None of Juvia/Jura were a bug at all, you have to keep in mind that the game is still in development, and things are going to be explained with time, mirajane, tho, was a bug. (Already fixed!)Oh... Did that inconsistency been fixed? Like juvia acting indifferent to mc, jura acting different, mira acting different... Etc
Sometimes these holes (Because of a time issue itself) are unavoidable, but in this case, I can't even say that, as I wasn't planning on putting her POV. I polled (Patreon) asking certain things, as part of feedback, and a lot of people voted in favor of having a focus on the UI and story, but that it was throwable POV from other characters, still sometimes when needed (like in Juvia's event) I use the characters POV to explain what's happening. (but only when needed)In the game's storyline, Erza's POV is missing! After the events, when you meet Kagura again "Third time if I'm not mistaken" and go train in the forest, she talks to MC and one of the conversations she mentions that Erza... who had already returned from her mission. she says who the real MC was, August; the old wizard is the strongest of the spriggans when it comes to knowledge and magical power and that you fought Gildarts and lost on purpose!
So, Erza's POV is missing showing how she found out. she's smart that's what we know, but the way she discovered August's identity doesn't make any sense in the work! So that's it Dev, your game is excellent but in parts there are plot holes!
The "Harem" button gives information about the characters in a more detailed way, even telling their weaknesses and thoughts about you (depending on what you choose in the course of the game), while the corruption/love button, it only informs you about corruption and love. Furthermore, the Harem button only makes characters available that you are in a relationship with, so it also makes it clearer for the player what kind of relationship he is having, with whom, and which route he is following, as it informs what the characters think of you.This game needs to stop adding then discard GUIs.
We need a single button at the top right of the screen to look at a list of all the girls and their progress.
Instead there are a dozen different situational and unique GUIs that appear in different places (And disappear as you progress the plot). And each one of them works completely differently, and usually only applies to like... 1 or 2 girls.
Another thing worth mentioning here is that the Fairy Tail menu will be like that for a long time, I'm already a little exhausted working on this part of the sandbox system, I'll use what I have at the moment, soon we'll have new things added but my focus at the moment is to progress the characters' routes.
(FOR THOSE WHO DON'T KNOW, I DO HAVE ANOTHER PROJECT! [CLICK HERE AND CHECK IT])
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