I belong with the disappointing crew.
My reasons are similar as stated above by
sam1234567.
I don't see much new in the Update, it's so close to the last we got, it's not really giving any new. They worked on Calender and Character cards in December before if I remember correctly.
And ok, the work with the sickly team member is slow, but this doesn't excuse the translation issue much. At least not giving some more info about the progress. How hard is it?
How many characters are there? How often do their cards get updated?
60 characters + 10 updates on average? They should know the number since the cards are written. I assume they're written in German, so Latecomer has to translate them to English? Are the other languages based on that or the German Original?
Anyway, the thing is, they must know the number, let it be 600 entries * x languages. How hard is it to say "100% cards written, English, 90% done, Spanish 50%, Italian 40%..."? Same with the Calendar! If they don't know, then that means they have no control over the project at all. Of course one can only guesstimate the remaining time based on time spend and percentage, but it's at least an indicator. No need for promises, but if they update the numbers once per week, heck, once per month, then at least we get a feel for the progress.
Of course the translations still have to be put in the code, but that can be as simple as a function call...
UpdateCharacterCard("Tomoe", 15, 0, 0, "New card text"), where a part is the character, maybe the cum in different places and the new text. Then it's just copy and paste of the call, enter the translations and done. I know it's lots of works, there are plenty of other approaches, but hey, it's manageable, can be done by people with very limited programming skills. And easy to track the progress.
Now the biggest part left is testing of course. No shortcuts there, but again, we know how many changes, where they are, so a test plan can be made and tracked.
That would be much nicer as giving us the same updates as month before with a vague "we made some progress". Which, and that's the complaint, doesn't really tell anything.
It's time again to bring you up to date, and therefore, there is again a status update on the current events.
Frankly, this might not be intended, but when I read it, it sounded like "... before we get the abandoned tag." I know it's probably not the case, but it's oil in the fire for the people here.
The size reduction, adding text via code and reducing number of images were all mentioned in previous updates as pretty much done.
At some point releasing something and cutting back scope is an option. Bring calender an update later but finish the character cards, leave out some translations if necessary. Frankly, this all happened before in the week one merge, same promises, and many things didn't really work well. I hope they haven't lost control of the code completely.
And I still hope for the news of Alpha release soon.