Unless something new just dropped, its referring to the Easter Bunny Race added to the Fields zone back in April.What's the mentioned easter egg and where can i find it???
Thanks in advance.
Here's the most recent minimum requirement list (well, minimum if you want to game to run playably):Damn. i keep getting a visual c++ error even after updating the driver when starting game
No.is there a mod that put balls in futas? and why the dev dont put that option in game? i mean there is already 3d models for balls in the game, add the option for futas is not so hard
Here's the most recent minimum requirement list (well, minimum if you want to game to run playably):
If you're on a 64 bit system, you'll need both the 32 bit and 64 bit versions of Visual C++ installed.
- OS: Windows 7.
- Processor: AMD® FX-6300 / Intel® Core i3-2100.
- Memory: 4 GB RAM.
- Graphics: AMD® Radeon HD 7950 / NVIDIA® GTX 750 Ti.
- DirectX: Version 11.
- Storage: 8 GB available space.
- Additional Notes: Shader Model 5 GPU, 64-bit only.
The above list may be out of date at this point, however.
i get it that he doesnt like it, but he could put that option in the game for those who like it, i mean there is a lot of devs that put options to able/desable fetishes in their gamesNo.
He won't because he doesn't personally like that. If you think it isn't hard, why don't you make that mod?
I've done this for the Steam build (Public Build 0.753.0) and I still get the not allowed message in game. Does this not work for the build I have or have I done something wrong?
The imma.degenerate file is for the most recent builds (0.753.7 and later) only. For your build, use poplan's instead.I've done this for the Steam build (Public Build 0.753.0) and I still get the not allowed message in game. Does this not work for the build I have or have I done something wrong?
Alright, thanks for the infoThe imma.degenerate file is for the most recent builds (0.753.7 and later) only. For your build, use poplan's instead.
There is an Exotic variant that look more cow-like and are called Minotaurs. Far less common than Ayrshires but they do exist.The game sometimes ignore my hominal/exotic choices, are there certain races and traits that don't have an associated model with them? Like a Bovaur with large breasts trait, I've yet to see an exotic one. The rabbits apparently are also hominal only.
Yeah, I've found a few Minotaur variants, but even trying to breed one always resulted into Ayrshire with that trait... Later I'll try to enable futa and try again without any Ayrshires in the process. The entire breeding/trait system is a good idea but it's so slow to get what you're shooting for, lol. Thanks for the answer!There is an Exotic variant that look more cow-like and are called Minotaurs. Far less common than Ayrshires but they do exist.
But a Busty Minotaur - it is possible but you'll be trying for a very long time. Far easier to just breed one.
The model currently used in-game differs from the one on miraheze.
It's actually kind of funny. In the Exotic and Futa Exotic table the whole way down in the Bovaur section, it still says "No plans announced":
You must be registered to see the links
I'm guessing that nobody's really bothered updating the out-of-date information yet.
Make sure you are installing the x64 runtime.Nothing, doesn't fucking work, I've already installed the motherfucking Microsoft Visual C++ Runtime, installed but it's still ask me to instal it!
This is my error message
---------------------------
Error
---------------------------
The following component(s) are required to run this program:
Microsoft Visual C++ Runtime
---------------------------
OK
---------------------------
I had the same problem with all recent versions of UE games, except the Wild Life.Nothing, doesn't fucking work, I've already installed the motherfucking Microsoft Visual C++ Runtime, installed but it's still ask me to instal it!
---------------------------
Error
---------------------------
The following component(s) are required to run this program:
Microsoft Visual C++ Runtime
Ehm, could you explain it to me a little bit simpler? I struggle a little bit with the instruction you gave me.I had the same problem with all recent versions of UE games, except the Wild Life.
Not just I have Visual C++ Runtime installed (Linux wine version in my case), but also Breeders of Nephelym comes with all required libraries in OBF/Binaries/Win64/ folder so it doesn't need VC runtime actually.
The workaround is to run the game binary file without launcher. It works fine for me. But you have to run it from game root (where OBF.exe launcher is) as working directory, not in OBF/Binaries/Win64/.
In Windows OS:
Either
invoke command line and get to the game directory and run OBF\Binaries\Win64\OBF-Win64-Shipping.exe
or
Create a batch file (for example breeders.bat, the extension .bat is important) in a game directory and paste the OBF\Binaries\Win64\OBF-Win64-Shipping.exe command in that. It's more convenient.
In Linux: Create a bash file (for example breeders.sh) in a game directory and paste the following in that
#!/usr/bin/env bash
wine OBF/Binaries/Win64/OBF-Win64-Shipping.exe
And make it executable by
chmod a+x breeders.sh
If you are using wine prefixes, make sure to have DXVK in that prefix.