- Jul 23, 2017
- 582
- 958
Honestly though seeing stuff like this happen time, and time, and time again... It really makes me want to learn how to make a 3D action game and do it properly myself as in not abandon it/milk it and actually do it properly and continue adding content to itIm calling it, dead game walking. Age old story in this market tho. Here are the steps, 1. Hype a fantastic idea, whether feasible or not it sounds awesome. 2. Make a barebones demo that shows promise, wow the community and get patreons. 3. Milk that same demo for YEARS to come = Cash money in hand for in reality maybe a total of a single months work of casual game creation and make money like you had a second time you don't have to show up for much. Great gig really, can't do it myself now because this post will lead back to me..fuck my dastardly plan fooled by me!
There are of course exceptions, some of the 2D/3D action games in my signature have had excellent consistent progress over the years with actual new content being added to it. And you can tell how hyped I was for this game I even have it in my sig as well
Only thing holding me back is my lack of 3D modelling knowledge. I am currently making a Renpy game but just learning Renpy and Daz3D Studio was hard enough for me. If I were to make a 3D game it would probably be in Unreal seems to be the easiest to work in and learn but I wouldn't even know where to begin with it, also would mean I would have to drop the Renpy I've been working on