4.60 star(s) 45 Votes

EroKala

Newbie
Jul 18, 2019
54
16
I'm having an odd issue. At some point while I was playing, the fine details of training/jobs/working/etc all stopped showing up. You know when you do something and the game then says "Bot A got this amount of XP in this stat. Player got X amount in Cash"? I stopped getting that notification. I'm still getting the actual rewards, as training still improves stats. I'm just no getting the notifications anymore.

And when I went to settings, these categories were set to Small: Bot Parts/Skills/Stats, Money, Player Expertise/Reputation/Skills.
There was nothing set to hidden.

Then I tried restarting the game program. Same result.
I tried turning everything to Normal. nope. Hidden, then back to small. still nope.

I then tried making a new save, which WAS still showing the notifications like it should. I thought it might have been an issue with one of the missions, but when I sent a bot to the mission I'd recently tried for the first time (Illegal High Stakes Bot Fight), the new game save still had notifications.

Radnor, do you have any tricks to try to manually reset settings/notifications?

EDIT: and annoyingly, the game settings carry over between saves. On the bugged save, I switched all the missing stuff to be Normal, not Small. Couldn't see the notifications at all. Didn't save the game. Then I loaded the new unbugged save, and yeah, the text was showing as Normal size.

So something has gone fuck-y in my old save. Which sucks, I'm on day 225.

(I've reported this to the Discord.)
 
Last edited:

subenji

New Member
Oct 10, 2018
4
3
Do those of you dealing with missing xp/money/training details all have Mineride's 'new_mission_results' installed? I suspect it is the cause, as it contains several python blocks that run notify.disable() without enabling it again before they return.
 
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EroKala

Newbie
Jul 18, 2019
54
16
Do those of you dealing with missing xp/money/training details all have Mineride's 'new_mission_results' installed? I suspect it is the cause, as it contains several python blocks that run notify.disable() without enabling it again before they return.
Yup, I've got that one on, cause their other mission mod requires it. So that's likely the issue.

Anyone have a solution/solved file? I unfortunately don't know how to code. Please and thank you.
 
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Radnor

Member
Game Developer
Nov 9, 2021
365
942
I'm having an odd issue. At some point while I was playing, the fine details of training/jobs/working/etc all stopped showing up. You know when you do something and the game then says "Bot A got this amount of XP in this stat. Player got X amount in Cash"? I stopped getting that notification. I'm still getting the actual rewards, as training still improves stats. I'm just no getting the notifications anymore.

And when I went to settings, these categories were set to Small: Bot Parts/Skills/Stats, Money, Player Expertise/Reputation/Skills.
There was nothing set to hidden.

Then I tried restarting the game program. Same result.
I tried turning everything to Normal. nope. Hidden, then back to small. still nope.

I then tried making a new save, which WAS still showing the notifications like it should. I thought it might have been an issue with one of the missions, but when I sent a bot to the mission I'd recently tried for the first time (Illegal High Stakes Bot Fight), the new game save still had notifications.

Radnor, do you have any tricks to try to manually reset settings/notifications?

EDIT: and annoyingly, the game settings carry over between saves. On the bugged save, I switched all the missing stuff to be Normal, not Small. Couldn't see the notifications at all. Didn't save the game. Then I loaded the new unbugged save, and yeah, the text was showing as Normal size.

So something has gone fuck-y in my old save. Which sucks, I'm on day 225.

(I've reported this to the Discord.)
Yep, checked mod, it is disabling notifications in these blocks:
Code:
    "you have not free capsule so you scrap the bot and find one good part in it"
    python:
      notify.disable()
      found_part=generate_bot_part("loot_bot","good")
      found_part.apply_damage(randint(5,99),minimal_integrity=1)
As you can see it disables notifications at start of block to avoid notify spam when generating part, but not enable it back.

Can be fixed by editing mod rpy file, adding appropriate notify.enable().
To fix saved game, open console and type
Code:
notify.enable()
or if it doesn't help
Code:
notify.counters.clear()
It would be best if mineride would fix mod "officially" and update link.
 
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Adrian24

Member
May 25, 2017
290
150
Did anyone manage to survive hardcore difficulty? There just isn't enough time to train your sexbot to B level to sell it for 50000 cash.
 

balaena

Newbie
Oct 10, 2021
29
26
Did anyone manage to survive hardcore difficulty? There just isn't enough time to train your sexbot to B level to sell it for 50000 cash.
I have a good run going. I started it like a month ago on 0.4.0 though, so don't entirely remember how I got there. If I recall correctly, what I did was train a sexbot to a certain level, sell it and then buy both a V4 and V7 NeuroTech CPU on the black market. After that I think I scavenged for a new bot, repaired it, put in the V7 CPU and trained it until I couldn't anymore.

When that's done I put the V4 CPU back in and sell it (after a certain level it will be more profitable to sell it on the black market because that doesn't cap at 50000, though there isn't always a request for it)
 

MagicBucket

New Member
Oct 20, 2020
2
0
Open console, type
Code:
notify.enable()
If it does not help, try
Code:
notify.counters.clear()
I see this reported for second time, but have no idea why it could happen. Do you playing with mods?
notify.enable() did work and yes I am using mods. Specifically I found the mod "new_mission_results" is what had those
notify.disable() without enabling them back like you mentioned in an earlier post.
 

EroKala

Newbie
Jul 18, 2019
54
16
so, use the console command to fix the issue, and probably avoid Mineride's Missions for now. It seems to only run the flawed code when you go to their missions. mineride will need to upload a corrected version of "New_mission_results" though. I sure don't know where to stick "notify.enable()" in the rnpy file.

to be honest, I don't think it's all of the jobs. Some of the sections do indeed have Notify.enable(), just not all of them.
 

dmmt

Well-Known Member
May 8, 2020
1,007
979
Did anyone manage to survive hardcore difficulty? There just isn't enough time to train your sexbot to B level to sell it for 50000 cash.

I have survived it yes, but it takes luck in the 1st day.

You MUST find a bot on day 1
OR
Get stupid lucky from mods and find an "A" Bot with functioning "A" components, already holding some skills.

You must find a bot that doesnt need a LOT of repairing

If you dont hit on 1 f the 1st 2 AND the 2nd, both, you're prolly gonna be in trouble.
 

DrLizardman

Member
Apr 28, 2021
467
139
I have survived it yes, but it takes luck in the 1st day.

You MUST find a bot on day 1
OR
Get stupid lucky from mods and find an "A" Bot with functioning "A" components, already holding some skills.

You must find a bot that doesnt need a LOT of repairing

If you dont hit on 1 f the 1st 2 AND the 2nd, both, you're prolly gonna be in trouble.
Yeah I tried that mode and it lived up to its name lol I just could not make enough money to stay afloat.
 

dmmt

Well-Known Member
May 8, 2020
1,007
979
If you dont get lucky in the 1st or 2nd day; just start over lol You're not gonna make it anyway
 

mineride

Newbie
Apr 14, 2019
28
30
@mineride's mods
Contains missions, bots(individually downloaded) and a database mod.
Author stated they would post future mods there.
UPDATE 06/07/2022

new_mission_result : Fix notification 'breaking machine' which deactivate them. Thanks for the report.

A little note after playing : It's seems not to fix the problem directly. You still have to go to the console if you played with the broken version if you wish to keep your save
Do as Radnor say here to fix it : https://f95zone.to/threads/defective-sexbot-chop-shop-v0-4-1-radnor.104343/post-8465603
 
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EroKala

Newbie
Jul 18, 2019
54
16
mineride, if we had the previous version of the New_mission_result, should we delete the old .RPYC file? The new version you have in your Gofile only has a .RPY file.
 

mineride

Newbie
Apr 14, 2019
28
30
mineride, if we had the previous version of the New_mission_result, should we delete the old .RPYC file? The new version you have in your Gofile only has a .RPY file.
the rpyc is created by the game to reflect and use the rpy file. so it should at the start of the game overwrite it with the new one. you can delete it before to be sure but for me, it overwrite it without problem
 
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EroKala

Newbie
Jul 18, 2019
54
16
Did anyone manage to survive hardcore difficulty? There just isn't enough time to train your sexbot to B level to sell it for 50000 cash.
I have survived it yes, but it takes luck in the 1st day.

You MUST find a bot on day 1
OR
Get stupid lucky from mods and find an "A" Bot with functioning "A" components, already holding some skills.

You must find a bot that doesnt need a LOT of repairing

If you dont hit on 1 f the 1st 2 AND the 2nd, both, you're prolly gonna be in trouble.
I just recently completed a Hardcore run on v0.4.1 modded. My mod list was pretty much every functionality mod and every 3D bot, including all of Mineride's current roster (which is 34 mods currently, with some mods having multiple variants like the Pharahs and Widowmakers). And I still had to save-scum like a little bitch like I was playing XCOM, and I still failed once. The most important thing is to get a decent bot in the first few days, ideally A or B, then fix it while waiting for a Neuro V4 to pop up on Grey net. Then install it and get the bot's Social and Sex to D rank. Those skills, plus the quality of the bot, means you can max out at 50K at the Club. A C bot or lower doesn't scale as high, and you spend too long having to fix it's skin from sex training. If you get a Skill Dumb trait somehow, either power through to D rank, or save scum. In hardcore mode, the negative psychocore traits will take you multiple time periods to clear out, which is lethal in early Hardcore.

You really have to know the game mechanics well in Hardcore, and I still learned something new. For example, you need D rank Electronics/Mechanic to make Storage, which means you can't store S rank bots for later (again, this is a modded playthrough).
Once you get past the first bill period, keep grabbing decent bots to train up sex and social. When you get your mechanic skill to D, there is a (modded) grey net job for "Business booming, buying new techie." It requires a bot to have Mechanics C+, and Electronics D, and it pays a maximum of 75K. It pops up decently often, but its more cash than the club.

I'll skip over the other (modded) grey net posts that will be your bread and butter, and point out that the best (modded) grey net job is "Need Escort For a Business Meeting". That one seems to have an uncapped payout, but requires a Bot to be A+, Combat C+, and Sex & Social A+. An A-rank bot with mediocre parts can pay out 1 million, and a S-rank bot can get 4-6 million. I once had a modded bot (Mineride's Aerith bot) that was S-rate with all S parts, and when I got all her skills to S (this was a non-hardcore playthrough), that job paid 12 million for it.

However, for a hardcore run, once you are in a comfortable position, once you find a decent S-rank bot, train it up so it can be a shopkeeper (for the social skill training) and as much combat skill as you can. Then look into the (modded) Missions. Avoid Radnor's Fighting mission, that one has a chance of bot death. Look for the night-time only mission of "Illegal High Stakes Fight" which will cost you 2500. While it only pays out in cash and some amount of combat XP, I have never once had a bot destroyed even with all my save scumming. In fact, I've lost a bot much more often from the Porn Bot job.

Once you get a Bot's Combat to B or A rank, you can start sending it to the night-only "Illegal Death Match" Mission. I don't know if there's a risk of bot death for a high rank combat stat, but failure doesn't necessarily mean bot death, and win or lose, your bot should be earning a ton of Combat XP.

For Sex XP, the Porn Bot Mission is a great option, and it's not night time only. However, as mentioned above, I have lost bots to it's crit-fail roll, so save before you send a bot to that mission.

Once you have a good bot tick over to A Social and Sex (and ideally A Combat), keep an eye out for that "Need Escort for a Business Meeting" post. I had a S-ranked Mineride's Akali bot (that came with most S-rank parts, except my lower ranked fixes), it had A Combat and Social and S Sex, and I got paid 7 million. Which covered my remaining 5 million debt, plus 2 million in bonus money. This was accomplished by day 140 or something, I forgot to write that down.

But again, I was save-scumming like a little bitch at pretty much every step of the way. it's possible, but the RNG aspect can be killer, especially in the first few days.

PS. The Mission mods are very much an assist, so I'll point out that I have both Mineride's Mission mods, plus Radnors mission mod. Shaky's Illegal Fights mod. Pretty much most of the functionality mods from HERE.
 
Last edited:

dmmt

Well-Known Member
May 8, 2020
1,007
979
just curious, since I tend ot play this game on hardcore....if I did a play through Hardcore video for say the 1st 45-60 days, I can put it on youtube and make the listing private so only those with the link can access it, would there be (a) interest in that or (b) a prohibition against it?
 

Mr_Shaky

Member
Nov 6, 2017
219
205
Once you get a Bot's Combat to B or A rank, you can start sending it to the night-only "Illegal Death Match" Mission. I don't know if there's a risk of bot death for a high rank combat stat, but failure doesn't necessarily mean bot death, and win or lose, your bot should be earning a ton of Combat XP.
The condition to lose bots is combat<=C. You've got a minumum 75% chance to lose the bot if sending it with C or lower combat with a higher chance if some other stats are low. To a maximum chance of maybe 90% or so.
That mod is a pretty basic version and I had some plans to make it WAY more fleshed out but never really got around to it.

There was also some stuff that's hard to account for. For example: the damage your bots take during fights and the XP they earn is all subject to modifiers like damage reduction/xp mods. So a fairly low XP reward would still be very high with good CPU and smart trait. I think you can end up getting something like 15x+ more xp then what is assigned in the mission results.

And part damage is hard to account for because even if I set it to do 50-200 damage to a part and it rolls 200 it could be reduced to a pittance by part and bot damage reduction.
We're talking ending up taking 1-10% instead of 200 with good parts/bots depending on used mods. Which is pretty wierd since it creates a kinda all or nothing situation where either I set damage taken for losing absurdly high which guarantees that calculated parts are destroyed. Or I set it to high but not super and then high damage reduction stuff makes it so that a deathmatch ends with minor damage instead of parts severly damaged and/or destroyed. ¯\_(ツ)_/¯
 
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Mr_Shaky

Member
Nov 6, 2017
219
205
Here's the first version of my BotSchool mod. Let's you pay to send your bots to take skill courses.
Let me know what you think.
 
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fredinator

Member
Jun 23, 2017
234
308
Here's the first version of my BotSchool mod. Let's you pay to send your bots to take skill courses.
Let me know what you think.
Mega link
Will try it. And while I'm at it may I suggest a way to either mass hack your bots like tinker does or a way to increase the stability of bots somehow because some of them get unstable very fast
 
4.60 star(s) 45 Votes