EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,796
7,289
I am stuck in mission The cock heist. How i end? All he MC have code is 5 to 5
What does the quest hint say? You're supposed to talk to Lois Pane about Catwoman and get a new location to meet her and arrange the heist.
 
Jul 10, 2018
29
92
damn game...now it crashes during the scene with the 3some with mom and supergirl...if i switch between the 2 i get this and starting a new game with autosave it put me back before even encounter supergirl for the first time...this is not fun, really
I'm sorry, but an uncaught exception occurred.
Did you resolve this problem? Game also crashing when switching to supergirl in this scene for me.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/compoundlab.rpy", line 1379, in script
$ renpy.pause(1.0, hard='True')
File "game/compoundlab.rpy", line 1379, in <module>
$ renpy.pause(1.0, hard='True')
MemoryError:

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/compoundlab.rpy", line 1379, in script
$ renpy.pause(1.0, hard='True')
File "C:\Games\Cockham-v0.5.1-pc\renpy\ast.py", line 896, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Games\Cockham-v0.5.1-pc\renpy\python.py", line 1929, in py_exec_bytecode
exec bytecode in globals, locals
File "game/compoundlab.rpy", line 1379, in <module>
$ renpy.pause(1.0, hard='True')
File "C:\Games\Cockham-v0.5.1-pc\renpy\exports.py", line 1451, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Games\Cockham-v0.5.1-pc\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\core.py", line 2687, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\core.py", line 3171, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\core.py", line 2083, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 516, in renpy.display.render.render_screen
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\image.py", line 500, in render
return wrap_render(self.target, width, height, st, at)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\image.py", line 306, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\video.py", line 429, in render
rv = render_movie(self.channel, w, h)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\video.py", line 188, in render_movie
tex, _new = get_movie_texture(channel)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\video.py", line 177, in get_movie_texture
tex = renpy.display.draw.load_texture(surf, True)
File "gldraw.pyx", line 754, in renpy.angle.gldraw.GLDraw.load_texture
File "gltexture.pyx", line 899, in renpy.angle.gltexture.texture_grid_from_surface
File "gltexture.pyx", line 335, in renpy.angle.gltexture.TextureCore.load_surface
File "gltexture.pyx", line 1190, in renpy.angle.gltexture.premultiply
MemoryError:

Windows-8-6.2.9200
Ren'Py 7.2.0.424
Cockham v0.5.1
Sun Dec 10 07:39:04 2023
 

EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,796
7,289
Did you resolve this problem? Game also crashing when switching to supergirl in this scene for me.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/compoundlab.rpy", line 1379, in script
$ renpy.pause(1.0, hard='True')
File "game/compoundlab.rpy", line 1379, in <module>
$ renpy.pause(1.0, hard='True')
MemoryError:

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/compoundlab.rpy", line 1379, in script
$ renpy.pause(1.0, hard='True')
File "C:\Games\Cockham-v0.5.1-pc\renpy\ast.py", line 896, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Games\Cockham-v0.5.1-pc\renpy\python.py", line 1929, in py_exec_bytecode
exec bytecode in globals, locals
File "game/compoundlab.rpy", line 1379, in <module>
$ renpy.pause(1.0, hard='True')
File "C:\Games\Cockham-v0.5.1-pc\renpy\exports.py", line 1451, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Games\Cockham-v0.5.1-pc\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\core.py", line 2687, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\core.py", line 3171, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\core.py", line 2083, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 516, in renpy.display.render.render_screen
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\image.py", line 500, in render
return wrap_render(self.target, width, height, st, at)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\image.py", line 306, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\video.py", line 429, in render
rv = render_movie(self.channel, w, h)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\video.py", line 188, in render_movie
tex, _new = get_movie_texture(channel)
File "C:\Games\Cockham-v0.5.1-pc\renpy\display\video.py", line 177, in get_movie_texture
tex = renpy.display.draw.load_texture(surf, True)
File "gldraw.pyx", line 754, in renpy.angle.gldraw.GLDraw.load_texture
File "gltexture.pyx", line 899, in renpy.angle.gltexture.texture_grid_from_surface
File "gltexture.pyx", line 335, in renpy.angle.gltexture.TextureCore.load_surface
File "gltexture.pyx", line 1190, in renpy.angle.gltexture.premultiply
MemoryError:

Windows-8-6.2.9200
Ren'Py 7.2.0.424
Cockham v0.5.1
Sun Dec 10 07:39:04 2023
No I didn't since I don't understand why you have a "memory error". The videos aren't that heavy really, just a few MB.
Assign more RAM memory to Ren'py is all I can suggest.
Or use the console to jump to the end of that scene:
jump DoubleFuckEnd
 
Jul 10, 2018
29
92
No I didn't since I don't understand why you have a "memory error". The videos aren't that heavy really, just a few MB.
Assign more RAM memory to Ren'py is all I can suggest.
Or use the console to jump to the end of that scene:
jump DoubleFuckEnd
I don't know how to assign more memory to the game. skipping to the end of the scene worked, but saves afterwards loads back to the point I skipped from
 

EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,796
7,289
I don't know how to assign more memory to the game. skipping to the end of the scene worked, but saves afterwards loads back to the point I skipped from
Then jump to the end of the scene just before the scene starts, that should solve your save issues.
 

zapallbugs

Engaged Member
Jul 10, 2018
2,247
2,553
Then jump to the end of the scene just before the scene starts, that should solve your save issues.
Not sure that is a great idea. Jumping into the code from the console causes the kind of problems that clobbers saves. That is because the console is a stacked context too. The console should be left through 'exit' that does a return to the previous context where you came from when entering the console. Doing a jump omits that return.
 
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Jul 10, 2018
29
92
Then assign more memory to ren'py.
I don't think memory is the issue. I have 32GB in my system. Windows error logs this event in its application log though:

Faulting application name: Cockham.exe, version: 0.0.0.0, time stamp: 0x58942445
Faulting module name: swscale-4.dll, version: 4.0.100.0, time stamp: 0x56d002ab
Exception code: 0xc0000005
Fault offset: 0x00015273
Faulting process ID: 0x0x46EC
Faulting application start time: 0x0x1DA2C83259000D5
Faulting application path: C:\Games\Cockham-v0.5.1-pc\lib\windows-i686\Cockham.exe
Faulting module path: C:\Games\Cockham-v0.5.1-pc\lib\windows-i686\swscale-4.dll
Report ID: dc8c2612-ba52-49d5-a6e0-474b67ca1a58

So it looks like the swscale-4.dll is crashing the game for some reason.
 
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EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,796
7,289
I don't think memory is the issue. I have 32GB in my system. Windows error logs this event in its application log though:

Faulting application name: Cockham.exe, version: 0.0.0.0, time stamp: 0x58942445
Faulting module name: swscale-4.dll, version: 4.0.100.0, time stamp: 0x56d002ab
Exception code: 0xc0000005
Fault offset: 0x00015273
Faulting process ID: 0x0x46EC
Faulting application start time: 0x0x1DA2C83259000D5
Faulting application path: C:\Games\Cockham-v0.5.1-pc\lib\windows-i686\Cockham.exe
Faulting module path: C:\Games\Cockham-v0.5.1-pc\lib\windows-i686\swscale-4.dll
Report ID: dc8c2612-ba52-49d5-a6e0-474b67ca1a58

So it looks like the swscale-4.dll is crashing the game for some reason.
Unfortunately, I have no idea what that means so don't really know what to do about it.
 

zapallbugs

Engaged Member
Jul 10, 2018
2,247
2,553
swscale-4.dll is part of the library shipped with the game. The error means it encountered something it was not programmed to handle. 32GB should be plenty main memory, but it could also be graphics memory that is short. Depending on what else is running. Go to the Windows task manager, performance tab and see if there is a GPU button. Select that and see what it tells about graphics memory.
 
Jul 10, 2018
29
92
swscale-4.dll is part of the library shipped with the game. The error means it encountered something it was not programmed to handle. 32GB should be plenty main memory, but it could also be graphics memory that is short. Depending on what else is running. Go to the Windows task manager, performance tab and see if there is a GPU button. Select that and see what it tells about graphics memory.
My GPU is a Radeon RX 5500 XT with 8GB onboard memory. It does not appear to be stressed at all while running this game. Memory usage of the GPU stays around 3GB at all times.
 

rkymand

Member
Jul 6, 2017
194
38
There is a bug with game whenever I make a save file no matter how much progress in game or new quest receive and load different save files it only load first save file and lose all progress of game, what is the problem?
it is compressed version of game v0.5.1 .
 

zapallbugs

Engaged Member
Jul 10, 2018
2,247
2,553
There is a bug with game whenever I make a save file no matter how much progress in game or new quest receive and load different save files it only load first save file and lose all progress of game, what is the problem?
it is compressed version of game v0.5.1 .
Sounds like you are hit by the corrupt saves problem. The game doesn't actually load a different save than you specifiy (it can't) but due to the garbled context stack you are dropped into a much earlier state than you were in when you made the corrupt save. There is no way to get out of this but throw all those bad saves away and start the game over. And strictly don't make any saves anywhere except when at rest in the MC's bedroom. Also it has nothing to do with your version being compressed. The standard release can get you into exactly the same hole if you don't adhere to the advice on saving.
 

rkymand

Member
Jul 6, 2017
194
38
Sounds like you are hit by the corrupt saves problem. The game doesn't actually load a different save than you specifiy (it can't) but due to the garbled context stack you are dropped into a much earlier state than you were in when you made the corrupt save. There is no way to get out of this but throw all those bad saves away and start the game over. And strictly don't make any saves anywhere except when at rest in the MC's bedroom. Also it has nothing to do with your version being compressed. The standard release can get you into exactly the same hole if you don't adhere to the advice on saving.
I deleted game and save files and even temp files but when I run a game save files is still there, what do I do?
 

EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,796
7,289
I deleted game and save files and even temp files but when I run a game save files is still there, what do I do?
Did you delete the saves files from there?

## Windows: %APPDATA\RenPy\Cockham
##
## Macintosh: $HOME/Library/RenPy/Cockham
##
## Linux: $HOME/.renpy/Cockham
 
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EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,796
7,289
Tried that and it doesn't seem to work. There are also a choice to upgrade a superpower that gets skipped.
If, before teh threesome sex scene you open console and type:
dpmilfcame = 2
dpsupcame = 2
it should get you through the scene much quicker, thus potentially avoiding the memory error.
 
3.70 star(s) 39 Votes