@Palmer
I might only play the open version, but I already made some points in former posts. I played the game as far as I could again and STILL my opinion stands: very poor implementation of the aunt and following that character derailment of Amanda due to this.
I do not speak about if Amanda gets more or less sympathetic, I speak from a writer´s perspective on character. I write stuff myself. I have two free stories in the works and out for reading ATM and I might not be Goethe or Hemingway, but I know something about characters.
No matter if it is a character or event-driven story, the characters we make do not exist in a vacuum. They will react to events impacting them and they will do so according to their character build. If we want OoC reactions then we need to work for it.
One thing would be extreme pressure like a gun to the head, not wanting to die might override the normal typical reaction.
We could do a "Chekov´s Gun" situation in earlier chapters, introducing an important plot point or gimmick.
We could introduce the confrontation step by step over chapters.
Or we could solve such behaviour later on, wheels in wheels plans, but DFD is the wrong genre for this, it is not e.g. "The Maltese Falcon" or "The Big Sleep" where treason or fake treason is just around the corner.
What happened in DFD was not that. What happened here was you wanted to introduce an obstacle and that Aunt was a good obstacle and even dumping it fast and solid into the game was not the problem. The problem was you deciding that Amanda is a late teenager and as such should be prone to unreflective, irresponsible behaviour. And with that the wall was hit. Even teenagers act with some consistency to their character traits. The Amanda of DFD and all the early chapters was as follows:
a) Pursued her Dad
b) knew her Dad loved and was always there for her
c) helped her Dad save the diner and repairing the jukebox and is shown as rather grown-up for her age
d) knew her Dad loved her Mom
e( knows that the aunt would say and do anything to destroy the MC
f) the aunt did not care one bit about Amanda her whole life
g) (While I can go only from spoilers in part) the Aunt does not even have doctored "proof" and the story about the MC was fishy from the beginning
So Amanda has zero reason to believe her aunt in the first place, even a cloudcuckooland teenager (which Amanda is defintely not as introduced in DFD) with such a beckground would not take the bait. and it got worse, because the absurd coldness towards the MC within the drop of a hat.
Even if you might try for a "deep cover" Amanda, there is a problem. You made her too cold, too bitchy and abusive towards the MC with no reason. The sinlge sex scene in 14 does not come across as "stuck between places", but as a "pity fuck" at best. The last couple chapters of DFD are a character assassination of Amanda at it´s best, simply because you chose to override established character traits without reason or preperation, just for a story event. Sorry if this sounds harsh.