True, the fact that the game tells you what your choices lead to removes most of the need for that particular mod function.
For me, it is more about the (once a week so far) instance of going left or right, choosing one or another, for an important scene. I could see both by saving, but a big part of me wants both relationship outcomes to be logged.
I think I need to go back to the game. Behind this window, I have the game full screen as MC is with someone on a desk. The background could be vertigo inducing while a static window blocks most of it.