The argument that people searched for pirated versions more often than the original browser version is weak.
This isn't an argument, it's a factual statement of the first-page Google search results for "carnal instinct game" prior to our Google DMCA takedowns. This thread was the top result, another ~10 pirate sites were the next links. It's easy to say now after most have been bumped off the google results but it was a stranglehold at the time.
More than once we have dealt here with devswho won a huge amount of money and then they were lost and they did not show up again, I do not understand one thing why you force to pay the full price for such an early version of the game, being a patron for 3 months is the cost of $ 30 is the price full mid-budget game.
We've "
won" nothing, whatever small amount we've made has been
earned by a huge amount of hard work. Also, thanks for the accusation that we're not going to 'show up again' despite the fact that we're actively publishing new content constantly. Nobody is forced to pay anything for updates; all content goes to steam once stable (minus a handful of cosmetics).
Why don't you give people a try of your product? for example 2-3 versions of an older version or 1-2 moths old like most developers do?
We will have a demo version of the game available in future, but as I said we're a tiny team and our current focus is getting more content out for our existing user-base who bought the game on steam or supported via crowdfunding. Also lets not pretend that demo versions end piracy - other games on this site have demo versions.
You are quite right however with regard to update info, changelogs will be on the community wiki & discord server moving forward.
If you have an approach that people who don't pay you,should get fuck
At no point have we said this. Several of our supporters are from f95.
Your game is beautiful, original and the patch is solid, but people who haven't given you money yet are treated like enemies and treating potential buyers like enemies is a bad approach.
If you check the very early pages of this thread you'll see I was active here. I answered questions via DM and have some f95 users as friends on Discord. We're new to adult game development and we're only human. Like I already said in my above post, I acknowledge that we've been heavy-handed with takedowns, but we want to survive long enough for CI to actually get finished and we're trying to find a middle ground.
If they'd only ever been older versions you'd never have seen us react how we did. But when it's the advance build and uploaded in seconds after its release it totally refutes your "1-2 months old" argument. It was the latest build every time. We have never taken any action any of the people who leaked the game beyond simply blocking them; we've never treated anyone like enemies, nor would we.
Besides, you even neglect people who have already paid for your product, a simple example of people with steam, if even for 1-2 or 3 months (because people with steam were waiting for an update for so long) you did not give them any information why the update is not showing yours again commitment to your consumers
The game has been on Steam since March. During March there were
two hotfixes released to Steam. At the start of May - so within 2 months from launch - we posted a huge development update post on Steam detailing the wall of content dropping in June. That's so far above the standard schedule for Early Access on Steam I struggle to see your comment as anything other than bad faith. What standard exactly are you holding us to? I mean we've got a major content patch coming out for the platform in June - that's sooner than massive titles like Valheim or SubVerse!
Just know I wont regret pirate ur game
You do you. We'll still be here developing the game for as long as we are able.