In other threads, players complain if an update is only for one branch. Looks like CwG players are OK with one character, one step per update.
Summertime Saga is making a boat load of mula yet for for how much it makes its progress is underwhelming, unless something changed since the last time I played it.
The Manor got defunded and is picking itself back up on subscribe star.
SexNote everyone is to busy going back and forth about the new art change to care about much else at the moment.
never really played Taffy Tales so ???
confined with goddesses has a simple yet affective approach sure part of the result is the fact that everyone is in one place with limited additional characters, but it just goes to show some times less is more. From a post I saw from the creator on patron a while back
"A lot of Game takes 3 to 4 month to create an update (I don't blame anyone, I say it as a fact, they probably have more content for example), but the patrons that pledge during month without any update are supporting the work that the creator(s) put during the month.
In general, I think a 4 month update take "4 month of work" and not "1 month of work every 3 month", so it's not a "lost" money, as a support point of view.
I still understand some people doesn't earn a lot of money and want to make it worth, that's also why I personally prefer to keep the 1 update per month release."
and if you think about it every 4 moths at the current rate we will get a full house updated. if they keep going at this pace and there are no hiccups the game will practically double in about 8 months. That is of course an optimistic estimate as they may decide to do a QOL update down the line. 8 months is a long time from now a lot can happen.
But no matter all that in the end the patrons and players are happy. No matter how things are with other games if they are satisfying their market they're doing a good job. Trying to compare to others is not always a good thing.