- Aug 25, 2017
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What do you mean? Corruption of Champions and Trials in Tainted Space is pretty decent, despite it having many, many contributors. Flexible survival, which has been around for at least a decade is still pretty good. Corrupted Saviors has pretty novel and challenging mechanics. Degrees of Lewdity is one of the more popular games on this site. Night games, which does not include TF like the previous examples, is also a solid choice. And these are just some of the ones I've played. There's plenty of good text-based games, I don't know why you're pretending there isn't.Alternatively, it's actually harder to make an interesting text-based game than it is to throw together some screenshots from DAZ/Poser/HoneySelect and copy paste "and then they fukkt" a 100 times.
It's really not that nobody is interested in text-based games, it's that there aren't any good ones.
There's like 1.5 translated Era games, Lilith's Throne and...that's it.
The common trend between many text-based games is its visual limitations. Unless you're a billion dollar company, it's impractical to commission art for a game that has 100+ distinct and unique characters, let alone 100k+ possible TF combinations. It's simply more economical to describe what the many combinations of characters or players look like than to draw them all out and make it somehow work. If that kind of thing could be done, a lot less text-based games would stay text-based. Nobody looks at a non text-based game and thinks "man, I wish this was a text-based game." Who the hell is going to object to adding more art?