Reamoore

Newbie
Dec 28, 2019
16
7
So I looked and saw new update .... Cool.
-Quick Travel .. Thank you
-Minor changes to one spell. Thank you for fixing it.
-One new trap. Cool, The more the merrier.

Still nothing on when we will actually be able to level up the main character. I am fully aware of the trap upgrades.
Keep up the good work, I just hope we'll have more of a game. Since one you hit that first rep cap continuing is pointless at the moment.
 
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TankHunter678

Newbie
Mar 14, 2018
59
62
Suggestion: Make the slave folders include combat images and have the raiders chosen from the slave folders so that when a raider enters your dungeon the slave you get at the end is consistent with the person that entered. It is rather annoying to have a Warrior enter with the image of Laura from Trails of Cold Steel (who is busty) only at the end of the dungeon the slave selected for the character be completely random.

I understand that this would add a fair bit of work, since you use a wide variety of characters for the random raiders none of which have slave folders and the people making slave mods would need to update but the extra consistency would really help.
 

Zarathos4

Trial Moderator
Trial Moderator
Jul 25, 2018
1,147
849
That one girl called Emerald in the preview pics. Isn't that Akali?
 

souldead341

Engaged Member
Oct 16, 2017
2,108
2,151
That one girl called Emerald in the preview pics. Isn't that Akali?
Haven't played it but a common thing in a number of management games is that there are clones / alternate versions of characters with different names. It could also be that the player gets to rename them. Sometimes it's also just using an existing character's art for one you invented for your game.
 

Reamoore

Newbie
Dec 28, 2019
16
7
Just a heads up.

There appears to be an issue with the new trap not showing up. In research it's broken
 

Zarathos4

Trial Moderator
Trial Moderator
Jul 25, 2018
1,147
849
Haven't played it but a common thing in a number of management games is that there are clones / alternate versions of characters with different names. It could also be that the player gets to rename them. Sometimes it's also just using an existing character's art for one you invented for your game.
That doesn't at all answer what I asked.

Obviously its not original art. Its not even all the same quality in the preview pics. And you don't have the game to see the image that talking about.
 

TankHunter678

Newbie
Mar 14, 2018
59
62
That one girl called Emerald in the preview pics. Isn't that Akali?
The image used is Akali yes. To be specific it is the classes>thief>petite>lewd>0.

And when defeated the character changes to a randomly selected slave, of which Akali does not have a folder. It is simply a case that the raiders have random images sorted into classes and basic states that get selected when the raiders are generated.
 
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Nighplasmage

Newbie
Dec 24, 2019
74
44
How would that even work in this game?
"Oh shit, I captured one of the raiders, turns out she was my sister, that's one hell of an awkward coincidence"
it would probably work with a 'Twin/Paired/Sisters' raiders type (Johnny Test's sisters, and Panty and Stocking as options come to mind). Currently I think we have far more MALE image packs then even 1 group as one image pack. Which isn't planned but might be added or modded in after the game is finished, Or if some industrious person codes it for their fetish. It could also work as a town related event or story element, such as growing your dungeon rank and impressing the Magic shop girl to learn there are actually 8 of them and they are all in awe of your awesomeness. The structure of the Busty/Petite system could be expanded(duplicated and edited) to include a general incest themed or supported slave and raider groups, same for other fetish types like catgirls, slimegirls, elves, shemale, or male. It would just be a lot of work, and might get ackward for some types like a trap that works by constriction wouldn't really effect a slime girl, or a aging trap might not work well on a Elf and require either hand waving it or tweaking around it.


Just a heads up.

There appears to be an issue with the new trap not showing up. In research it's broken

By default there isn't anything wrong on a fresh save, so either there is a problem that occurs later, or it's operater error. Assuming Operator error, it's not because your out of gold because then it would be red. That means you probably aren't trying to buy the trap but previewing it and assuming there is a a buy button on that page instead of on the research page where the money cost is located.

I could be wrong but humanity is testing my baseline expectations this week. If your on this screen, YOUR wrong and the game should probably be updated to make it more idiot proof, If you aren't on this page but actually on the research page as indicated, I appologize in advance. Also check which version number your on. 1616892972156.png
 
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RyuseiZED

Member
Jul 30, 2018
413
126
The game idea its good, but only 2 rooms of slaves by now ,and still no Rank Up Choice, or more kind of upgrades, well i hope see more in the next update,since its interesting the kind of gameplay, and well my only complain its that
 

Nighplasmage

Newbie
Dec 24, 2019
74
44
Suggestion: Make the slave folders include combat images and have the raiders chosen from the slave folders so that when a raider enters your dungeon the slave you get at the end is consistent with the person that entered. It is rather annoying to have a Warrior enter with the image of Laura from Trails of Cold Steel (who is busty) only at the end of the dungeon the slave selected for the character be completely random.

I understand that this would add a fair bit of work, since you use a wide variety of characters for the random raiders none of which have slave folders and the people making slave mods would need to update but the extra consistency would really help.

Ok so we need atleast 1, perferably 3 for each status effect for every girl, So far we need images of every girl Horny, Wet, perverted/Ahego, pregnant, lewd marked and/or Fertility Marked, and anything else we come up with. At what point does it stop or hinder adding new content? What if these aren't available for most of the characters, let alone in combinations?

Should we redo classes around pokemon trainer raiders, Sailor Moon raiders, sword fighters, mages? try to overcome limitations like pokemon trainers not having good attack animations?

This kind of consistency has been asked for multiple times before on this thread and shot down repeatedly. It's beyond the scope of the game and won't be addressed any time soon, atleast not until much much more of the game is in place and the full scope of such changes to image packs can be reasoned out and new guidelines can be created instead of constantly revised.
 
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TankHunter678

Newbie
Mar 14, 2018
59
62
Ok so we need atleast 1, perferably 3 for each status effect for every girl, So far we need images of every girl Horny, Wet, perverted/Ahego, pregnant, lewd marked and/or Fertility Marked, and anything else we come up with. At what point does it stop or hinder adding new content? What if these aren't available for most of the characters, let alone in combinations?

Should we redo classes around pokemon trainer raiders, Sailor Moon raiders, sword fighters, mages? try to overcome limitations like pokemon trainers not having good attack animations?

This kind of consistency has been asked for multiple times before on this thread and shot down repeatedly. It's beyond the scope of the game and won't be addressed any time soon, atleast not until much much more of the game is in place and the full scope of such changes to image packs can be reasoned out and new guidelines can be created instead of constantly revised.
Well there are no attack animations to begin with, an image of a girl posing with a weapon is not an attack animation especially after they get subjected to a trap and change to a lewd variant without a weapon and while yes there will be cases where you will struggle to find a related image and need to use a generic for a given trap/creature that is something easier to overlook then the character you got being one thing in the raid and something completely different as a slave. Nothing like seeing a busty warrior turning into a flat chested girl just cause you captured her for no discernible reason.

The main thing is that the person invading and the slave you get at the end is in sync. A large number of the already in use images for classes are characters that already have lots of porn available for them to be turned into slaves. Will it result in a cut down of generic characters? Yeah, though that is acceptable since you know what you are going to get.

And it would be simple to label Pokemon trainers as Beast Trainers, characters like Sailor Moon can go under a generic Magical Girl label as there are a lot of magical girl characters to work with. Not like the old Dungeon Lord had an issue throwing Demon Girls and Monster Girls under a generic Servant of Evil class.
 

Reamoore

Newbie
Dec 28, 2019
16
7
it would probably work with a 'Twin/Paired/Sisters' raiders type (Johnny Test's sisters, and Panty and Stocking as options come to mind). Currently I think we have far more MALE image packs then even 1 group as one image pack. Which isn't planned but might be added or modded in after the game is finished, Or if some industrious person codes it for their fetish. It could also work as a town related event or story element, such as growing your dungeon rank and impressing the Magic shop girl to learn there are actually 8 of them and they are all in awe of your awesomeness. The structure of the Busty/Petite system could be expanded(duplicated and edited) to include a general incest themed or supported slave and raider groups, same for other fetish types like catgirls, slimegirls, elves, shemale, or male. It would just be a lot of work, and might get ackward for some types like a trap that works by constriction wouldn't really effect a slime girl, or a aging trap might not work well on a Elf and require either hand waving it or tweaking around it.





By default there isn't anything wrong on a fresh save, so either there is a problem that occurs later, or it's operater error. Assuming Operator error, it's not because your out of gold because then it would be red. That means you probably aren't trying to buy the trap but previewing it and assuming there is a a buy button on that page instead of on the research page where the money cost is located.

I could be wrong but humanity is testing my baseline expectations this week. If your on this screen, YOUR wrong and the game should probably be updated to make it more idiot proof, If you aren't on this page but actually on the research page as indicated, I appologize in advance. Also check which version number your on. View attachment 1109128
I don't mean the traps when you decide to buy then and install them, i'm refering to the research, on a fresh game just after the intro. The data wasn't showing up.
 

Nighplasmage

Newbie
Dec 24, 2019
74
44
I don't mean the traps when you decide to buy then and install them, i'm refering to the research, on a fresh game just after the intro. The data wasn't showing up.
Are you on Version 0.1.3? Not playing it out of Version 0.1.2's folder or using a shortcut to the old game html?
Can You not buy the trap?
Can You not Install the trap?
What do you mean by research? Data?
It's working on a Fresh 0.1.3 on this side, on other people's side, and creator's Side.
Did you unlock/buy it already when starting your new game at the select 1 trap and 1 creature screen?

Step 1.
Main Menu -> Facilities -> Research Lab -> Unlock(Buy) Trap/Creatures: Click Unlock Magic Rune for 250 gold.
OR
Start a new game, Select Magic Rune as your first trap.

Step 2. Main Menu ->Dungeon Rooms -> Select a empty room -> Select the Magic Rune Trap.

Can you not find Fertility and Lewidity runes? You find those under mode after installing the magic rune trap as alternate forms/functions. They aren't upgrades you research.

Do you not have a empty room to put a trap/creature in? Do you have a empty room and it's not on the list as a option to install? Do you already have 1 Magic rune trap and are trying to install a second? Are you accessing the research page from the dungeon rooms page and it's not showing up on that research lab page?

Step 3. Go to the trap's room mid raid or through the dungeon menu, and change modes to switch between the one of the 2 marks and flame rune at will.

At which step are you having trouble? Is Step 1 not a option? If so check step 2 and make sure Step 1 hasn't been done already. What does Dart Trap have that Magic Rune Trap doesn't in your game? They are very similar in functionality, even if the details vary.
 
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Dungeon Gaming

Member
Game Developer
Feb 22, 2020
168
868
Suggestion: Make the slave folders include combat images and have the raiders chosen from the slave folders so that when a raider enters your dungeon the slave you get at the end is consistent with the person that entered. It is rather annoying to have a Warrior enter with the image of Laura from Trails of Cold Steel (who is busty) only at the end of the dungeon the slave selected for the character be completely random.

I understand that this would add a fair bit of work, since you use a wide variety of characters for the random raiders none of which have slave folders and the people making slave mods would need to update but the extra consistency would really help.
It would just be the standing image that would be from the slave pack, any status, creature, or room pictures will still show a random girl instead because it's unreasonable to ask anyone making a slave pack to include all of those. You'd also lose some class identity because the slaves will be assigned a random class, so Megumin could be a sorcerer sometimes but also a warrior. I could take a poll on the discord to see if enough people don't mind the trade offs for making the standing image of the raider from a slave pack.
 
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