- Jan 30, 2018
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I did some testing with mental+ and rhetorics+ and the problem is that they only work if you don't have any points in them yet. If you have 1+ in either the temple seems to think that you bought those perks already.
Ok, will check and if so I'll fix it next patch.I did some testing with mental+ and rhetorics+ and the problem is that they only work if you don't have any points in them yet. If you have 1+ in either the temple seems to think that you bought those perks already.
Yeah, though she does wear it for the remainder of the party as well. In general, when you go on a mission with a character temporarily, I'll have a cloth-changing bag or something similar at the start of it.Ah, thought it might be that but there was no way of really testing except for restarting, again (also, the temple mental+ and rhetorics+ don't seem to be functional, atm).
Based on Kaliska's dialogue I'm going to assume the dress is for later down the road, even if it's unlocked with the right choices at the party?
Do you remember which cooking recipe to make wedding cake?Sweet Trinity, this game is WAAAAYYYYY easier as a rogue rather than a blood magus!! (Especially because you find that really good rogue armor real early on). The dual-wielding plus high speed is deadly! Especially after getting the elemental swords.
Also I've found my favourite money-making exploit: buy a shitton of corn and cooking herbs (20 and 5 Col each), turn them into "Wedding cake" and sell them away. (6 to 1 mulah making XD ). Is there a best time for buying the house, or can you do that whenever? (By selling 99 wedding cakes you can afford the house)
At what point does insanity become a problem? So far (at 2) I'm just seeing hanging corpses and the ravens, nothing dangerous yet.
This has long since been patched out.Do you remember which cooking recipe to make wedding cake?
Eeeh... (I am still working on it daily.)when next patch?
If you are using joiplay then just increase the text size in the setting.I think the game needs a mobile font. The current font is unreadable in my phone (pixel 7).
Thanks, that sounds like it would have solved it. I deleted it so I might need to download it again.If you are using joiplay then just increase the text size in the setting.
also ONLY download from the Official Google Drive link, that's the one that is Alvei's the most up to date, all the other links are unofficial.Thanks, that sounds like it would have solved it. I deleted it so I might need to download it again.
Okay, where is this "really good rogue armor early on" I'm like 5 hours in and have no companions nor new rogue armor. Though I am kicking many things' butts.Sweet Trinity, this game is WAAAAYYYYY easier as a rogue rather than a blood magus!! (Especially because you find that really good rogue armor real early on). The dual-wielding plus high speed is deadly! Especially after getting the elemental swords.
Also I've found my favourite money-making exploit: buy a shitton of corn and cooking herbs (20 and 5 Col each), turn them into "Wedding cake" and sell them away. (6 to 1 mulah making XD ). Is there a best time for buying the house, or can you do that whenever? (By selling 99 wedding cakes you can afford the house)
At what point does insanity become a problem? So far (at 2) I'm just seeing hanging corpses and the ravens, nothing dangerous yet.
Oooof, been a while since I've played, let me see if I remember... I think it was one of the first loots I found exploring around either the port or the town. There's a rogue-exclusive armour sitting around which is great for early-game.Okay, where is this "really good rogue armor early on" I'm like 5 hours in and have no companions nor new rogue armor. Though I am kicking many things' butts.
It's the basic default example maps that VX Ace gives you (tweaked by me, of course). I use 2 of them in BR, one is lower Urbus, the other is the small map outside the bear cave where you save Ostom's cousin.Sorry for taking over this page but I'm making another post.
I just got to Urbus and noticed that I knew this town layout. I have seen it in the game Warlock and Boobs and it made me wonder if it's a stock layout or if it's an easter egg reference.
Because "replayability" is a cool word.why wouldnt any class be able to use lockpicks cause i want to be able to open any chest or have different ways to unlock stuff per class
I really have no idea how it's RNG based, other than criticals which is a stat you can raise with items/foibles.I REALLY wish this game got a combat rework, the world, characters, and writing have all been really interesting everytime I checked it out but every fight is just rng based which is annoying as it could possibly be. Making something rng based is not the same as making the game challenging, it just artificially extends the time needed to do something and breaks down every fight to luck (and not the stat in game). If I wanted to fight a boss, lose due to luck, and then reset my save I would be playing fallout or skyrim (which both have a better system to enable you actually hit your shots, even in VATS). Sure you can "always come back" but when the options in the game are, "grind until you can reliably hit your target/one shot your target, or create a quicksave and smash your head into the wall repeatedly" I'm always just going to quit the game because none of those options are appealing to me when there isn't any good incentive to finish the battle in the first place other than maaaayyyybeeee in the next 3 towns there will be a scene I like. All the luck to the dev as you really created a well written and interesting game, but when your combat is the equivalent of a casino slot machine for half the game, I'm not gonna put time into it. Please rework things and I promise, me and more people will come to play and more importantly, support this game.