Thank you for passing this along. I was wondering why it'd been over a month since his last release.The release of the 0.748 build is delayed. Here's what the developer wrote about it:
Progress on 0.748
The build is taking more time than expected as switching to asynchronous asset loading proved to be much more work than anticipated. Good news is that's mostly done, and I have implemented a proper loading screen. This should resolve the infinite black screen some players have experienced. Additionally, I upgraded to the latest version of the engine (4.26). The release notes state that loading times were improved.
However, the RAM usage was not reduced as much as I had hoped it would be. With the upgrade to 4.26, I was surprised to see massive improvements to the engine's hair and physics systems. It's enough for me to strongly consider replacing my fur system with the engine's solution. While my fur system has served me well, it's responsible for most of the RAM usage and performance problems in the game. Not to mention, the engine's hair looks better and has more features.
Should I decide to replace the fur system, it will take a significant amount of time. Every fur asset would need to be replaced and the code will need to be changed to interface with their system.
Physics has long been a source of frustration for this game. Up until now, the engine used a limited PhysX system with more than a few problems. I have been testing their new system called Chaos, and it is promising. For 0.748, I will only get it to parity with 0.747, especially if I decide to do the fur. Beyond that though, I will look into expanding it into the gameplay.
Lastly, 4.26 introduces water tools. I intend to replace the ugly water in the world with the new stuff. It looks infinitely better and is completely dynamic. Who knows what other more lusty things could be accomplished with such a thing.
I understand this is boring to most of you, but at some point it had to be done. It is much better to do this now as the longer I wait the worse it gets. Continuing to add content as I was, without regard to RAM usage and load times, would have rendered the game unplayable for many.
Heavy in what sense? On your computer? It's very resource-intensive.Question: how heavy is the game?
Yes it is.is the game realy that resource hungry? only got 8gb ram adn the game immediately used 99% of ram after start and almost forced me to hard reset my pc.
It causes my 1080Ti to spin up ALL three of its fans and I am thankful for the vent in the top of my pc case.is the game realy that resource hungry? only got 8gb ram and the game immediately used 99% of ram after start and almost forced me to hard reset my pc.
Since when? I'm playing an earlier version, I think 741, and she's female. I have futa turned off and fucked her no problem.@WetPeachy, with Futa turned off, Kybele has no content. That Centaur is packing one.
Oh wow, that's pretty hype. Though the sex content would be put on hold, the performance and visual appeal would massively improve. Since I'm basically stealing it anyways, I wouldn't mind waiting if it means my pc won't blow up every half-minute while trying to load up the game.The release of the 0.748 build is delayed. Here's what the developer wrote about it:
Progress on 0.748
The build is taking more time than expected as switching to asynchronous asset loading proved to be much more work than anticipated. Good news is that's mostly done, and I have implemented a proper loading screen. This should resolve the infinite black screen some players have experienced. Additionally, I upgraded to the latest version of the engine (4.26). The release notes state that loading times were improved.
However, the RAM usage was not reduced as much as I had hoped it would be. With the upgrade to 4.26, I was surprised to see massive improvements to the engine's hair and physics systems. It's enough for me to strongly consider replacing my fur system with the engine's solution. While my fur system has served me well, it's responsible for most of the RAM usage and performance problems in the game. Not to mention, the engine's hair looks better and has more features.
Should I decide to replace the fur system, it will take a significant amount of time. Every fur asset would need to be replaced and the code will need to be changed to interface with their system.
Physics has long been a source of frustration for this game. Up until now, the engine used a limited PhysX system with more than a few problems. I have been testing their new system called Chaos, and it is promising. For 0.748, I will only get it to parity with 0.747, especially if I decide to do the fur. Beyond that though, I will look into expanding it into the gameplay.
Lastly, 4.26 introduces water tools. I intend to replace the ugly water in the world with the new stuff. It looks infinitely better and is completely dynamic. Who knows what other more lusty things could be accomplished with such a thing.
I understand this is boring to most of you, but at some point it had to be done. It is much better to do this now as the longer I wait the worse it gets. Continuing to add content as I was, without regard to RAM usage and load times, would have rendered the game unplayable for many.
On my slot, Kybele is futa. But then, I don't ever disable that so no problems for me.Since when? I'm playing an earlier version, I think 741, and she's female. I have futa turned off and fucked her no problem.
Yeah i do futa on/futa off but quest didn’t show on the board but i solve the problem downgrade the version as always helpOn my slot, Kybele is futa. But then, I don't ever disable that so no problems for me.
It's weird that you had such a problem in the first place. Was the game you were using loaded from an earlier version?Yeah i do futa on/futa off but quest didn’t show on the board but i solve the problem downgrade the version as always help
Thanks for helping
How does the quest panel works I cannot find it in 0.747? I have the same problem with Kybele but i am so noob that i can't even open the quest tab with KIt's weird that you had such a problem in the first place. Was the game you were using loaded from an earlier version?
Starting a fresh save on 0.747A and the quest popped the way it's supposed to. At least, it did for me.
There's a Special Requests tab near the top left of the menu that you see when you click on the Board. Click that tab and you'll see quests you get from the keystone owners, including Kybele.Ok well i found about the Breeding Task Board, still no quests from Kybele to fulfill, any way i can get the 0.747 version?
Your special trait: SaviorThere's a Special Requests tab near the top left of the menu that you see when you click on the Board. Click that tab and you'll see quests you get from the keystone owners, including Kybele.
My special trait is dumb as shit too, because I never noticed it till someone in the thread told me too. Lol.Your special trait: Savior
My special trait: dumb as shit