Press enter. You get a scene where Klara remembers the numbers: "lucky number seven" (7), "acht" (8), "third prime number" (5), giving you 785.removed game, no more guessing the 3 digits. fck it
I can't even get into the dungeon. I went everywhere, interacted with everyone, and all I can do is repeat the same actions.Hello
To get out of the dungeon Clara must get the wine. Three bottles. She gets them by winning three times over "Trh-ach" in the mini-game. "Zoe" then uses the wine to make her "dry alcohol powder", which Clara then mixes into the goblins' food in the morning. In doing so, certain conditions must be met. Clara must learn magic from Shiora. She must also bring Zoe a worthy vessel (only when Zoe asks for it).
Hello, a bit of a sad problem. It works for me and as others visit the dungeon, this should work. But I will check the game logic and try to fix it. The dungeon should be able to be visited after meeting the stranger in the swamp.I can't even get into the dungeon. I went everywhere, interacted with everyone, and all I can do is repeat the same actions.
The dungeons only have the "Monsters, run!" option.
In the swamp the stranger offered to sell me a scrolls in the dialogue, but there is no option to buy it - you need to finish the dungeons first I guess.
In the mountains I just die, the monster inflicts damage that is twice the healing you get from the potion.
So kinda lost.
Zoe need to have some "container for the preparation". So, in the morning when you do cleaning with Zoe, Zoe reminds to take it to Clara. At the night after she is able to prepare "dry wine powder". And next morning Clara can - this time at food preparation with Numa - put it into goblin´s food. And then after afternoon they will escape.Is there any change to proceed here? I actually tried all 6 options multiple times, if I chose powder the girl keeps telling me she will bring it tonight but then she didn't do it View attachment 3202885
Use double attack and you should be loosing (but sometimes - I have no idea why - the "random" logic in renpy means several big demages in a row :-/ )So is this game supposed to kick me out every time I lose?
The scroll cost 6 health potion so the option will appeared only when you will have at least 6 hp. But to use scroll magic you need go to Dungeon and save Shiora (she will then teach you). I see that others did go through Dungeon, so I don´t know why you can´t. I can by-pass option for going there (but then some dialogue will not have sense). I will try post some update of game asap.I can't even get into the dungeon. I went everywhere, interacted with everyone, and all I can do is repeat the same actions.
The dungeons only have the "Monsters, run!" option.
In the swamp the stranger offered to sell me a scrolls in the dialogue, but there is no option to buy it - you need to finish the dungeons first I guess.
In the mountains I just die, the monster inflicts damage that is twice the healing you get from the potion.
So kinda lost.
i have the same problem and no that dialoge doesnt show up.Hello, a bit of a sad problem. It works for me and as others visit the dungeon, this should work. But I will check the game logic and try to fix it. The dungeon should be able to be visited after meeting the stranger in the swamp.
I have a question pls. Did option:
"Maybe I will go look on ritual in the night, before I will go on my next journey."
Appeared to you in dialogue options at Swamp after speaking with barman/girs/stranger?
Using Unren i can see the variable for entering the dungeon is swamp_stranger > 0 but i can not see anything that adds to the swamp_stranger variable. Looking at Swamp.rpy, there is a line to add +1 to the respective barman and girls variable when talking them, but not for the stranger. Adding the line in allows you to enter the dungeon and unlocks other dialogs in the swamp.The scroll cost 6 health potion so the option will appeared only when you will have at least 6 hp. But to use scroll magic you need go to Dungeon and save Shiora (she will then teach you). I see that others did go through Dungeon, so I don´t know why you can´t. I can by-pass option for going there (but then some dialogue will not have sense). I will try post some update of game asap.
I wasn't sure if it was an actual typo or just a mistake due to not speaking English well enough. I know many devs on here speak many different languages. No worries. At least you know about it and have plans to fix it at some point, which is better than many others. \m/ \m/Yes... it has two "t" and has been updated in 1.0.2. Unfortunately I'll have to update the whole beginning from bad English (when I´ll have more time). Btw the bad "atack/attack" comes from the original code for the minigame. I'm still learning everything, that's why I can't do such fancy stuff. I look everywhere for inspiration. And it's very easy to miss some typos because it's just not my native language I'll try to be better next time.
the code was too hard though : |Hello, thank you for regards.
You're right. The English at the beginning was (is) terrible. In the later parts of the game I started using a better translator. I'll definitely go back and try to adjust it in later versions.
I hope the new parts of the game (especially the Dungeon) have better English as well as Renpy and Daz3D. I'm still a beginner, but now I'm running into more of a hardware limitation where rendering some scenes took hours.
Btw. I was hoping that the "code" wasn´t too complicated. In latest part of game where Clara transport to Otherworld, she must find another code. Again 3 digit...this time letters. B-blue, G- green, Y- yellow, O - orange, V - violet, W -white. Those are colors of flames. three of them were use for code and Clara must find which one by visiting different locations. But it is on player to try/find the order (it is maximum six combination).
I wish you also nice Xmas holidays
Well. There is Blue flame behind Clara during "ritual" scene at Swamp. There is one at Castle and another at Dungeon.the code was too hard though : |
you need to put this "$ battle_lost_a = False" in spock.rpyWell. There is Blue flame behind Clara during "ritual" scene at Swamp. There is one at Castle and another at Dungeon.