And when you release Ch1, and the players found a game breaking bug, so you release the Ch2 with bugfix and no new content and all the forum blows up, because "lying dev milking", then you realize why is there an another versioning systemI'm probably just an old fart out of the know of today's preferred nomenclature/enumuration, but why don't more games just ditch the whole "V 0.0015" nonsense and stick to integers? I mean let's be honest, the majority of games never make it past their infancy, so it's not like they're at risk of having to write "version 56" years down the road.
WIth my own game I've every intention of releasing a "Ch1" or "Update 1", followed by...wait for it..... "Ch2" or "Update 2".