VN Ren'Py Dog Days of Summer [Rework v0.2.1b] [BlackWeb Games]

4.30 star(s) 38 Votes

FrostRabbit7

Member
Aug 20, 2022
388
395
I am not moving this game to unity. I am however, reworking the code because right now it is too much of a mess. But I am going to release a full sorority event before I release the revamp because I don't know how long that is going to take. So right now I am focused on finishing that event.
Don't even bother with Unity ever. It is just a terrible engine.
 

BigAlzBub

Member
Jul 20, 2020
233
197
There are no inherent benefits to Unity over Ren'Py, but a decent chunk of people who code for a living, will already know Unity where as they will have to learn Ren'Py, and that is no small thing.

One advantage to Unity is that (if you have sufficient skill) you can design it to work the way you want rather than being forced to do things the way Ren'Ry makes you, the disadvantage is that there isn't an underlying code base to work with, so you have to do ABSOLUTELY everything yourself (unless you can crib some code of someone else using Unity, but this can carry some risks of it's own, particularly if code is poorly documented, and lots of code is, because the people who write it seldom do it for others and they already know how it works). So it can take longer to code things in Unity (at least until you have a sizeble code base of your own which does everything you want it to), and if it is a multi-person project, every member has to work within the framework laid down by whoever created the code base. If the person just sat down at their keyboard and started coding (and this is really common), their code will usually be a mess of work arounds and jury rigging, where as if you designed everything from the start it would be much more elegant and efficient, of course to do this you have to know absolutely everything you intend to do before you start, and then have properly analysed the flows of data, and most visual novels are passion projects (or cash grabs) so they just don't do this. Of course if you have a few visual novels under you belt, that can really help as you (hopefully) won't make the same mistakes you made the first time, and you can use the tricks that your learned from your first attempts to build better projects in the future.

Ultimately some people will just prefer unity because they know it, and because it is a multi platform frame work, I would imagine it is easier to port to other operating systems such as Android or IOS (but I have no experience of this, so I could horribly wrong on this)
 

Sorrow85

Engaged Member
Feb 17, 2020
2,518
18,430
You may have seen that I only like renpy games (except for a couple of games) but in renpy I like the fact that you can save at any time you want and you can rewind the game e.g. play a certain scene, in other game engines you can't but have to load the game again.
I would like "adult games" to keep this as simple as possible.

That's why the Renpy engine is best for if you ask me.

I can try to understand what BigAlzBub means but I think it would be too complicated, I wouldn't be against it if you made a really well unity 3D adventure porn game but in it you can't play scenes fast like in Renpy engine.

So I'll stick with on renpy for now and I hopes the devs stick with it too unless they really know how to make a good game with the Unity engine and especially for porn games.
 

BigAlzBub

Member
Jul 20, 2020
233
197
You may have seen that I only like renpy games (except for a couple of games) but in renpy I like the fact that you can save at any time you want and you can rewind the game e.g. play a certain scene, in other game engines you can't but have to load the game again.
I would like "adult games" to keep this as simple as possible.

That's why the Renpy engine is best for if you ask me.

I can try to understand what BigAlzBub means but I think it would be too complicated, I wouldn't be against it if you made a really well unity 3D adventure porn game but in it you can't play scenes fast like in Renpy engine.

So I'll stick with on renpy for now and I hopes the devs stick with it too unless they really know how to make a good game with the Unity engine and especially for porn games.
If you use Unity to do what Ren'Py does, you are literally re-inventing the wheel, but if you know Unity better than Ren'Py, it can make more sense to go with what you know, particularly if you are short on time and don't want to learn a new programming language.

Saving in the middle of a game, and rollbacks are something that can be done in Unity, but you have to code it yourself and not everyone does it.
 

bacienvu88

Well-Known Member
Aug 3, 2021
1,714
3,169
One advantage to Unity is that (if you have sufficient skill) you can design it to work the way you want rather than being forced to do things the way Ren'Ry makes you
From a player perspective that isn't an advantage at all. In all likelihood what the dev wants is worse than what Ren'Py does in all aspects. Of all the unity games I've played only one game has implemented the Ren'Py features* I expect correctly. The rest is various degrees of worse including some which are barely working.

But Unity becomes useful when you start going outside of the core areas with lots of interactivity, animation and/or gameplay. Then Unity starts to get ahead because you have to roll your own in Ren'Py as well. And if I understood correctly, BWG wants lots of interactivity in SexCraft, so can be justified there.

* skip, rollback (with scrollwheel), saves with right button and a history, the history is even better than Ren'Py because you can click a history item and rollback there directly
Ultimately some people will just prefer unity because they know it
I am a fairly experienced software developer (of stuff that isn't games). I can't imagine that rolling your own takes less time than learning Ren'Py. I haven't actually made a game myself, only studied what others done in Ren'Py, but just the .rpy language is very easy to get into.
and because it is a multi platform frame work, I would imagine it is easier to port to other operating systems such as Android
In Ren'Py, others can do an Android port if dev doesn't want to. On Unity you are shit out of luck if dev doesn't want to.
Good luck getting an adult game on Apple's App Store.
 

BigAlzBub

Member
Jul 20, 2020
233
197
From a player perspective that isn't an advantage at all.
Yeah, of course, but as a developer you don't nessessarily care what the end user wants. To quote field of dreams "If you build it, they will come". So as a developer you tend to do what is best for you.

I am a fairly experienced software developer (of stuff that isn't games). I can't imagine that rolling your own takes less time than learning Ren'Py. I haven't actually made a game myself, only studied what others done in Ren'Py, but just the .rpy language is very easy to get into.
Yes, I believe Ren'Py is based on Python, which is supposed to be extremely easy, but if you know a shit ton about Unity and nothing about Ren'Py, it could easily seem like a silly idea to go back to basics when you have a full toolbox of Unity knowledge.

You may just want to use Unity to see if you can do (Edmund Hillary Style), yes, it is reinventing the wheel, but you may just want the challenge.

Also some people just find things intuitive and other things counter-intuitive. For instance load of people tell me they find Macs really easy to use, I just don't find this, at all, I find them maddening and frustrating, I daresay some people will be the same with Ren'Py.

In Ren'Py, others can do an Android port if dev doesn't want to. On Unity you are shit out of luck if dev doesn't want to.

Good luck getting an adult game on Apple's App Store.
I think I probably meant Mac OS rather than IOS, but I daresay it is possibly to sideload software onto an iPhone, it would be risky, but from what I understand it can be done.
If you let other people do conversions for you, then they will probably upload to sites like F95 and thus the likely hood of them converting into a paying consumer is much, much lower, if the files are available from the Dev, however the warm fluffy feeling that makes people part with their hard earned cash may just be that little pronounced.
 

bacienvu88

Well-Known Member
Aug 3, 2021
1,714
3,169
Yes, I believe Ren'Py is based on Python, which is supposed to be extremely easy, but if you know a shit ton about Unity and nothing about Ren'Py, it could easily seem like a silly idea to go back to basics when you have a full toolbox of Unity knowledge.

You may just want to use Unity to see if you can do (Edmund Hillary Style), yes, it is reinventing the wheel, but you may just want the challenge.
It isn't about python vs C++ / C# or whatever languages you can use for Unity. Thing is, Ren'Py is a complete ready-to-go VN engine. The only thing you really need to do is writing your script and render your images to get your game started. If you use Unity and don't have your own ready-made VN engine you are going to spend months creating a VN engine just to get to a place where you can start adding content. And even when you get to that point you still have to maintain your engine and add features as you develop the VN.
Also some people just find things intuitive and other things counter-intuitive. For instance load of people tell me they find Macs really easy to use, I just don't find this, at all, I find them maddening and frustrating, I daresay some people will be the same with Ren'Py.
To me, it isn't about intuitive vs. non-intuitive. It is about whether you want to spend your time developing a VN engine or if you want to spend your time developing a VN.
 
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Pathalfurt

Newbie
Sep 9, 2018
67
118
This game is dead?? Soon will be a year since last update. Why haven't this been abandoned yet?? Or put on hold?? Douptful that there will be something new to this game.
 

Alley_Cat

Devoted Member
Jul 20, 2019
8,780
17,172
This game is dead?? Soon will be a year since last update. Why haven't this been abandoned yet?? Or put on hold?? Douptful that there will be something new to this game.
The game is not dead, BWG has just been working on other things in the meantime, including some personal issues. But more importantly things like tidying up the code, so that updates should come out faster in the future.

Last update I got from BWG was about Viv's future job just under a month ago, for which I'm really excited about. I'd post some of the fan art I've rendered of it, but I'd rather wait until the next update is released.
 

Deleted member 3727657

Active Member
May 22, 2021
746
499
The game is not dead, BWG has just been working on other things in the meantime, including some personal issues. But more importantly things like tidying up the code, so that updates should come out faster in the future.

Last update I got from BWG was about Viv's future job just under a month ago, for which I'm really excited about. I'd post some of the fan art I've rendered of it, but I'd rather wait until the next update is released.
hi mate
Is this game only for lesbians? Or does it focus on the relationship with men?
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,249
86,502
View attachment 2915236
I just saw this rendering from another site
Do you mean that there is very little sexual content between men and MC?
That is the one and only scene in the entire game and most of us avoid it.

It was part of the teachers blackmail route but we complained it was forced in a lesbian game so it was made optional.

There are no male love interests.
 
4.30 star(s) 38 Votes