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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Spaceballz

Member
Sep 13, 2017
197
1,228
I have a Mac mini with 16Gb and have to use the CPU for renders. I can usually render 4-5 Genesis 9 assets with hair and clothes, but the OS will tell me to shut down all other programs.

I can't add any environment, that would just freeze it up.

I'd suggest to all those in the same boat to simply render "backdrop" environments and then use them either as a backdrop, HDRi etc or, if you have experiencein Photoshop or Gimp, to simply layer the assets.

Making sure to go for 4k when it comes to figures and less when it comes to stuff which doesn't require the same level of pixel density.

The only problem with be it will look flat, without the expected natural light bounce/shadows etc.
Yeah it always depend of what's in the scene. The main difference lets say between your setup and mine. As a test I once did a render with a complete environment, props and 14 characters (7 G9 and 7 G8F) with hair, clothes (Bikinis and Swimsuits) and jewelry. It rendered in about 1h30 and I still could use my PC to watch Youtube or Netflix. So yeah, rendering on a computer that is slightly underpowered puts limits on what you can do, but you can still push it's limits and come out the other side with great looking renders. Also, compositing images, like adding backgrounds or props later on in PS or GIMP is an art in itself. An experienced person in GIMP or PS can make it look natural, but it's hard. I could never do it to my satisfaction. So I stick to doing all of it in Daz. But no worries, I've seen some of your work here and it looks great my friend! That's what it all boils down to, if the images looks great, who cares on what machine it was rendered ;)

Take care my friend and happy rendering!
 
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BlenderGuy

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Nov 17, 2023
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Yeah it always depend of what's in the scene. The main difference lets say between your setup and mine. As a test I once did a render with a complete environment, props and 14 characters (7 G9 and 7 G8F) with hair, clothes (Bikinis and Swimsuits) and jewelry. It rendered in about 1h30 and I still could use my PC to watch Youtube or Netflix. So yeah, rendering on a computer that is slightly underpowered puts limits on what you can do, but you can still push it's limits and come out the other side with great looking renders. Also, compositing images, like adding backgrounds or props later on in PS or GIMP is an art in itself. An experienced person in GIMP or PS can make it look natural, but it's hard. I could never do it to my satisfaction. So I stick to doing all of it in Daz. But no worries, I've seen some of you work here and it looks great my friend! That's what it all boils down to, if the images looks great, who cares on what machine it was rendered ;)

Take care my friend and happy rendering!

Much appreciated, thanks so much. I agree with everything you say regarding the hardware.
I just added you on DA too. I'm OPTIPRIMART on there.

I'll upgrade eventually, but want to keep pushing my own skill set as I realise I have so much to learn. Also love seeing what some people are able to create with great lighting etc.

It's super fun to explore the possibilities, and some of these assets are super amazing to mess with.

I agree with what you said about compositing too, another skill set which takes lots of dedication to master.

My render times are anything from 20 mins to 1hr 20 for most black screen stuff I do at 2k/4k.
That's figures and minimal props. Upgrading a mac won't be worth it as it won't come with GPU required. Will break my heart to go back to PC lol, but needs must!
 

Killinit

New Member
Sep 22, 2021
7
36
Hi there! that's quite a good first try, and even more impressive if you did this on a potato laptop. Now even though you've got a underperforming machine doesn't preclude you to make renders. Where you may encounter problems is if you tried to fill the scene with more subjects, props and environments. Filling the scene with stuff is going to probably require more memory and computing power than what your machine can dish out. But hey, if you want to do pinups on blank or very basic background I don't see why you couldn't continue to practice. Eh, it's a good thing in a sense, now you can fiddle around with it a bit and if you don't want to pursue the hobby, it didn't cost ya an arm and a leg to buy a decent rendering computer. If you like it, you can start buying parts yourself later on to build one.

All that being said, happy to see a new artist in here and happy rendering my friend!
Thank you so much your words motivated me even more i will consider everything you said and thank you again for your comment it means a lot to me
 
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Spaceballz

Member
Sep 13, 2017
197
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Much appreciated, thanks so much. I agree with everything you say regarding the hardware.
I just added you on DA too. I'm OPTIPRIMART on there.

I'll upgrade eventually, but want to keep pushing my own skill set as I realise I have so much to learn. Also love seeing what some people are able to create with great lighting etc.

It's super fun to explore the possibilities, and some of these assets are super amazing to mess with.

I agree with what you said about compositing too, another skill set which takes lots of dedication to master.

My render times are anything from 20 mins to 1hr 20 for most black screen stuff I do at 2k/4k.
That's figures and minimal props. Upgrading a mac won't be worth it as it won't come with GPU required. Will break my heart to go back to PC lol, but needs must!
My pleasure really! We Daz artists need to stick together! An yes it's not easy to change platforms. And to say that in the 90's and 2000's Mac was considered THE choice for digital art. But yeah if there is a lack of accelerated 3D hardware on Mac (I don't really know since I've never really paid attention to the Mac platform) makes it hard to stay on Mac.

I wanted to gift you a Core membership on DA but you are already PRO witch is better, so I sent you a Llama instead ;)
 
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BlenderGuy

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Nov 17, 2023
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My pleasure really! We Daz artists need to stick together! An yes it's not easy to change platforms. And to say that in the 90's and 2000's Mac was considered THE choice for digital art. But yeah if there is a lack of accelerated 3D hardware on Mac (I don't really know since I've never really paid attention to the Mac platform) makes it hard to stay on Mac.

I wanted to gift you a Core membership on DA but you are already PRO witch is better, so I sent you a Llama instead ;)
Thanks so much! I was a dedicated PC user back in the day. Then someone gifted me their old mac laptop, then I decided to get a Mac Mini which was relatively cheap, allowing you to upgrade parts. It was perfect for my music daw and was super comfortable and easy with the apps. 3D is obviously a totally different beast so I'll be looking to get a newish MB, Ram etc for my PC case which I can just throw new stuff into. Will be so weird to actually use an NVidia card lol.
Last one I used was a 1080 with 8Gb from back in 2014.

Apples obsession with wanting to make/own everything you can use, even hardwiring RAM is surely going to stifle them in the World of 3D.

Josephine 001.png
 

Spaceballz

Member
Sep 13, 2017
197
1,228
Thanks so much! I was a dedicated PC user back in the day. Then someone gifted me their old mac laptop, then I decided to get a Mac Mini which was relatively cheap, allowing you to upgrade parts. It was perfect for my music daw and was super comfortable and easy with the apps. 3D is obviously a totally different beast so I'll be looking to get a newish MB, Ram etc for my PC case which I can just throw new stuff into. Will be so weird to actually use an NVidia card lol.
Last one I used was a 1080 with 8Gb from back in 2014.

Apples obsession with wanting to make/own everything you can use, even hardwiring RAM is surely going to stifle them in the World of 3D.

View attachment 4038604
Well I've just gone and checked some Mac desktops to see if they have something that could be good for Rendering. They've got the Mac Studio, but it's about 6000$. On PC you could have similar performance for well over half the price... And I don't even know if you could use the IRay engine in DAZ with that... so yeah, it's a bummer.
 
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BlenderGuy

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Nov 17, 2023
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Well I've just gone and checked some Mac desktops to see if they have something that could be good for Rendering. They've got the Mac Studio, but it's about 6000$. On PC you could have similar performance for well over half the price... And I don't even know if you could use the IRay engine in DAZ with that... so yeah, it's a bummer.
Yea, the bang for buck ratio will always favour PC over a Mac.
Also, ability to add superior components you desire is something a PC will offer.
For me, it's all about aesthetics the Mac OS offers.
It's that simple. Which is absurd when you think about it.

Will def change to PC within a few months.
Also, Mac doesn't seem to allow filament mode for some obscure reason.
 
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JonasD

Newbie
Jul 2, 2024
98
1,147
Yes I have them both, yet the top asset doesn't seem to offer the usual nipple sliders I always find with other clothes items.

Also the nipples seem to be part of a "breastacular shell" which sits on top of the usual body geometry. I've never used a body morph shell, always morphed the geometry itself. Just something else I need to get my head around.
There is also a product called Mesh Grabber. Just search for it in DAZ Store.
For your nipples i recommend to reduced them a bit which is common under clothings - no worries they will peak enough through a shirt - and increase the shirts Mesh smoothing slider under parameters.
 
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5.00 star(s) 13 Votes