thanks for the quick responce, so within the next week. coolAround 7th Feb, i think. Got lots of interconnected stuff to add, so takes time to prepare whole thing.
thanks for the quick responce, so within the next week. coolAround 7th Feb, i think. Got lots of interconnected stuff to add, so takes time to prepare whole thing.
And here's an update to my mod with 5 more 3d Bots (total of 9)
Mega
Again, balance is a bit wonky, but I'm not getting too crazy with that as it's all in early stages!
Cheers and enjoy.
I think you forgot to include the image folders for the 5 new botsAnd here's an update to my mod with 5 more 3d Bots (total of 9)
Mega
Again, balance is a bit wonky, but I'm not getting too crazy with that as it's all in early stages!
Cheers and enjoy.
That I did! I had the "package contents" folder opened for the app as well as the "zip and upload" folder. Double checked the wrong one. Time to initiate triple check protocols.I think you forgot to include the image folders for the 5 new bots
For 0.3.x i added universal xp_mult parameter, allowing model, parts and part defects to affect gained xp. Can affect every skills same or specific skills differently.Radnor
Will you be implementing gameplay altering effects for all parts? Like the learning factor of the CPU and damage reduction of skins.
You could add a power need for parts and the chassi to justify high level powercores for example. Failing to meet power requirements you have a variety of effects like reduced learning speed or bad events or it could damage the bot over time.
For 0.3.x i added universal xp_mult parameter, allowing model, parts and part defects to affect gained xp. Can affect every skills same or specific skills differently.
Later on i may add more effects. Most likely in form of part special effect slots. No ETA for now.
As for powercore and other specific parts usage, something is planned. Specific parts will change how bot is played, almost 100%. Powercore suggestions were to limit possible bot actions per time based on powercore level and disable bots if power output is not enough to support every installed part. Also idea of making general bot efficiency lower if powercore is too low make sense to me too.
Will think about it, but very likely something will be added. Again, no ETA for now.
that and the get out of debt quest. those are the only ones in game at the moment.honestly rn I agree with just adding more functions to the game, the core's more than good enough [a few extra clicks in the ui now won't kill you]
just do it like portals of phereon; only rework it if it's really really bad [and you have a good idea or it cannot be avoided], otherwise there's tons of other stuff to add first
also, how many random [in sfp i'd call it repeatable] quests are there rn? just the 'get chassis above disabled' quest?
0.3.x will focus on adding mechanics/core systems with major goal of making later updates save compatible.Hi,
I have only 1 question.
Will the scenario and the quests have any progress to this update?
Right now only repeatable task is "Repair order".honestly rn I agree with just adding more functions to the game, the core's more than good enough [a few extra clicks in the ui now won't kill you]
just do it like portals of phereon; only rework it if it's really really bad [and you have a good idea or it cannot be avoided], otherwise there's tons of other stuff to add first
also, how many random [in sfp i'd call it repeatable] quests are there rn? just the 'get chassis above disabled' quest?
How long will the main quest be? Because it sounds like it might be short if you're finishing it that fast.After that i will start working on 0.4.x. I plan to focus on adding content with it, locations, quests and events. If will have enough time will finish main quest, so you can actually get "Good Ending". Rough ETA for 0.4.x is late Feb.
Right now i have 3 stages in mind.How long will the main quest be? Because it sounds like it might be short if you're finishing it that fast.
Then again I suppose it doesn't have to be very long if there's enough side-content to make up the difference.
Bots storage is not done yet, but is high priority for 0.3.x.I feel that the 6 bot limit is way too limiting, also it just screams they need more content
To be fair 6 pods is fine for vanilla as there's only 5 bot models and most people probably won't like all of them. It's only with mods it starts to feel insufficient.I feel that the 6 bot limit is way too limiting, also it just screams they need more content
To be fair 6 pods is fine for vanilla as there's only 5 bot models and most people probably won't like all of them. It's only with mods it starts to feel insufficient.
imo
6 main capsules will stay as is, storage will be limited too, but expandable. Also likely you will be able to interact with bots in storage without swapping them to capsule, at extra AP cost to "power up" bot. Also storage bots will not do their roles.To be fair 6 pods is fine for vanilla as there's only 5 bot models and most people probably won't like all of them. It's only with mods it starts to feel insufficient.
imo
Christ dude I finally pulled an Aerith. Was like pulling a Lotus from a beta starter. Took so long I can ever sell her, that's just wrong. I got so much crap in my inventory...Here's my take on a mod.
Mega link
It includes only 11 additionnal sexbots (no parts), from D rank to S rank.
I used only 3D animations (no real porn), and mostly tried to match the rank with how "human-like" the woman was. The mod is quite heavy, since I used multiple videos for each bot, to ensure some diversity while playing. If you prefer a lighter version, the number of videos in each folder can easily be cut down.
Note that there are 2 S-rank models, but they are RARE. Like, even if you save-scavenge-load cheat, it may be hard to get them (there's one model I have yet to see in my playtest). So hopefully you'll get lucky ^^
Bots are (not by rank order):
- Kara (Detroit Become Human)
- D.Va (Overwatch)
- Mercy (Overwatch)
- Nyotengu (DOA)
- Marie-rose (DOA)
- Lunafreya (FF15)
- Tifa (FF7)
- Aerith (FF7)
- 2B (Nier Automata)
Is there a console in the game where this can be used?mc.money
mc.energy