- Jul 7, 2021
- 44
- 36
talk with him then follow this path :how do i find a scene with the human?
"You look good --> No, I mean really good" then choose the option that have (provoke) then enjoy your fap.
talk with him then follow this path :how do i find a scene with the human?
"v0.6" need to become "Public".
do you have non mega link?
Sorry for the question but I can't find on the map where would he be?talk with him then follow this path :
"You look good --> No, I mean really good" then choose the option that have (provoke) then enjoy your fap.
You are my saviour, Sir!
Non-MEGA link.do you have non mega link?
belly size and pregnancy isgoibg to be completely overhauled,Well that pw works.
06 fixes some of my issues in my review, but not all of them. Like you can still have over 100% belly size, stage time is still often ignored and sometimes accepted (ie set to 50, and some scenes are 50 seconds, others are still at 5), and weather slowly resets back to normal.
However the addition of belly modifiers is nice, where you can set the size of the belly. Though would love the ability to add cum to body parts too.
Though new issues I saw were:
1. Sometimes the character avatar doesn't update its mesh with nude/belly and remains clothed.
2. If you set belly size to anything before the start of shooting, it gets all reset.
3. If you have eggs/tentacles at maximum, cum never increases and thus you don't get cum dripping anymore.
4. You can't set cum to 100% and have eggs/tentacles at any percentage. Design oversight perhaps?
5. Enemies keep shooting you even during sex.
6. There appears to be some level of head tracking, but it fails way too often, causing jerky head movements.
7. The lootboxes are a decent addition, but where is the inventory interface to see what things I have or not?
I think I know why I get uncanny valley with her. Its her hips. They are too small for the rest of her body shape, making her look top heavy with good legs/arms, but too thin on the butt, hips, and belly, causing her to look healthy otherwise, but in this area anorexic and gross.
It is a step in the right direction.
And does that really matter? I mean, they are cardboard cutouts, they can't hurt you. Their only job currently is to magically destroy clothes by clicking menacingly. Don't worry about it3. Yes, but the cardboard cutouts do.
What did you expect? Her going full owl and going on an all-out 360° journey?4. It depends on the angle. If you get her to head track to the extreme available angle and move slightly past it, her head jerks back to the neutral position.
Thanks for the reply D-E-V-O-L-U-T-I-O-N
1. Fair enough. I have suggestions for this if inclined to hear it, but won't bother if you don't.
2. If you use mipmaps for the avatar, it would probably stutter less. It is what Witcher 3 did, as all of its weapons are fully 3d modelled in the inventory, so if you have a lot of them, it causes stutters. But they managed to reduce it by using mipmaps while the item is in the inventory.
I'll try setting it to lower value to see if it solves it.
3. Yes, but the cardboard cutouts do.
4. It depends on the angle. If you get her to head track to the extreme available angle and move slightly past it, her head jerks back to the neutral position.
On that note: If you've managed to do a POV view in semi-first person (I'll call it 2nd person), couldn't you put the gun into that viewport as well?
5. I'll check to see if Tab works.
6. Define fixed? Do you mean the hip bone doesn't poke out, or some other issue that cropped up?
Anyway, keep up the good work. I'll try 06 again later and see if I notice anything else.
There is one thing I wanted to suggest on this and its making PoV to 3rd person able to be bound to a hotkey. Having to go into the options to change it is a bit jarring to the enjoyment of a scene.POV is still experimental, and I ended up not using it at all but can be a nice option for some h-scenes