Yep, I do try to credit everyone! I will also point out three other things.
1) Chastity quest IS free. Yes, I understand a lot of people have a hard time wrapping their heads around the original Patreon Model (particularly as subscription models are now a thing). But
all of my games are released 100% for free. There is a 1-month delay for actively in-development games, but that's it. Technically, my patrons are helping support my TIME, not paying for the game, which is actually the only way I can work on them as much as I do. Moreover, in Chastity Quest's specific case, the patreon releases legitimately are buggy alpha releases, that my patrons help polish for public release.
2) A lot of the major mod authors actually have Patreons of their own. For similar reasons as I do. Namely, that they spend so much time in development that they need to make
something from it if they want to eat
.
3) While the mods are used for visual assets, every other aspect of Chastity Quest is completely my own, time-consuming, work. All of the writing is 100% original. All of the coding is 100% original. As is the setting, many of the custom menus, and so on. I am genuinely creating something original, content-wise, even if the art assets are not original.
Sadly, the online version takes a
very good connection to play with reasonable loading times. It also doesn't play nice with Microsoft Edge for some reason, though it works fine in Chrome, Firefox, and Opera. I only recently became aware of the issue with Edge/Explorer, so I have no idea what's going on there...