compatible with it). Anyways, I'm posting this to let others who are faced with the same problem know that with Wine-Staging (2.22 version), this game works perfectly with vanilla configuration (no -force-opengl needed).Yeah, you need a version of wine patched with the WGL-Sharelist fix: ReadYou must be registered to see the links
PlayonLinux.com has a precompiled patched binary for linux. Doesn't seem to have one for mac. You will need to compile from sources to get it to run:
# Clone the Wine GitHub repo with the source code
git clone git://source.winehq.org/git/wine.git ~/wine-git
cd ~/wine-git
# Checkout to specific version
git checkout wine-1.7.48
# if wine-1.7.48 doesn't work, try 1.7.21 - that definitely works
# Download and apply the patch we are doing all this for
wgetYou must be registered to see the links
cat ./WGL-ShareList-Hack.patch | patch -p1
# Congfigure the patched Wine
./configure
# And actually start the build
make
Hope this is useful.