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TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,360
3,219
I will admit, I only read a little, but my comment has a bit of both to it. Still doesn't change anything.
The interesting thing about the latest steam build is that it actually does include most of the v0.3.56 update. It includes the updates and fixes to Liquid Gold, for example.

In fact, the only thing it seems to omit is the new Aethio NPCs. That even makes sense to me, considering they're a precursor for content the UE4 version will never receive and don't really do anything aside from stand around at the moment.
 
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Joe Brass

Newbie
Nov 20, 2017
57
39
debating to buy on steam. That way when it updates, I don't have to redownload it again lol. I wonder if that'd be worth?
 

SpecterX

Member
Apr 29, 2020
464
244
You can change your character's appearance whenever, including gender (a lot of customization options are locked until you find them around the world). The game world operates on a "free love"-type mentality, so you can have sex with a lot of different people (both actual characters and generic NPCs), but they're not tied down to you as a "harem" or anything.

The main story involves you coming to this land as a slave to participate in a giant orgy-ritual (which isn't in the game yet), but the slave part is more or less just lip-service: you're free to go anywhere you please, and do what you like.
Thanks for the answer.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,360
3,219
It is either on the 56 version or on the UE5 engine. I could be wrong cause it might not show up for me since I am using the Extra Slider bars to boost the boobs back to original and Bigger& butt.
Neither of the above. The centauress was added in v0.3.54, and is also in the Steam version. She shows up as part of Liquid Gold's quest chain.
 

Dirgha

Member
Mar 11, 2020
220
162
How the hell would you implement that in a 3D game? Are you seriously going to tell the art team to animate childbirth? Can the engine even track dynamically generated characters?
Check out Breeders of the Nephelym (UE4) or The Last Barbarian (Unity) and see how pregnancy is implemented!

In Breeders of the Nephelym there is also belly inflation caused by the surplus of injected sperm, so you can watch it swelling then gradually decreasing in real time.

And in The Last Barbarian there are animated birth scenes in the form of egg-laying.
 

Domdeyso

Active Member
Jan 23, 2018
713
463
how to use carnal instinct with crocodile priestess in time for me it shows in red and i cant click on it. or has not yet been released.
 

hakarlman

Engaged Member
Jul 30, 2017
2,135
3,352
Can you rotate the camera around the sex scene yet?

Is the main character still a slave that can do whatever they want, without having to answer to anyone(a free person with the title of slave, but can do whatever)? lol
 

Asus10x

Newbie
Nov 2, 2018
97
51
I remove wraps and sell them, but wraps textures appears on body after load the save file. Human race, female, if that matter.
 
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muschi26

Engaged Member
Jun 22, 2019
2,932
4,467
Donno. Searching Patreon posts/copied Patreon posts here is a bitch and if people aren't quoting it, I wouldn't bank on it.
Avatar is here, bringing with it a bug-fixed version of Liquid Gold that features additional choices. We've also snuck in some of the mysterious ibis-masked Aethio, though they don't yet have anything to do in UE4.



The Aethio are the mysterious matriarchal order responsible for childbirth in Sabu. Also colloquially known as "Storks" by the populace, the Aethio arrive at the moment of birth to whisk new-borns away from the accursed sands of the desert kingdom. Those of you who choose to get pregnant, or make others pregnant, in the UE5 build will see more of the Aethio first-hand.
They didn't outright state "Pregnancy is already implemented in the UE5 version," but I think this means we can expect it to be by the time of the first release.
 

Laughingfox

Well-Known Member
Apr 2, 2017
1,081
1,009
Hm. Wouldn't mind a chimera style player race that could combine scale patterns, human features, horns, tails and hairstyles.

This game is a pretty good romp, I'm simply looking forward to more of it. Hopefully a lot more.

And the ability to get properly stuffed full of horsewang, dragon dong, or whatever oversized beastly bits that may loom ominously. And carrying the aftermath of the encounter until gradually leaking out the stupendous spunk. Coming Soon is a horrific tease.

Oh, and paying your followers for their services (and they for yours) in a direct and intimate manner would be welcome, too. Gain a means of faster travel, but have to pay their upkeep, if you know what I mean. Hur hur.

Edit: The Golden Whatnot quest was pretty darned buggy. At one point it sent me back to the same npc three different times; the slaver who I had slain and released the centauress was back after another bit of dialouge, perfectly willing to defend his now empty cage.

If I rescued the guard, he states "take my stuff from the nearby chest" but there was no chest to be found. And I went to two seperate bandit camps and couldn't get gang banged in either of them. For shame!
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,360
3,219
Donno. Searching Patreon posts/copied Patreon posts here is a bitch and if people aren't quoting it, I wouldn't bank on it.
From the patreon post I quoted two pages back:
p1.png
I know that doesn't confirm the feature already exists, I'll get to that. But that post is just two days ago and still very easy to find.

From the Patreon poll that went online on the 4th. I copied that into this thread too, it's another two pages beyond the above post:
Untitled.png
This one confirms they will have pregnancy in the game when UE5 becomes available.

From the v0.3.52 announcement in late august. Again, I've copied it into the thread:
1663723528843.png
This one is more explicit about it being in UE5, but I'm still not done. This is from that same announcement, again in late August:
1663723809747.png
This is confirmation that there is some degree of implementation that already exists in UE5, with confirmation that happened later that said implementation is either already complete enough to ship, or will be by the time the UE5 builds come out next month.
 
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