Mee&Mee

Member
Apr 23, 2020
280
416
Woow they remove my msg because according the admin if you say: " Game looks good, but no incest? feels bad... " is belittling and that breaks Rule #1 hahaha woow this generation made of cristal... take care you admin XD
 

Randah

Newbie
Feb 3, 2018
19
13
I hadn't seen it talked about, but I searched in the file and modded in the ability to buy more dungeon and slave rooms (and increased their cost somewhat). Its somewhat incomplete - you can't buy the next room if the previous room is in use, it must be empty - but its functional. Find $dungeon_rank >= and set the rank to 1, and ---Room Costs--- to change their price.

I had tried to directly increase the dungeon rank, put it all the way to 5, and the game thew much more difficult opponents into the mix. But increasing rank will also let you buy the slave and dungeon rooms just as reducing the required rank will.



One note, on my screen the navigation buttons for main menu etc over lap with the "free her" button in the slave menu. Invites a missclick.
 

Hallucination

Member
Apr 9, 2018
233
273
Cntrl + shift + -
press that once or twice, and press cntrl + shift +0 if you go too far.

Games is wonky on a lot of resolutions, but generally 75%, 80% zoom works well for the game, adjusting the text size shouldn't really help much since most of it's borders and panels created in the script.
I already said I was zooming out, but yeah if the problem is the boxes that the text shows up in then I'm not sure if there's a solution that wouldn't mess up the text formatting.
 

ara1111

Active Member
Apr 6, 2019
680
2,313
Nice to see this back. Expected it to be a different thread though. So it'd be reviewed seperately.
Am I missing something or did we lose the orgy or whatever it was called option? Seemingly you can fuck chicks 1 by 1 (which is tedious) or let all go and lose out on exp. Neither is ideal. Old version let you just fuck a ton at once.

I've been thinking about allowing players to have multiple of the same creatures but can only have one of each of the upgrades, what do you guys think?
Sounds good although I'd add an option/unlock to just remove the caps on them at all because sometimes you just want to summon 5000 tentacles.
 
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gymogle

Member
Feb 2, 2017
252
376
I want to add a lot of different creatures to choose from. To name a few though: tentacles, mimics, alraune, and succubus.

I can expand the slave list for the base game, which will probably be really good packs made from the community, just working on compiling them all into a spreadsheet to make it easier to find them.

I've been thinking about allowing players to have multiple of the same creatures but can only have one of each of the upgrades, what do you guys think?
May I suggest basic bestiality? Like dog, horse, ect. Should be lots of art to choose from - as well as many in a fantasy setting. Could have them listed as "Familiars" or "Companions" or "Elementals".
 
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notmalthus

Newbie
May 12, 2018
29
27
I think themed tech trees for dungeon rooms could be an interesting solution to the "I want multiple of the same room" desire. Have lots of similar-ish options to give folks lots to choose from! Then they wouldn't need more than one of each room.

Examples:
  1. Classic: Secret Doors, Spell Traps (Fireball!), Mimics, Gelatinous Cubes, Goblins, Ogres, Wizards
  2. Spooky: Rats, Skellies, Crypts, Zombies, Vampires, Ghosts, Creepy Skulls, Necromancers, etc
  3. Dragons!: Kobolds, Lizards, Darts, Pitfalls, egg clutches, wyrmling swarms, Dragon Gold (make adventurers attack each other!), a big old dragon
  4. Demonic: Imps, Demons, Succubi, weird portals and mazes, tentacles, curses, BDSM traps, etc.

Some of the higher options might only unlock if you research/build enough of the lower options. (No Dragons until you have Clutches and Gold)

Different themes might provide different passive bonuses: Classic gives extra mana each raid, Dragon gives extra Gold/treasure/reputation, Spooky gives a bonus to fear, Demonic gives a bonus to Lust, etc
 

ara1111

Active Member
Apr 6, 2019
680
2,313
After playing around, some stuff I don't like:

Why do we need to wait like 6 days after capturing a girl to do shit with her? Its boring.
Can't make them fuck your traps if trap is maxed and they max nearly instantly. I want to see them fuck the spider.
I can buy treasure, but I don't understand why I would do this? If its like the old one, I think treasure just made you get attacked more. Even with 0 trasure you get min 6 girls a night which is already at the point of tedium.
Not a fan of the girls getting hurt doing shit, which literally just means you can't see the porn of them for x days.
Just feels like a lot of padding
 

Dungeon Gaming

Member
Game Developer
Feb 22, 2020
168
868
After playing around, some stuff I don't like:

Why do we need to wait like 6 days after capturing a girl to do shit with her? Its boring.
Can't make them fuck your traps if trap is maxed and they max nearly instantly. I want to see them fuck the spider.
I can buy treasure, but I don't understand why I would do this? If its like the old one, I think treasure just made you get attacked more. Even with 0 trasure you get min 6 girls a night which is already at the point of tedium.
Not a fan of the girls getting hurt doing shit, which literally just means you can't see the porn of them for x days.
Just feels like a lot of padding
Sounds like you enslaved a Raider with the Infamous trait. Normally it only takes 3 days to "break in" your new slave but that trait doubles it to 6. Traps share their rank with your dungeon's rank so there is no slave task for them to increase your trap's exp.

Treasures are confusing and I will try to make their purpose more clear in the future. Basically right now they are valued more than your gold by Raiders and reduce the amount of Reputation you lose if they are looted because the Raider is satisfied with her gains. I want the player to be able to buy certain kinds of treasure to lure in Raiders who value those kinds of treasures, allowing you to have more control about what classes you are more likely to see.

The whole Slave's tasks system is a bit of a mess. It's boring, tedious, and offers little rewards. Look forward to it being reworked to allow the player to assign a job to slaves that will be performed automatically until they are assigned a different job. Such as prostituting in the town or caring after your creature rooms to increase their EXP slowly over time.
 

mooman411

Newbie
Dec 14, 2019
64
19
I want to add a lot of different creatures to choose from. To name a few though: tentacles, mimics, alraune, and succubus.

I can expand the slave list for the base game, which will probably be really good packs made from the community, just working on compiling them all into a spreadsheet to make it easier to find them.

I've been thinking about allowing players to have multiple of the same creatures but can only have one of each of the upgrades, what do you guys think?
that would be great too cause i would like to either use the various different spider or slimes cause i like those monsters. also when rank two going to come out?
 

katmandomo

Active Member
Feb 10, 2018
787
1,670
I've been thinking about allowing players to have multiple of the same creatures but can only have one of each of the upgrades, what do you guys think?
I like this idea. It might not matter as much once there are more monsters in the game, but right now the options feel quite limiting.
 

Repreive

Member
Oct 19, 2019
291
255
NEW! Added Quick Travel Menu. Navigate quickly between the menus

Frick yeah, that's what I'm talking about.
 
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4.30 star(s) 18 Votes