- Apr 6, 2018
- 1,240
- 721
Having just gotten back into playing (well, a few hours ago), I noticed the game is lacking a bit in trigger pacing.
I leave the base, get called to come back in and go to the VIP lounge.
Going inside, I'm hit by the Keikyu+Hanabi being fired event (btw, if coming back from a mission the background stays black until the first room change on that).
Once that's done, I go to the VIP lounge, where I get the Jet + Absinthe event, followed by forcibly being moved to the Bar where I get the first Vanda event (surprisingly cute in that outfit).
I've been trying to go to that event I was called for that was supposedly "urgent" for 5+ minutes at normal reading speed now, and an ingame day later I still haven't had the chance. I think it might be helpful if there was an event-trigger block for such cases.
I leave the base, get called to come back in and go to the VIP lounge.
Going inside, I'm hit by the Keikyu+Hanabi being fired event (btw, if coming back from a mission the background stays black until the first room change on that).
Once that's done, I go to the VIP lounge, where I get the Jet + Absinthe event, followed by forcibly being moved to the Bar where I get the first Vanda event (surprisingly cute in that outfit).
I've been trying to go to that event I was called for that was supposedly "urgent" for 5+ minutes at normal reading speed now, and an ingame day later I still haven't had the chance. I think it might be helpful if there was an event-trigger block for such cases.