There are devs who do milk their games and it's entirely worth it because they keep making fantastic content for it. Look at Summertime Saga, it's been going for a long time but people are happy to support the dev because of the good amount of content it has.My god he's not done milking
I gotta give it to him, he's really living up to his name...
Not much Patreon can do nor can you really sue them, you aren't paying for a product, you're paying to support the dev, thats why they can get away with using the copywrited models to begin with. No-where in the pledge description does it say "You will get a finished game", the closest it might say is early access, that still doesn't mean they have to release anything, just that if they do you will get it earlier. Its definitely annoying but its on the supporters to withdraw their support if a given dev isn't putting out enough content.I really can't believe the whales that could afford to support the game with so much money does not sue this developer for shafting them! Paying for something that the developer than does not deliver on and goes to another platform! When the whales stop taking this shit from developers is the only time you can trust to support Patreon. How does Patreon not do something against developers like this... This just hurts there money overall as more and more people don't believe in supporting developers on Patreon.
Not Patreon the creator himself as he basically recreated the game and said after you paid for it all this time your not getting it.Not much Patreon can do nor can you really sue them, you aren't paying for a product, you're paying to support the dev, thats why they can get away with using the copywrited models to begin with. No-where in the pledge description does it say "You will get a finished game", the closest it might say is early access, that still doesn't mean they have to release anything, just that if they do you will get it earlier. Its definitely annoying but its on the supporters to withdraw their support if a given dev isn't putting out enough content.
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'\u7535\u8bdd/alanbeads.jpg'>:
File "renpy/common/00nvl_mode.rpy", line 381, in do_display
**display_args)
File "renpy/common/00nvl_mode.rpy", line 207, in nvl_show_core
return __nvl_show_screen("nvl", items=[ ])
File "renpy/common/00nvl_mode.rpy", line 201, in _m1_00nvl_mode__nvl_show_screen
return renpy.get_widget(screen_name, "what", config.nvl_layer)
File "game/phone/MSGphone.rpy", line 86, in execute
screen nvl(dialogue, items=None):
File "game/phone/MSGphone.rpy", line 86, in execute
screen nvl(dialogue, items=None):
File "game/phone/MSGphone.rpy", line 89, in execute
if not nvl_phone.is_open:
File "game/phone/MSGphone.rpy", line 101, in execute
frame:
File "game/phone/MSGphone.rpy", line 107, in execute
viewport:
File "game/phone/MSGphone.rpy", line 113, in execute
vbox:
File "game/phone/MSGphone.rpy", line 116, in execute
for n, d in enumerate(dialogue):
File "game/phone/MSGphone.rpy", line 118, in execute
if d.who == "Me":
File "game/phone/MSGphone.rpy", line 137, in execute
button:
File "game/phone/MSGphone.rpy", line 139, in execute
add d.what at fit_zoom(image_fit(d.what, [300,2000]))
File "game/phone/MSGphone.rpy", line 139, in keywords
add d.what at fit_zoom(image_fit(d.what, [300,2000]))
File "game/phone/MSGphone.rpy", line 139, in <module>
add d.what at fit_zoom(image_fit(d.what, [300,2000]))
File "game/phone/image fit.rpy", line 8, in image_fit
im = get_image_size(im)
File "game/phone/image fit.rpy", line 4, in get_image_size
w, h = renpy.render(d, 0, 0, 0, 0).get_size()
IOError: Couldn't find file '电话/alanbeads.jpg'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "game/tl/f/kkk.rpyc", line 161710, in script
File "game/tl/f/kkk.rpyc", line 161710, in script
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1419, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1249, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/common/00nvl_mode.rpy", line 381, in do_display
**display_args)
File "renpy/character.py", line 597, in display_say
what_text = show_function(who, what_string)
File "renpy/common/00nvl_mode.rpy", line 207, in nvl_show_core
return __nvl_show_screen("nvl", items=[ ])
File "renpy/common/00nvl_mode.rpy", line 201, in _m1_00nvl_mode__nvl_show_screen
return renpy.get_widget(screen_name, "what", config.nvl_layer)
File "renpy/display/screen.py", line 1322, in get_displayable
screen.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/phone/MSGphone.rpy", line 86, in execute
screen nvl(dialogue, items=None):
File "game/phone/MSGphone.rpy", line 86, in execute
screen nvl(dialogue, items=None):
File "game/phone/MSGphone.rpy", line 89, in execute
if not nvl_phone.is_open:
File "game/phone/MSGphone.rpy", line 101, in execute
frame:
File "game/phone/MSGphone.rpy", line 107, in execute
viewport:
File "game/phone/MSGphone.rpy", line 113, in execute
vbox:
File "game/phone/MSGphone.rpy", line 116, in execute
for n, d in enumerate(dialogue):
File "game/phone/MSGphone.rpy", line 118, in execute
if d.who == "Me":
File "game/phone/MSGphone.rpy", line 137, in execute
button:
File "game/phone/MSGphone.rpy", line 139, in execute
add d.what at fit_zoom(image_fit(d.what, [300,2000]))
File "game/phone/MSGphone.rpy", line 139, in keywords
add d.what at fit_zoom(image_fit(d.what, [300,2000]))
File "game/phone/MSGphone.rpy", line 139, in <module>
add d.what at fit_zoom(image_fit(d.what, [300,2000]))
File "game/phone/image fit.rpy", line 8, in image_fit
im = get_image_size(im)
File "game/phone/image fit.rpy", line 4, in get_image_size
w, h = renpy.render(d, 0, 0, 0, 0).get_size()
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 625, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 287, in get
surf = image.load()
File "renpy/display/im.py", line 706, in load
raise e
IOError: Couldn't find file '电话/alanbeads.jpg'.
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Deviant Anomalies 0.9.2(Beta)
Sat Nov 4 23:40:43 2023
I bet you he's gonna just port the original DA to RPGM over the span of five years, and the disapear again...with no new contentLol what a joke! this game is officially dead. transition from HS to RPGM is worst decision ever. Well guys, let him scam more people from other Gaming Platforms.
The transition is from HS to Daz which is fine if they can make good models, seen some great games that use Daz but it does require alot more skill. The other transition is from Renpy to RPGM, not really a fan of this but they want to make it more of a game than a VN so it does make some sense, RPGM is designed for making games so should be easier for them. Personally though I don't want more game in it, more game means less story/scenes, or at the very least less time to work on them.Lol what a joke! this game is officially dead. transition from HS to RPGM is worst decision ever. Well guys, let him scam more people from other Gaming Platforms.
eh cant trust him at this point , this games dead to meI bet you he's gonna just port the original DA to RPGM over the span of five years, and the disapear again...with no new content
a notable Dev who cares and is on top of things is GrimDark with Masters Of Raana ive been subbed with him for a long time and he ALWAYS updates OFTEN more than most devs, hes a damn robot with how much he updates and i respect himLol what a joke! this game is officially dead. transition from HS to RPGM is worst decision ever. Well guys, let him scam more people from other Gaming Platforms.
While that level of support might enough for the dev to live on, depending on where they live, it's not nearly enough to hire an outside dev. If they wanted to hire an outside dev, they'd have to pay at least close to industry competitive rates for the dev time, and $3k/month is worth maybe 10-15 hours/week. Even if they found someone willing to work for cut-rate pay out of some kind of personal interest in the project, the most they'd probably be able to get out of an outside dev even if they were paying them their entire patreon earnings every month would probably be around 20 hours/week. Given the dev's well-established greed, it seems unlikely that they're willing to pay for quality dev time without trying to screw someone overRPGM is designed for games so hopefully there won't be as many roadblocks, realistically though they already said they aren't very good at programming so there likely will be. Seems like they would've done better to just hire someone to do that part, even now they're making about 3k a month after being silent so long, they should've had enough.
For months it appeared that the dev ghosted the game and their supporters. Recently, it's been revealed that dev has inexplicably decided to remake the game in a different engine with different models, and the consensus so far is that the new models look like garbage compared to the old ones. So the game does seem to have been abandoned, because remakes are technically different games. There's other more specific drama related stuff, but that seems to be the overarching storyline at this pointprobably been discussed to death but could i get a quick rundown on what happened? ty