3.80 star(s) 64 Votes

s2insider

Member
Oct 9, 2018
126
225
Not only that but it's the jankiest battlepass implementation I have ever seen, not only does half of it not work but they haven't even built it around a proper gameplay loop.

The ux for the battlepass is also an unintuitive mess. My favourite part is randomly having to right click to pan on one part of it, with nothing to tip the user off to this and even mouse scroll doesn't work, and there isn't even a way that I can see to reach the battlepass screen unless you have a locked character (at which point clicking them brings up a prompt to "unlock" the character which takes you to the BP screen).

There are buttons which highlight on mouseover but don't do anything, others where you have to click through to a second page and then "proceeding" takes you back to the prior page, as mentioned above they forgot to actually integrate the BP with their old UI so the only links to it are via pop up messages when you try to select something that's locked... it's a fucking mess.
This loop animation sex game is not worth a fucking microtransactions and stupid battle pass at all.

UI - Trash
Animation - Trash (Slow as a virgin)
Outfit only unlock via battle pass - Trash
Sex animation cards - Trash
Online only for new content - Trash

This game is already dead on arrival, look how Scamelius made everything based on battle pass. I'm glad I cancelled my Patreon while ago. Now I don't wish this game to be successful anymore. I wish it to be done so it's worth pirating, bypass those scummy microtransaction and battle pass on a full paid game.
 

Terix3

Well-Known Member
Aug 2, 2017
1,098
1,616
Ignoring all the other issues, the main problem with this trainwreck is the gameplay loop (or lack thereof). All successful gachas actually do have gameplay with engaging mechanics, party composition, equipment etc.
Define successful ? Sure the giants do have those but there is plenty I would call successful gachas that do not have engaging gameplay / mechanics, honestly in whole of lot of them you hate the shit out of gameplay. There is even whole genre of gacha called idle gacha where the idea is that you don't need to play, you just log in and watch girls do some stuff on autoplay. So it is in essence watching same animations on loop +some outfit/girl variation.
Last time when I touched on this subject i wondered if it will work on porn game but since then i learned the existence of erolabs - they basically shit out porn gachas and from what i've seen neither story nor gameplay is worth a damn. Hard to say how well they are doing as they can't sell via play store so we got no data on them but since they keep making more that must be profitable.
 

Nihil5320

Member
Jul 2, 2022
365
925
Define successful ? Sure the giants do have those but there is plenty I would call successful gachas that do not have engaging gameplay / mechanics, honestly in whole of lot of them you hate the shit out of gameplay. There is even whole genre of gacha called idle gacha where the idea is that you don't need to play, you just log in and watch girls do some stuff on autoplay. So it is in essence watching same animations on loop +some outfit/girl variation.
Last time when I touched on this subject i wondered if it will work on porn game but since then i learned the existence of erolabs - they basically shit out porn gachas and from what i've seen neither story nor gameplay is worth a damn. Hard to say how well they are doing as they can't sell via play store so we got no data on them but since they keep making more that must be profitable.
A quick Google of erolabs turns up stuff like :
Play as Caesar, the most powerful Archdemon in hell. Battle and conquer the demon realm, human realm, or even the heavenly realm! Gradually expand your harem, but don’t forget to power up as you enjoy yourself with the babes!

5 different attributes and jobs, hundreds of skill combinations! Turn-based strategic battle, make that harem strong!
Ignoring whether that advertised gameplay loop is actually any good, I'm not about to install any of their crap to check, it seems like a completely different business model. Not only are they targeting mobile users, which is a much larger potential install base, but they're churning out multiple titles in the time it takes Helius to implement a login system.

Operation Lovercraft by comparison is limited to desktop users with mid-range hardware from the last few years, it doesn't just have a bad gameplay loop or story it has absolutely no gameplay loop or story and just to put a little cherry on the top of the shit pile it's a barely functional living example of ux hell.

I really just don't see this being overly successful. Presuming that Helius really has had even a small team working on this since the beginning the costs are exponentially higher than any of those porn games and (ignoring the money from Patreon) the future revenue potential from microtransactions actually seems lower.

Chances are if Helius doesn't do a 180 the moment subs drop and he actually manages to release it he'll end up killing it shortly after release when it doesn't bring in the revenue expected. Especially since their design seems to put unfathomable strain on their servers even at low player counts so I can't imagine it's cheap to keep running. Not to mention Denuvo licensing fees...
 
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S422

New Member
Jun 23, 2022
8
13
EAC was removed since they added Denuvo. I think Denuvo has some kind of anti tampering functionality though so it might not work anyway.
It failed successfully. Denuvo is not a problem actually. The real trouble maker is the render thread timeout setting in Unreal Engine, 120s, to be specifically. The game killed itself before ninja ripper finished the rip process. As for the 2GB ripped meshes, They contains 3K+ objects and most of them are trash and duplicates filled up the viewport. It's impossible to clean them up. Also, the FoV value is unknown, make all the mesh distorted.
Don't know whether it is possible to unpack games with Denuvo using umodel. Maybe I just need to wait.
 

Terix3

Well-Known Member
Aug 2, 2017
1,098
1,616
A quick Google of erolabs turns up stuff like :


Ignoring whether that advertised gameplay loop is actually any good, I'm not about to install any of their crap to check, it seems like a completely different business model. Not only are they targeting mobile users, which is a much larger potential install base, but they're churning out multiple titles in the time it takes Helius to implement a login system.

Operation Lovercraft by comparison is limited to desktop users with mid-range hardware from the last few years, it doesn't just have a bad gameplay loop or story it has absolutely no gameplay loop or story and just to put a little cherry on the top of the shit pile it's a barely functional living example of ux hell.

I really just don't see this being overly successful. Presuming that Helius really has had even a small team working on this since the beginning the costs are exponentially higher than any of those porn games and (ignoring the money from Patreon) the future revenue potential from microtransactions actually seems lower.

Chances are if Helius doesn't do a 180 the moment subs drop and he actually manages to release it he'll end up killing it shortly after release when it doesn't bring in the revenue expected. Especially since their design seems to put unfathomable strain on their servers even at low player counts so I can't imagine it's cheap to keep running. Not to mention Denuvo licensing fees...
Well i did play the newest one, the gameplay is shit, in essence it is it is waiting simulator while you look at shitty chibi models that have no sex appeal to them.

I wish there was something better to compare with. The only PC only gacha i know is DOAXVV, no gameplay just animation viewer but than it does have legacy history as fighting game even if it is dead by now. Also not porn. Hmm there may have no precedence but it also means lack of competition.

You are right regarding the fact that they can put out games quickly unlike Helius ... but Helius is already getting paid. So it is not like he needs to return the investment cost, no whatever he makes on selling the game only needs to pay the server cost and whatever he spends on making more content for sale (i believe he already got 1-2 years of content he is holding of ) and Denuvo i guess.
 
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Nihil5320

Member
Jul 2, 2022
365
925
You are right regarding the fact that they can put out games quickly unlike Helius ... but Helius is already getting paid. So it is not like he needs to return the investment cost, no whatever he makes on selling the game only needs to pay the server cost and whatever he spends on making more content for sale (i believe he already got 1-2 years of content he is holding of ) and Denuvo i guess.
He says he has 1-2 years of content, but he says a lot of things.

Besides having a bunch of models and animations is one thing but realistically is just adding new models and animations ad nauseum really going to be enough to maintain the playerbase? At some point it all just ends up looking like the same content, especially if said content is gated behind an obnoxious grind and/or further payments.

I just can't see them maintaining even a moderately sized playerbase with that approach, even if they work out the kinks (which they probably won't), and when you're trying to amortize ongoing development costs and operational costs over not only a small playerbase but the fraction of that playerbase you can convert to paying customers? It doesn't seem like a very good plan.
I wish there was something better to compare with. The only PC only gacha i know is DOAXVV, no gameplay just animation viewer but than it does have legacy history as fighting game even if it is dead by now. Also not porn. Hmm there may have no precedence but it also means lack of competition.
I suppose it would make more sense to compare it to his actual competition like Wild Life, how many models are in that game already? Tens? Hundreds? Or Carnal Instinct, similar numbers for NPC models and fully customizable character model. No mindless grind on those either.

The only really comparable games in terms of releasing with 0 gameplay systems are probably some illusion titles but those are true sex sims and they come with far more customization, the ability to import your own models, animations, mods etc.

There might not be any devs doing anything quite as stupid as this but that doesn't mean there's no competition, all those titles are still going to draw players away from this game especially when pretty much its only real attraction has ever been what it could have been and that it was the first announced porn game for UE4.
 

eva-unit01

Newbie
Dec 12, 2018
26
128
I managed to play a bit more and tried their new bondage feature.

The feature itself is okay because it allows you to farm likes offline.
But as always, the implementation sucks because
1) You need to farm 3 "ideas" to be allowed to use the feature (you can quick farm those in the club by pole dancing)
2) The bondage slots are limited (5 in the club, i can't enter the lab to check there), so either you wait for a slot to open, or quit the lobby, enter a new one, farm 3 ideas again and pray to god there's a free slot (attempts like this will consume your stamina, which means less time in offline farm)
3) When your in bondage mode, you can do.......nothing, except logout

The servers seemed a tiny bit more stable, maybe that's because the initial flood of players calmed down a bit. I don't know what they did since yesterday since i'm banned from seeing everything except the capitalist chan that's just cat gifs spam until Tuesday evening (and i won't even try to make an appeal to get unbanned earlier, fuck those guys who can't take objective facts about their incompetence)
 

Foost

Newbie
May 16, 2020
34
120
Oh, the bondage sucks even more than you think. Apart from its animation being horribly broken in the lab, the girl gets deformed in really funny ways. Your energy still keeps draining while you are offline in bondage! So don't even think about logging in later on the same day, you won't be able to do anything anyway.
 
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eva-unit01

Newbie
Dec 12, 2018
26
128
Oh, the bondage sucks even more than you think. Apart from its animation being horribly broken in the lab, the girl gets deformed in really funny ways. Your energy still keeps draining while you are offline in bondage! So don't even think about logging in later on the same day, you won't be able to do anything anyway.
Actually, the bondage system draining your stamina is its intended behavior.
When they announced it, they said that it was made to spend your stamina and get likes without having to spend hours per day ingame (which is ironic when you look at how grindy the daily missions are).
 
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Terix3

Well-Known Member
Aug 2, 2017
1,098
1,616
He says he has 1-2 years of content, but he says a lot of things.

Besides having a bunch of models and animations is one thing but realistically is just adding new models and animations ad nauseum really going to be enough to maintain the playerbase? At some point it all just ends up looking like the same content, especially if said content is gated behind an obnoxious grind and/or further payments.

I just can't see them maintaining even a moderately sized playerbase with that approach, even if they work out the kinks (which they probably won't), and when you're trying to amortize ongoing development costs and operational costs over not only a small playerbase but the fraction of that playerbase you can convert to paying customers? It doesn't seem like a very good plan.

I suppose it would make more sense to compare it to his actual competition like Wild Life, how many models are in that game already? Tens? Hundreds? Or Carnal Instinct, similar numbers for NPC models and fully customizable character model. No mindless grind on those either.

The only really comparable games in terms of releasing with 0 gameplay systems are probably some illusion titles but those are true sex sims and they come with far more customization, the ability to import your own models, animations, mods etc.

There might not be any devs doing anything quite as stupid as this but that doesn't mean there's no competition, all those titles are still going to draw players away from this game especially when pretty much its only real attraction has ever been what it could have been and that it was the first announced porn game for UE4.
No no I'm looking for gacha to compare with. Like in case of most gacha you could find a better normal game that people could play instead. It is simple like this :

monk.jpg

He is going with F2P base for a reason.

Also i just found out this
Wild Life on steam - 20k Followers 144# on wish lists
FD:OL - 134k followers 22# on wish lists

Yea i think being first to release on steam is super important in this. The reach is there, it's just that they need the game/servers to work...
 
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Foost

Newbie
May 16, 2020
34
120
Actually, the bondage system draining your stamina is its intended behavior.
When they announced it, they said that it was made to spend your stamina and get likes without having to spend hours per day ingame (which is ironic when you look at how grindy the daily missions are).
Oh I didn't get that. So they understand that the "game loop" is so horrible that many people will actually not want to watch the paint dry animations and will hope to get at least some like passively. I really don't understand this game anymore.
 

Nihil5320

Member
Jul 2, 2022
365
925
He is going with F2P base for a reason.

Also i just found out this
Wild Life on steam - 20k Followers 144# on wish lists
FD:OL - 134k followers 22# on wish lists

Yea i think being first to release on steam is super important in this. The reach is there, it's just that they need the game/servers to work...
Oh I get why he's going with a F2P model, it's far more profitable if you can actually keep and covert a reasonable number of players, I just don't think they can keep those players post-launch.

I also suspect Helius has paid for some bots to help climb that wishlist as it effects how your game is promoted on Steam, FD is higher than Wild Life on Patreon (good ole' first mover advantage) but it's only by a ~10-20% margin and that should be an approximate proxy of their popularity and respective user bases. That it has >10x the number of users wishlisting it is sus as fuck.

Anyway even if they get this game's servers to work and fix the worst of the bugs I fully expect that the game will have very few players six months in, their Patreon will die once this game is in EA and by the time a year comes round absolutely nobody is going to give a fuck if they drop a new character model or some animations. These types of games don't have a long shelf life and something with nothing but a painful grind to timegate content isn't going to stay installed on users computers for long.
 

RoadAnarchy

Member
Jun 9, 2021
103
330
Oh I get why he's going with a F2P model, it's far more profitable if you can actually keep and covert a reasonable number of players, I just don't think they can keep those players post-launch.

I also suspect Helius has paid for some bots to help climb that wishlist as it effects how your game is promoted on Steam, FD is higher than Wild Life on Patreon (good ole' first mover advantage) but it's only by a ~10-20% margin and that should be an approximate proxy of their popularity and respective user bases. That it has >10x the number of users wishlisting it is sus as fuck.

Anyway even if they get this game's servers to work and fix the worst of the bugs I fully expect that the game will have very few players six months in, their Patreon will die once this game is in EA and by the time a year comes round absolutely nobody is going to give a fuck if they drop a new character model or some animations. These types of games don't have a long shelf life and something with nothing but a painful grind to timegate content isn't going to stay installed on users computers for long.
This game will probably end up like Babylon's Fall.
 

coolgy

Newbie
Apr 19, 2018
67
124
No no I'm looking for gacha to compare with. Like in case of most gacha you could find a better normal game that people could play instead. It is simple like this :

View attachment 2512656

He is going with F2P base for a reason.

Also i just found out this
Wild Life on steam - 20k Followers 144# on wish lists
FD:OL - 134k followers 22# on wish lists

Yea i think being first to release on steam is super important in this. The reach is there, it's just that they need the game/servers to work...
did you forget the part where wild life is a dog shit copy paste game where all the models are essentially the same 5 skeletons with a different coat of paint on them?

If people are malding how much Helius is raking in at this point, strap in, cuz once the product is in an actual presentable state and the MTX is in, he'll be living on the moon.
 

BarnMTB

New Member
Apr 22, 2021
7
24
What person on earth wants to farm Daily missions & Battle passes in a 3D porn animation viewer with no real gameplay, let alone an engaging one.

It's already normal for people to ask for 100% completed saves on every other games; nobody will grind just for a chance of getting a new pose that will get old after 5 minutes.

And the grind is making the girl cum dozens of times per day - everyday. It'll get boring fast.
One-time paid 3D porn animation viewer games, with all its content unlocked, already can get old fast. I doubt people will be patient enough to rewatch the same few animations they gave you to start with over & over again, or spend truckload of money required for pulling lootboxes in Gacha games.

It's probably either I'm so dumb not seeing how this is a revolutionary new idea, or that the execs who bought up Project Helius lacks some serious user experience research in this market.
 
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Terix3

Well-Known Member
Aug 2, 2017
1,098
1,616
What person on earth wants to farm Daily missions & Battle passes in a 3D porn animation viewer with no real gameplay, let alone an engaging one.

It's already normal for people to ask for 100% completed saves on every other games; nobody will grind just for a chance of getting a new pose that will get old after 5 minutes.

And the grind is making the girl cum dozens of times per day - everyday. It'll get boring fast.
One-time paid 3D porn animation viewer games, with all its content unlocked, already can get old fast. I doubt people will be patient enough to rewatch the same few animations they gave you to start with over & over again, or spend truckload of money required for pulling lootboxes in Gacha games.
It is not about what people want but about what they will do.
People will not come to this game for the grind they will come because they are curious and if they like what they see they will grind or they will pay. This basically applies to all gacha, even the best ones that may be fun at start but you can do this same thing over and over only that many times before it is just boring grind.
There is however one thing that is different - that is the aspect of release that people seek from porn games (especially simulators) but don't really get that in normal gacha. On one hand people might get bored of the actors and not care about new animations / outfits on the other ... well when people are least sensible with their money ? BRAIN NEEDS THAT BLOOD BACK!

did you forget the part where wild life is a dog shit copy paste game where all the models are essentially the same 5 skeletons with a different coat of paint on them?

If people are malding how much Helius is raking in at this point, strap in, cuz once the product is in an actual presentable state and the MTX is in, he'll be living on the moon.
Wild life has its own set of problems, fundamental one is that they want to appeal to everyone but as result the content for your particular kink is very small. Than there is the aspect of faces and "dressed up" humans, yea i agree that the overlap with FD is minimal.

Oh I get why he's going with a F2P model, it's far more profitable if you can actually keep and covert a reasonable number of players, I just don't think they can keep those players post-launch.

I also suspect Helius has paid for some bots to help climb that wishlist as it effects how your game is promoted on Steam, FD is higher than Wild Life on Patreon (good ole' first mover advantage) but it's only by a ~10-20% margin and that should be an approximate proxy of their popularity and respective user bases. That it has >10x the number of users wishlisting it is sus as fuck.

Anyway even if they get this game's servers to work and fix the worst of the bugs I fully expect that the game will have very few players six months in, their Patreon will die once this game is in EA and by the time a year comes round absolutely nobody is going to give a fuck if they drop a new character model or some animations. These types of games don't have a long shelf life and something with nothing but a painful grind to timegate content isn't going to stay installed on users computers for long.
Hmm well on Twitter FD has 113k vs WL 40k followers (also Twitter is blocked in China and he has a lot supporters there). Ok i know you can buy followers too on twitter but it would support the steam number lead. Comparing patreon do remember that Helius is on a downfall trend, peak to peak FD is +50%. Also it makes sense for FD to have a lot more followers on steam given it actually has a free demo available on steam.

I don't have a guess what will happen with the game in future - big factor will be flow of content and how is the f2p grind vs spending balanced.
 
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BobKilan

Member
Jun 26, 2019
105
75
He says he has 1-2 years of content, but he says a lot of things.

Besides having a bunch of models and animations is one thing but realistically is just adding new models and animations ad nauseum really going to be enough to maintain the playerbase? At some point it all just ends up looking like the same content, especially if said content is gated behind an obnoxious grind and/or further payments.
We've seen a good amount of future concepts and stuff and the artists are working still while waiting on the game to fix up and finally start releasing content so this is probably mostly true, though probably uneven completion of this future content with some more complete than others.

Implementing it properly should, in theory, be easy but we're stuck waiting for them to fix the current game state before having any hopes of this which means we're seeing research passes delayed, too. Sucks but makes sense.

For the time being I don't see it becoming too similar with regards to content, but more than 2 years from now? How many monsters and poses can they come up with? Especially if they don't support 4-way and 5-way poses? I do see it eventually hitting a brick wall for older characters.

I just can't see them maintaining even a moderately sized playerbase with that approach, even if they work out the kinks (which they probably won't), and when you're trying to amortize ongoing development costs and operational costs over not only a small playerbase but the fraction of that playerbase you can convert to paying customers? It doesn't seem like a very good plan.
I see no reason they can't fix the bugs, but obviously despite the delay of bringing on new programmers they should have done so at this point because clearly, in the long run, it would have made a huge difference considering current rate of progress is fairly abysmal with bug fixing. Even now it would, clearly, still be very worth it to bring more people on and catch them up because just mainly Helius isn't cutting it.

The player base issue I'm not so sure about. They've been able to maintain it despite lack of updates for quite some time as is and once we get past the technical woes content will start releasing somewhat regularly. Its still highly ranked on Steam and, if we're being totally honest, there isn't much competition in this space. Wild Life doesn't fit this niche as its mainly humanoids and VaM's state is tragic if we're being nice about it. There are a few others that are making very glacial progress and don't have much hope of being viable competition anytime soon.

I suppose it would make more sense to compare it to his actual competition like Wild Life, how many models are in that game already? Tens? Hundreds? Or Carnal Instinct, similar numbers for NPC models and fully customizable character model. No mindless grind on those either.

The only really comparable games in terms of releasing with 0 gameplay systems are probably some illusion titles but those are true sex sims and they come with far more customization, the ability to import your own models, animations, mods etc.

There might not be any devs doing anything quite as stupid as this but that doesn't mean there's no competition, all those titles are still going to draw players away from this game especially when pretty much its only real attraction has ever been what it could have been and that it was the first announced porn game for UE4.
Wild Life has a lot of stuff going for it but damn are the characters so fucking ugly. I'm embarrassed for the developer tbh. Imagine making a sex game but the main thing you look at is ugly as fuck. No matter how you dress something up it is still the same at its core unless you change the core, itself.

Illusion is, as you say, probably the closest competitor and much to their own incompetent misfortune not a threat at this point.

The biggest competitor is actually quite possibly Afterparty. It is easily the best looking sex game on the market, period, and a great initial showing of Unreal Engine 5. Its only weakness is its much newer than other established products and so while its graphics, characters, and customization are easily leading the party it has zero content whatsoever in terms of sex or gameplay for the time being. While Wild Life focuses on humanoids and isn't directly competing in FD:OL's direct audience if they can fix their characters it could still readily soak some types of customers but despite all the complaints people make about it the developer seems to quite literally give zero fucks whatsoever about fixing their heinous, frankly offensive, ugly ass characters.
 
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SortaLewd

Member
Feb 26, 2019
375
511
did you forget the part where wild life is a dog shit copy paste game where all the models are essentially the same 5 skeletons with a different coat of paint on them?

If people are malding how much Helius is raking in at this point, strap in, cuz once the product is in an actual presentable state and the MTX is in, he'll be living on the moon.
Then I guess majority of porn games and games in general are copy paste. I think you'll be surprised to know a lot of games do that. Having a ton of different skeletons creates a huge workload, having some of the characters share the same skeletons means that they can share animations, without sharing skeletons they'd have to recreate the same animations over and over and that's just a waste of development time imo, and apparently is the opinion of most devs since that's how it usually works.
 
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SortaLewd

Member
Feb 26, 2019
375
511
We've seen a good amount of future concepts and stuff and the artists are working still while waiting on the game to fix up and finally start releasing content so this is probably mostly true, though probably uneven completion of this future content with some more complete than others.

Implementing it properly should, in theory, be easy but we're stuck waiting for them to fix the current game state before having any hopes of this which means we're seeing research passes delayed, too. Sucks but makes sense.

For the time being I don't see it becoming too similar with regards to content, but more than 2 years from now? How many monsters and poses can they come up with? Especially if they don't support 4-way and 5-way poses? I do see it eventually hitting a brick wall for older characters.


I see no reason they can't fix the bugs, but obviously despite the delay of bringing on new programmers they should have done so at this point because clearly, in the long run, it would have made a huge difference considering current rate of progress is fairly abysmal with bug fixing. Even now it would, clearly, still be very worth it to bring more people on and catch them up because just mainly Helius isn't cutting it.

The player base issue I'm not so sure about. They've been able to maintain it despite lack of updates for quite some time as is and once we get past the technical woes content will start releasing somewhat regularly. Its still highly ranked on Steam and, if we're being totally honest, there isn't much competition in this space. Wild Life doesn't fit this niche as its mainly humanoids and VaM's state is tragic if we're being nice about it. There are a few others that are making very glacial progress and don't have much hope of being viable competition anytime soon.


Wild Life has a lot of stuff going for it but damn are the characters so fucking ugly. I'm embarrassed for the developer tbh. Imagine making a sex game but the main thing you look at is ugly as fuck. No matter how you dress something up it is still the same at its core unless you change the core, itself.

Illusion is, as you say, probably the closest competitor and much to their own incompetent misfortune not a threat at this point.

The biggest competitor is actually quite possibly Afterparty. It is easily the best looking sex game on the market, period, and a great initial showing of Unreal Engine 5. Its only weakness is its much newer than other established products and so while its graphics, characters, and customization are easily leading the party it has zero content whatsoever in terms of sex or gameplay for the time being. While Wild Life focuses on humanoids and isn't directly competing in FD:OL's direct audience if they can fix their characters it could still readily soak some types of customers but despite all the complaints people make about it the developer seems to quite literally give zero fucks whatsoever about fixing their heinous, frankly offensive, ugly ass characters.
I personally don't think the Wild Life characters look bad. It's just a different artstyle or appearance choice compared to Fallen Doll going for anime or asian-like appearances. I do hope some other UE5 game comes along though and encourages porn devs on UE to implement character creation. Wild Life devs are avoiding it because of animation clipping issues that could happen I think, but I genuinely doubt anyone would care about that if it meant they could make their own characters like Illusion games. Fallen Doll probably won't ever have character creation since Helius only cares about money and selling girls as DLC. It seems Unreal Engine porn games really fall behind for some reason when it comes to implementing character creation compared to Unity and the rest.
 
3.80 star(s) 64 Votes