I am curious about total game size though.
The cumulative size right now is already pretty big, but breaking the weeks into separable file segments kept things in check.
Will the new way of doing things allow us to keep file sizes manageable, or will we have to dedicate an entire partition as we go along?
He addressed this in Month 1: Status Report 7
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Here we are again, and this time I'm telling you about our compression methods because many of you are worried that the file size of Month 1 is going to be huge.
As you might remember, Week 1 has been released in 3 different versions. A heavily compressed version totaling around 1.5 GB, a 4.5 GB version, and an uncompressed 17 GB version.
Because many people have complained about the 17 GB size of Ecchi Sensei's Week 1, even though two much smaller versions were available to download, with the only difference being image quality, there will be no uncompressed version of Month 1.
We will be using the compression method which we have used to great success in the most recent updates. There is almost no noticeable impact on the image quality (with the only real noticeable loss of quality on images with dark backgrounds) and you don't need to wait for hours and hours to get to play Month 1.
I don't want to make any promises, but I'm quite optimistic to guess that Month 1 will probably be smaller than the uncompressed version of Week 1.
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