- Apr 12, 2018
- 228
- 434
Linear simply means consecutive, in the sense that day 2 follows from day 1 or day 7 from day 3. It only becomes non-linear if the story jumps in time, for example if the story goes from day 3 to day 7, then back to day 5. That's non-linear storytelling.
In literary arts the concept of branching doesn't really exist outside of choose your own adventure novels, but choice is a fairly common device within visual novels. But DfD doesn't even really branch. Your choices affect individual scenes and opinions, for instance, whether you can have a threesome with Heidi and Kathy, but there's no mechanic within the narrative to allow the player to stop Amanda from leaving. No matter how nice or how much you reject her, she always makes the same choices. So this game is actually quite linear and rigid in narrative.
That being said, maybe there is some system working that will mean the endings will take into consideration choices made as early as chapter one. I don't quite know how it would effect the story, considering it hasn't up to this point, but not knowing how it's going to end, I can't say with absolute certainty that the endings won't diverge wildly depending on previous choice and preference. But unless there's a time machine developed, it's unlikely to be non-linear.
In literary arts the concept of branching doesn't really exist outside of choose your own adventure novels, but choice is a fairly common device within visual novels. But DfD doesn't even really branch. Your choices affect individual scenes and opinions, for instance, whether you can have a threesome with Heidi and Kathy, but there's no mechanic within the narrative to allow the player to stop Amanda from leaving. No matter how nice or how much you reject her, she always makes the same choices. So this game is actually quite linear and rigid in narrative.
That being said, maybe there is some system working that will mean the endings will take into consideration choices made as early as chapter one. I don't quite know how it would effect the story, considering it hasn't up to this point, but not knowing how it's going to end, I can't say with absolute certainty that the endings won't diverge wildly depending on previous choice and preference. But unless there's a time machine developed, it's unlikely to be non-linear.