Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,249
7,628
Xavster
I only have one question. Do you intend to always use the same animation poses for all the women that you ask to your room at night?

The animation sequences with Tanya looks amazing, but I was a bit disappointed to discover they were exactly the same for Tiffany. I was expecting them to be different. They are still really well made, but using the same posses does highly reduce the impact of seeing these scenes with a new woman.
Using common animations is a matter of reducing development time. There will be some additional animations added and I will endeavour to vary these. As a bit of a guide the baseline animation takes about 4 hours and applying and tweaking to another character takes about 1/2 hour. If all of them were unique and I allocated the same time to develop, you would have about 1/3 of the current lewd content in the Captain's room.

Love the update. I started a new game but ran across a continuity error. In the scene where Tiffany tells Julia she feels inadequate compared to Lia and Cara, she references events which have not occurred yet:
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professorx10 noticed this a few days ago and have corrected in my live version.

Also, the second part of Kara's backstory triggered before the first, which is still listed as available.
I have had a look at the code and it doesn't appear possible. If possible would you please upload a save game.

A minor quible: someone mentions the Krill space ships have active sonar. Sonar is of course totally useless in space.
And a question: were you inspired by the series The Orville when creating the Krill ?
I'll adjust from Sonar to Radar. As far as the Krillen, their appearance is predominately a result of the Daz asset that was procured. I assume you are referring to a resemblance to Bortus?
 
Last edited:
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Ocumura

Active Member
Mar 4, 2017
697
383
So i have this error every time i open this 1618718210673.png here is a save if dev can check pls and ty
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'love_a-3.webp'>:
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/medbay.rpy", line 24, in script call
    call screen pcmj1a
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/medbay.rpy", line 27, in script call
    call screen pcm1a
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/hold.rpy", line 620, in script call
    call screen hold("pch0")
  File "game/hold.rpy", line 620, in script call
    call screen hold("pch0")
  File "game/hold.rpy", line 620, in script call
    call screen hold("pch0")
  File "renpy/common/000window.rpy", line 95, in _window_auto_callback
    _window_hide()
  File "renpy/common/000window.rpy", line 85, in _window_hide
    renpy.with_statement(trans)
IOError: Couldn't find file 'love_a-3.webp'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
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  File "game/common.rpyc", line 101, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/medbay.rpy", line 27, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/hold.rpy", line 620, in script call
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  File "game/hold.rpy", line 620, in script call
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  File "game/hold.rpy", line 620, in script call
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Ocumura

Active Member
Mar 4, 2017
697
383
Wild guess, you're playing the compressed version.
Normal version doesn't have this issue and it's related to a missing file which is one of the common mistakes when compressing.
Nope i download the game from the op i dont like/never play compress V of the game so no :v
 

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,249
7,628
So i have this error every time i open this View attachment 1148707 here is a save if dev can check pls and ty
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'love_a-3.webp'>:
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/medbay.rpy", line 24, in script call
    call screen pcmj1a
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/medbay.rpy", line 27, in script call
    call screen pcm1a
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/hold.rpy", line 620, in script call
    call screen hold("pch0")
  File "game/hold.rpy", line 620, in script call
    call screen hold("pch0")
  File "game/hold.rpy", line 620, in script call
    call screen hold("pch0")
  File "renpy/common/000window.rpy", line 95, in _window_auto_callback
    _window_hide()
  File "renpy/common/000window.rpy", line 85, in _window_hide
    renpy.with_statement(trans)
IOError: Couldn't find file 'love_a-3.webp'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/common.rpyc", line 101, in script call
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  File "game/medbay.rpy", line 24, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
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  File "game/medbay.rpy", line 27, in script call
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  File "game/common.rpyc", line 101, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/room_jf.rpyc", line 65, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
    call screen pccor1
  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/script.rpy", line 1158, in script call
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  File "game/hold.rpy", line 620, in script call
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  File "game/hold.rpy", line 620, in script call
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  File "game/hold.rpy", line 620, in script call
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  File "game/room_cap.rpyc", line 118, in script call
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You current relationship points are completely out of whack. Lia at 27, Tanya at 18, Tiffany at -13, Alice at -3. Are you perhaps using a mod to change the relationship points? Within a normal game it should be impossible have any of these outside the 0 to 10 range. It looks like Lia has been bumped outside the normal range, which has cascaded down to the remainder when a recalculation of the index was done.

The specific error results from you attempting to load an image that does not exist. There are separate images for each relationship index value and since your values are outside what is possible in a normal game, there is no associated image.

Edit: If you sleep with Tiffany a few times and Kara maybe once, it should bring the variables back into a range that is sensible. You will then be able to view the relationship indicator.

Edit2: The following is a formulae used to adjust index:
$ love_kar += round((10-love_kar)*0.1*amount,1)
The amount is an integer between 1 and 3 depending upon the nature of the interaction that calls a recalc. If amount is 3 and love_kar is 1 then it will shift to 3.7. If Kara is already at 9, then it will only shift to 9.3.
 
Last edited:

Sir Ice

Newbie
Oct 18, 2020
82
77
Actually quite enjoyed the content, the quests, the renders. There is quite a lot to do, especially considering it is still a rather early version.
 
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jmwendigo

New Member
Apr 22, 2020
2
2
So i have been following this game since the beginning and it is by far in my top 3. However im curious if alice, rachel, and the robot are ever going to be added to the nighttime content. Is that against the story or am i just impatient? Either way awesome job dude. Seriously i just bumped up my patreon.
 
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Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,249
7,628
So i have been following this game since the beginning and it is by far in my top 3. However im curious if alice, rachel, and the robot are ever going to be added to the nighttime content. Is that against the story or am i just impatient? Either way awesome job dude. Seriously i just bumped up my patreon.
There will be some content with Alice and Rachel, however nothing planned for Sam at this stage. Her hardware would require a significant upgrade.

Hi guys!
How to start the side mission 3b?
View attachment 1149246
Thanks!
80 grain and talk to Tanya on the bridge. I have just included in the star system so now it is more obvious.
 

Ursus4321

Well-Known Member
Aug 2, 2017
1,323
2,856
From what little I have played (Julia has already fucked Tanya) and from what I have read here, it seems that everyone fucks with everyone and eventually the MC participates. And Kara is innocent to stupidity allowing Rachel to do everything, but the mc nothing at all. I do not know if there is any li that has not already been taken by someone other than mc already. Well, if this is so, good luck but not for me
 

Otyi

Well-Known Member
Jun 9, 2017
1,221
569
There will be some content with Alice and Rachel, however nothing planned for Sam at this stage. Her hardware would require a significant upgrade.


80 grain and talk to Tanya on the bridge. I have just included in the star system so now it is more obvious.
Thank you!
 

halleluja10

Member
Jan 8, 2020
103
160
From what little I have played (Julia has already fucked Tanya) and from what I have read here, it seems that everyone fucks with everyone and eventually the MC participates. And Kara is innocent to stupidity allowing Rachel to do everything, but the mc nothing at all. I do not know if there is any li that has not already been taken by someone other than mc already. Well, if this is so, good luck but not for me
patience is a virtue, so they say.

Well it takes some time to get into everybodys pants. But...

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Absolutely frakkin love this game!
Thanks a lot, Xavster, you're a genius:love:
 

Cernunnos.

Well-Known Member
May 27, 2017
1,525
4,117
Perhaps I'm blind but I was unable to find a way to go to Valeen for the side mission after declining to set course immediately (we had a cargo I wanted to drop off prior to the mission).

I tried speaking to both Tanya and Tiffany w/o luck before reverting to an earlier save.

In addition I'm not sure if Tiffany's ongoing jealous streak and her ability to obtain high powered illegal weaponry bodes well for the MC...
 
Last edited:

PBS666

Engaged Member
Feb 19, 2019
3,068
2,937
I have had a look at the code and it doesn't appear possible. If possible would you please upload a save game.
I'll adjust from Sonar to Radar. As far as the Krillen, their appearance is predominately a result of the Daz asset that was procured. I assume you are referring to a resemblance to Bortus?
No, I meant the Krill, which aside from the similar name, are a cruel imperialistic race bent on galaxy domination, just as the Krillen. (Off course, this description also matches the Klingons)
I'll attach a save.
View attachment 3-1-LT1.save
 

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,249
7,628
No, I meant the Krill, which aside from the similar name, are a cruel imperialistic race bent on galaxy domination, just as the Krillen. (Off course, this description also matches the Klingons)
I'll attach a save.
View attachment 1150110
The Krillen weren't inspired by the Krill, however I can understand the assumption given the similarity in name and appearance. Perhaps the Krill affected by subconscious somehow.

I have taken a look at the save game. The Kara backstory immediately showed up when I forwarded though to morning. My best guess as to why this has not happened in your game, is that you consistently have company overnight, hence that part of the code which initiates the event is being bypassed. Would you please confirm whether this is the case.
 
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4.10 star(s) 121 Votes