- Sep 3, 2017
- 89
- 70
If you had actually read my post which he was replying to you'd realize that what I said was that if something is illegal except under certain circumstances, that activity is illegal until it's proven legal. While the courts in the united states presume innocence of a crime, if there is an exception in a law where an activity which is normally illegal is made legal under certain circumstances, then the burden of proof to prove that the person did the act is upon the accuser, but the person defending themself under an exception to a law has to prove they were covered by it. This makes it so that no matter how broad the exception is, in those cases it is essentially guilty until proven innocent. I was not saying that is the normal rule the courts in the United States operate under, and certainly not saying that is how they should operate, I was highlighting the weird insanity of certain parts of American law.Slight correction for benefit of the doubt that quoted person might not be from a "normal" 1st world country. There are some backwater countries.. like Mexico that pretty much practice guilty till proven innocent still.
Oh, I won't deny that. I'm from one of those countries after allSlight correction for benefit of the doubt that quoted person might not be from a "normal" 1st world country. There are some backwater countries.. like Mexico that pretty much practice guilty till proven innocent still.
Now that's a Christmas miracle!Would you mind updating the OP with the changelog?
belly expansion
Tentacle enemies
Adult animations (with tentacles)
Programming wise, everything is custom made, no market place assets. I only used 3d scans for closeup buildings and megascans as third party assets.seems like the whole shooting thing is basically a marketplace asset. Solid animations tho. Third person camera sucks. you should probably get a third person controller from marketplace and toggle the components on and off. If you want to make you own controller then heres how i usually do it. Currently you are just moving player in the direction on input rel to camera. Never do this always apply velocity in players forward vector using physics then rotate player around its up axis. you also need to rotate the velocity vector to compensate for non flat ground. this is pretty simple just take cross product of input and ground normal. To detect 180 turns get dot product of player forward compensated for ground normal and input. make sure you do this in fixed time step loop
ah my bad I thought this was using fps system from one of the marketplace assets. Did you use blueprints?Programming wise, everything is custom made, no market place assets. I only used 3d scans for closeup buildings and megascans as third party assets.
Great project! Just curious did you use blueprints or c++? Are characters custom made or created with daz, metahuman or something similar? In any case, your success is a great inspiration. Wish you good luck in theProgramming wise, everything is custom made, no market place assets. I only used 3d scans for closeup buildings and megascans as third party assets.
I gutted some data from various sources, including metahuman, Daz, and others indeed. Usually, when I have some assets, I just rip them apart, get some good pieces or something that's not worth doing from scratch and throw away the rest. It's better to have good asset consistency to the game rather than just slap random assets together.Great project! Just curious did you use blueprints or c++? Are characters custom made or created with daz, metahuman or something similar? In any case, your success is a great inspiration. Wish you good luck in the
The biggest advantage of Unreal is not the light engine, quixel, niagara, nanite or metahuman, but the accessability for newcomers and small developement teams.Most major projects in UE4 use C++...
Preaching???But, you aren't reading these, so preaching to the rest of you guys![]()
So the build I had from a while ago is "Delta Zone Build 210801 Release 03"Would you mind updating the OP with the changelog?
From twitter, it looks like:
I didn't see anything about Release 04.You don't have permission to view the spoiler content. Log in or register now.