Remembrance

Member
Feb 1, 2020
377
533
Wow, real nice game, a hidden gem. :love:
Very nice to see a game that commits to the polygamous harem theme to the extent of integrating into the world lore.
Alternate world, Kingdom building with path to the top? Very nice.
It's done pretty well too, with the routes & storyline contents. The pacing is a bit jerky sometimes, but that should improve with experience.
This looks great, very promising<3

One thing I don't like is how the MC's lust variable is highjacked by lilith to change her behaviour.
Lust is obviously a stat to be improved, with lust stat checks being there as early as Ep.1 with the Lily bath scene.
Since both lilith alternatives are basically the same, with only a few words of difference, it's just better to improve lust to get more content.
Ofc this isn't really noticeable unless you look at the code, since no content is locked out. So it's not really a problem.
I just feel sad for innocent lillith who got a raw deal of almost never being seen by players (since increasing lust to pass stat checks is the better option)
It'd have been better to have an independent variable to define lillith's character, so players could enjoy either variant of lillith without missing content by failing stat checks.
EDIT: I like to give suggestions/solutions instead of just pointing out problems, so here are some thoughts:
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Hope it helps.

Oh, and taking the romantic approach to convincing lilith is totally ignored in the latest update. The game treats you as if you failed to convince lilith, warns your 29 lilithlove play-through that low lilithlove points can lead to game over, then promptly proceeds to lower the hard earned 35 lilithlove points to 30.
Don't really care about the numbers, but succeeding in the romantic approach should also be acknowledged. Add a check for that variable as well.

Anyway, good game.
Best of Luck dev :giggle:
 
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Falbala123

Newbie
Oct 16, 2018
23
8
Hello there.
May I know what is considered "low karma" ? I got a warning message and I'm quite surprised, don't want to lose the game as it's already lenghty and all ^^.
 

KKpotato

Cultured Pervert
Compressor
Game Developer
Nov 16, 2021
725
4,241
Hello there.
May I know what is considered "low karma" ? I got a warning message and I'm quite surprised, don't want to lose the game as it's already lenghty and all ^^.
I haven't decided on the exact value yet. But it will be around 15. It will be added to the walkthrough. If you are in the dream mode, you need not to worry about it.
 
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King Gruffles

New Member
Aug 29, 2020
1
0
Ok etc I've been trying to apply the patch to the most recent Android version of DOF 2.2 but I cannot figure out how to do it. Someone got some idea of how to apply the patch to the android app versuoun?
 
Jun 16, 2022
345
364
Another great update. It's nice to see Lilth and the MC grow closer and more intimate with one another. I hope we get to see appearances of Samira and Kagura (I forgot her name) soon, as well as the dynamic they bring to the table of the MC's wives/harem.
 
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MrJay

Active Member
Apr 21, 2017
536
1,555
An amazing update, 10/10 from me. All the developments are going better than I even dared hope, if I have one wish for future updates it's to grow closer to the sisters.

Keep up the astonishing work!
 
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Jun 22, 2022
49
60
English is not my mother tongue too so I have some confusions. Do Landlady and Landlord have the same meaning of Mother and Father?
 

Remembrance

Member
Feb 1, 2020
377
533
I haven't decided on the exact value yet. But it will be around 15. It will be added to the walkthrough. If you are in the dream mode, you need not to worry about it.
Huh. I was thinking it'd be 10, given the low value karma checks needed to get some scenes.
I ended up with 12 (it's hard to avoid karma gains while making good choices) which should be fine I think. A good game gives some opportunity to grind up the required stats before a major check & this game already did it with the lillithlove check in ep2v2.

Sweetspot mechanics which check for both high & low variables are pretty challenging & thus enjoyable imo.
Still wondering how impactful money, & thus selling the drugs to Caz(or whatever his name was), will be & whether it'd be worth maintaining dom below 20 (or whatever the check was) to get that sale... :unsure:

Gotta wait for ep.3 to find out I guess. Looking forward to it.
 
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KKpotato

Cultured Pervert
Compressor
Game Developer
Nov 16, 2021
725
4,241
Ivanka scenes...

View attachment 2999875

Well I want some in the first place, then more after that lol
Don't worry we will have plenty of her content once you get her. She is, unfortunately, a bit of slow-burn. Despite her outgoing personality and willingness to flaunt her gigntamax tiits all over the place, she is still a virgin and you need to cook her a little more.
 
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KKpotato

Cultured Pervert
Compressor
Game Developer
Nov 16, 2021
725
4,241
Wow, real nice game, a hidden gem. :love:
Very nice to see a game that commits to the polygamous harem theme to the extent of integrating into the world lore.
Alternate world, Kingdom building with path to the top? Very nice.
It's done pretty well too, with the routes & storyline contents. The pacing is a bit jerky sometimes, but that should improve with experience.
This looks great, very promising<3

One thing I don't like is how the MC's lust variable is highjacked by lilith to change her behaviour.
Lust is obviously a stat to be improved, with lust stat checks being there as early as Ep.1 with the Lily bath scene.
Since both lilith alternatives are basically the same, with only a few words of difference, it's just better to improve lust to get more content.
Ofc this isn't really noticeable unless you look at the code, since no content is locked out. So it's not really a problem.
I just feel sad for innocent lillith who got a raw deal of almost never being seen by players (since increasing lust to pass stat checks is the better option)
It'd have been better to have an independent variable to define lillith's character, so players could enjoy either variant of lillith without missing content by failing stat checks.
EDIT: I like to give suggestions/solutions instead of just pointing out problems, so here are some thoughts:
You don't have permission to view the spoiler content. Log in or register now.
Hope it helps.

Oh, and taking the romantic approach to convincing lilith is totally ignored in the latest update. The game treats you as if you failed to convince lilith, warns your 29 lilithlove play-through that low lilithlove points can lead to game over, then promptly proceeds to lower the hard earned 35 lilithlove points to 30.
Don't really care about the numbers, but succeeding in the romantic approach should also be acknowledged. Add a check for that variable as well.

Anyway, good game.
Best of Luck dev :giggle:
Sorry for the late reply. I didn't get read your comment fully before.

First of all, I am glad that you noticed the difference.

The independent variable that you are talking about will be introduced next episode. Here is how I wanted to proceed with the lust stat and Lilith. You are ultimately the one who affects Lilith. If you have high lust, she gets corrupted by your high lust. The independent variable is set to true when that happens. Her charisma works a bit differently. It affects her leadership in the future and unlocks a unique kink. You will understand that by the start of the next episode.

Love point max is 30. You don't need more than that. I set a check that turns Lilith's love to 30 if you manage to get her to be your fiance.

Huh. I was thinking it'd be 10, given the low value karma checks needed to get some scenes.
I ended up with 12 (it's hard to avoid karma gains while making good choices) which should be fine I think. A good game gives some opportunity to grind up the required stats before a major check & this game already did it with the lillithlove check in ep2v2.

Sweetspot mechanics which check for both high & low variables are pretty challenging & thus enjoyable imo.
Still wondering how impactful money, & thus selling the drugs to Caz(or whatever his name was), will be & whether it'd be worth maintaining dom below 20 (or whatever the check was) to get that sale... :unsure:

Gotta wait for ep.3 to find out I guess. Looking forward to it.
You will get a chance to gain 2 more points :HideThePain:
Better load a save if you are in the realistic mode.
In my playthrough, I ended up with all the scenes and still managed to have 16 karma by the end of the episode. So...
 

Remembrance

Member
Feb 1, 2020
377
533
You are ultimately the one who affects Lilith. If you have high lust, she gets corrupted by your high lust.
Feels a bit passive. You act sweetly with her & lustfully with others, & she gets influenced lustfully instead of sweetly?
Better if the stat increases based on mc's interactions with her, not his interactions with other people (lust).
The charisma was just an example. The problem is lilith changes without us seeing the process of influence.
Better if lillith grows through scenes we can see rather than a lustful mc automatically resulting in a corrupted lilith. Like if lilith interactions gave high lust & then her scenes slowly changed through that. The +10 lust is the problem, unrelated choice that just changes the lilith scenes completely.

If you were going for a corruption route, no corruption can be seen as lilith is already corrupted(if high lust) or not.
Currently both versions feel like that's how lilith was/is instead of the gradual change to corruption due to mc influence.
Start off with innocent lilith scenes then slowly give more corrupt/innocent lilith in direct reaction to those scenes choices (mc suggesting getting more information about sex leads to her seeing porn). Would feel more personal/impactful to the players imo.

Tl;Dr:
Not really saying/suggesting anything, like you should change the game or whatever, just feedback that it doesn't really feel like corruption or even that mc is affecting her personality. Only if you see the code will you know it's based on mc lust, otherwise it just feels like lilith's default personality not related to mc. If that's what you're going for, fine. Otherwise this feedback might be helpful.

Love point max is 30. You don't need more than that. I set a check that turns Lilith's love to 30 if you manage to get her to be your fiance.
I tend to ramble. The number thing was about that.
The main feedback I wanted to say is that if you used the romantic approach to convince lilith & succeeded, the game still reacts like you failed to convince her. Currently, during the swimming event, it only checks if you successfully convinced her by the direct approach. So even if you successfully passed the lilithlove check to convince her using the romantic approach, the game still treats it like you failed.
Breaks immersion/continuity & needs to be fixed I think.
The reaction feels very jarring after being intimate with her already.

You will get a chance to gain 2 more points :HideThePain:
Better load a save if you are in the realistic mode.
In my playthrough, I ended up with all the scenes and still managed to have 16 karma by the end of the episode. So...
Well, I was aiming for 10 so...
You had the unfair advantage of knowing the cutoff marks in advance:ROFLMAO:

I'll probably just retcon some choices through the console or something. Or just do a skip to choices play-through, but that'd probably be too bothersome.
Anyway, if episode 3 doesn't have too much karma gains, you can be more lenient in gaining karma in the previous episodes I guess. Toe the line with the checks so to speak.
This is the problem with sweet spot stats mechanic games being released in pieces, you cannot really plan for it without knowing the sweetspots.
So it feels like it'd be best left alone till the final version where you can properly plan a route after knowing the sweetspot values to access most options.

Well, atleast the dream mode doesn't seem to restrict any scenes to reward realistic mode players. So that's something (y)

Either way, I see all content regardless, so not really affected. Was just wondering how it'll go. Hope not a lot of players will suffer.

Anyway, Godspeed on Ep.3 development & we can see everything directly.
Best of luck:)

Edit: On second thought, might as well do a life simulator like skip-to-next choice play-through after looking at ep 3 code. Fix the dom value as well to maximize the caz drug sales. The perfectionist in me wasn't happy with having the caz interaction forced like that :ROFLMAO:
But pointless thinking about it before ep 3, so best wishes on that.
 
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