Kjazz

Member
Sep 27, 2019
445
516
Cool, I will try this one too :)

Anyway, next release will be on the 1st of August for Patrons, 28th for the Public
28th August? Bro u cn create ur discord channel where we cn discuss on this game nd keep in touch with u
 

FunkPunkGames

Member
Game Developer
Jul 13, 2020
259
779
28th August? Bro u cn create ur discord channel where we cn discuss on this game nd keep in touch with u
I will do it, but it will be for Patrons only when I'll reach at least 10 patrons. I need at least a base community to start a discord channel.
But I will also be present here, probably not as much as now when the discord server will be up.
 
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FunkPunkGames

Member
Game Developer
Jul 13, 2020
259
779
Greetings Folks!

I've made this post on Patreon and decided to place it here as well, to explain how the development and the game will work.



DEVELOPMENT



The development schedule is proceeding well so far. The feedback was great and I have fixed some of the concerns from the initial release of the game.

So, first of all, I would like to warn that my release schedule will remain monthly, interchanging between a story version and a technical version.

A story version will mainly focus on the narration of the main story.

A technical version will mainly address bugs and improvements to the game.

I've decided to use this format to better use my time, wanting to deliver a good quality game.

If this format will ever change in the future, don't worry, I will always warn you with at least a month's notice so that you will have the freedom to choose whether to continue supporting me or not in the most honest way.

That said, it means that having the story version released in September, the initially announced story version of October will be instead released in November.

Given the fact that I will have to resume my main job in September, this is the most that I can do for now. If the community will grow then I could give the game more time. But we'll see in the future, I guess.

In summary, story version released in September, a technical version released in October, story version released in November.



GAME FEATURES




We talked about the development, now let's talk about the juicy stuff, the expected features in the game.

As previously announced, the 0.02 version of September will end the Prologue of the story, but what's next?

You can expect a story-driven game with different branches and multiple endings.

After the Prologue
, Elsa will be free to explore the surroundings, supported by a Morning-Afternoon-Night system that will dictate the passing of time.

Some of the actions that Elsa will perform during these time-cycles will trigger the advancement of time to the next stage. So yeah, you'll need to carefully manage your time based on the story objectives.

There will be no "Game Over" screen. Instead, every decision will lead to different consequences and eventually to a specific ENDING.

Speaking of decisions, the game will also feature Timed Decisions, which will trigger during specific dialogues where Elsa will have to quickly choose before time runs up or face terrible consequences.

The game will not use a map though, because I thought it would be more fun to explore street by street with events that can occur based on time of the day, STATS score, and more.

Players can expect to meet new friends or to make new enemies, during these encounters. Some encounters will open up "Quests" that could help Elsa in the main story.

Some of the NPCs she will meet may also be recruited as companions, which will have their own goals, quests, and stories. The game also features also a relationship system (hidden to the eyes of the players) which will record how Elsa behaves with her friends or enemies. Some friends could become enemies and vice-versa.

Eventually, some of the events, characters, and quests will also be suggested by Tier 5 Patrons.

As for the atmosphere, you will be able to see night clubs, forgotten subway stations, smelly alleys, street-gang bases, and much more. Some of the areas will have STATS requirements to be unlocked, others will be unlocked thanks to quests or events.

And this is it for this public update. The next public version, v0.01a August, will be released on F95zone on the 28th of August.
 
Jul 25, 2019
171
181
A critique on the writing; there's an early light infodump where the naked protagonist chick talks about her father and his company as she showers at the start of the game... avoid infodumps
 

FunkPunkGames

Member
Game Developer
Jul 13, 2020
259
779
A critique on the writing; there's an early light infodump where the naked protagonist chick talks about her father and his company as she showers at the start of the game... avoid infodumps
Nice catch! But there is a valid narrative reason for that, trust me ;)
 
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Kjazz

Member
Sep 27, 2019
445
516
Greetings Folks!

I've made this post on Patreon and decided to place it here as well, to explain how the development and the game will work.



DEVELOPMENT



The development schedule is proceeding well so far. The feedback was great and I have fixed some of the concerns from the initial release of the game.

So, first of all, I would like to warn that my release schedule will remain monthly, interchanging between a story version and a technical version.

A story version will mainly focus on the narration of the main story.

A technical version will mainly address bugs and improvements to the game.

I've decided to use this format to better use my time, wanting to deliver a good quality game.

If this format will ever change in the future, don't worry, I will always warn you with at least a month's notice so that you will have the freedom to choose whether to continue supporting me or not in the most honest way.

That said, it means that having the story version released in September, the initially announced story version of October will be instead released in November.

Given the fact that I will have to resume my main job in September, this is the most that I can do for now. If the community will grow then I could give the game more time. But we'll see in the future, I guess.

In summary, story version released in September, a technical version released in October, story version released in November.



GAME FEATURES




We talked about the development, now let's talk about the juicy stuff, the expected features in the game.

As previously announced, the 0.02 version of September will end the Prologue of the story, but what's next?

You can expect a story-driven game with different branches and multiple endings.

After the Prologue
, Elsa will be free to explore the surroundings, supported by a Morning-Afternoon-Night system that will dictate the passing of time.

Some of the actions that Elsa will perform during these time-cycles will trigger the advancement of time to the next stage. So yeah, you'll need to carefully manage your time based on the story objectives.

There will be no "Game Over" screen. Instead, every decision will lead to different consequences and eventually to a specific ENDING.

Speaking of decisions, the game will also feature Timed Decisions, which will trigger during specific dialogues where Elsa will have to quickly choose before time runs up or face terrible consequences.

The game will not use a map though, because I thought it would be more fun to explore street by street with events that can occur based on time of the day, STATS score, and more.

Players can expect to meet new friends or to make new enemies, during these encounters. Some encounters will open up "Quests" that could help Elsa in the main story.

Some of the NPCs she will meet may also be recruited as companions, which will have their own goals, quests, and stories. The game also features also a relationship system (hidden to the eyes of the players) which will record how Elsa behaves with her friends or enemies. Some friends could become enemies and vice-versa.

Eventually, some of the events, characters, and quests will also be suggested by Tier 5 Patrons.

As for the atmosphere, you will be able to see night clubs, forgotten subway stations, smelly alleys, street-gang bases, and much more. Some of the areas will have STATS requirements to be unlocked, others will be unlocked thanks to quests or events.

And this is it for this public update. The next public version, v0.01a August, will be released on F95zone on the 28th of August.
So on 28 august we hv technical version update ryt?
 

FunkPunkGames

Member
Game Developer
Jul 13, 2020
259
779
So on 28 august we hv technical version update ryt?
Hey Kjazz, I hope you're having a nice summer :)

Yes, exactly as you said.

There will be lots of improvements. I've followed some of the feedback coming from this thread as well, which I'm thankful for.
The details will be written in the first post when I'll update the thread with the new links.
 
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Kjazz

Member
Sep 27, 2019
445
516
Hey Kjazz, I hope you're having a nice summer :)

Yes, exactly as you said.

There will be lots of improvements. I've followed some of the feedback coming from this thread as well, which I'm thankful for.
The details will be written in the first post when I'll update the thread with the new links.
So if we follow that schedule then you will be update this technical version for f95zone on 28 August ryt...
Nd next story version will be update on start of September for patreon nd for f95zone at the end of September ...
Am I ryt?
 
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FunkPunkGames

Member
Game Developer
Jul 13, 2020
259
779
So if we follow that schedule then you will be update this technical version for f95zone on 28 August ryt...
Nd next story version will be update on start of September for patreon nd for f95zone at the end of September ...
Am I ryt?
Yep, next patreon version will be available on the 1st of September for some of the tiers. And next public version will be on the 28th of September (big story update with ending of the prologue).
 
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zerozip0

Member
May 23, 2018
387
627
The preview renders seem nice, the one looking like a white version of an ironman suit drew me to take a peak!
Best of luck with the project! :D
 
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slayer991

Member
Jun 8, 2017
190
409
Ooh, a game with a good story? I'm in. I'll give it a shot.

I generally shy away from reviews until later in the development cycle...mostly to give more inexperienced devs a chance to improve so they're not impacted by a negative review. It doesn't seem that I'll have to worry about it with this game based on the reviews and comments.
 

FunkPunkGames

Member
Game Developer
Jul 13, 2020
259
779
Is the target audience for this game male or female readers?
For both :)
The preview renders seem nice, the one looking like a white version of an ironman suit drew me to take a peak!
Best of luck with the project! :D
Thank you very much! I hope you'll enjoy the game!
Ooh, a game with a good story? I'm in. I'll give it a shot.

I generally shy away from reviews until later in the development cycle...mostly to give more inexperienced devs a chance to improve so they're not impacted by a negative review. It doesn't seem that I'll have to worry about it with this game based on the reviews and comments.
Thank you for giving me the opportunity, I hope to surprise you in a good way :D
 
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4.30 star(s) 15 Votes